No. Definitely shouldn't be a guaranteed drop. I feel the drop rate should be low. As is what's the chance of a rogue getting agile heartseekers of brutality? Or warrior getting might vorpal of assault? Much lower than an egg. And people already beat elite bosses without a "dedicated healer". And this game isn't like "most mmorpgs". Its far from the traditional roots and is more action based. So the typical formula doesn't always work. You should still need to farm for your weapons. Point of my idea was to get people to play many maps over and over again. If its guaranteed that fixes nothing. They'd only still need to play each once and then pick some map to farm.
AL: Airikay
Guess: 3,782
I want see item merging ¡
For a suggestion thread, all you seem to have done is knock off my suggestion and then tell me how the game is now, which sort of misses the point.
If you look at almost any game, the hardest stuff is only going to be completed be a small % of people. Look at any other mmorpg game and who are the players with the best gear? They're the ones who managed to kill the hardest bosses. some may say that this has issues of fairness, but really is the fairest system of all because its the people who are good enough to work together and finish hard fights that reap the rewards.
My suggestion was only in reply to someone else, so I'll list my own ideas below:
1 Have elite bosses drop chests (as now) and tokens (some kind of currency used for gear/pet etc... Make farming seem worth it)
2 Make a map for capped players which is like some boss arena (similar to a suggestion someone made of a100 floor dungeon) - the idea for this is that there are 10-20 different boss fights, getting harder each time. Legendary gear is a guaranteed drop,but there'sonly one per fight and its not sellable.
3 the ability for guild masters to be able to choose their own ranking system and permissions (officer being able to promote for example...)
All I can remember for now but will post if I think of others.
1. Guild war.
2. Gender of characters.
My Guess is : 1204
Guild Quest
Guild Vs Guild
Gender of Characters
Guild Leveling
Guild Storage
I would like to see more stuff to do in guild hall maybe a pvp arena and could be able to invite people into hall thats not in guild??
I would like Pet food to be free or cheaper
What happened to this?Originally Posted by Samhayne:874533
~a~
My programming name is r3pwn.
ahem.. suggestions..
1. please give us revive skill.. i suggest on rouges... damn urgent..
2. make the pets feedibg cheaper... or extend the duration of the meals.. also pet wont get hungry if we are in town.. just as exilir..
3. daily reward is better than shazbod chests.. untill u make them 8 hrs like other one..
4. bow.. make them better than thr adjecent lvl wpns
5. make a raid system too that make boss drop at random maps..
6. add some puzzle type map too.. not just move in and smash type..
7. make some pets that can attack differently... mb underground.
8. if you have a pet already of same type then you can have the option to liquidate it.
9. please lower the damage done when we bleed.
10. give us kill farming.
11. make a boss that drop an ancient card.. collect 5 card and u can make a party and csn kill a boss which will drop all pinks or vanity items for sure.. and make that boss tough..
many others.. mb laterz...
Sent from my Galaxy Note.
sl- donzai
pl- pamnik
dl- donzai,al- pamnik
guess 45
1. PVP!!!
2. NEW BOWS HIGH DAMADGE
3. ELITE BOSS DUNGEON (as scene in pl)
Maybe have some kind of Arena thing, that isn't PvP based. This bard has a daily quest similar to it;
You get into this "Arena", Get some low level monsters coming at you, at that is then called "Wave 1".
Then you clear the wave and go to the "Wave 2", ofcourse with more NPC's and also stronger NPC's.
Then maybe each 3 rounds, you get a "Boss" NPC coming at you. And then at Wave 15, you cleared the arena and you are granted with a Hauntlet coin or 3.
I know i would play it 24/7!
AL: Prometric ; Level 18.
I would like to see a weapon/skill switch. I've found that I'm starting to use two different weapons/skill sets for mobs and bosses. It would be nice to be able to quickly switch set-ups without all the clicking. It would be nice to configure a secondary weapon and 4-skills that I could press one button (like tab or shift) and switch to boss fighting mode.
That would be fantastic
Also, a different key for interactions and fire. Nothing like suddenly finding yourself looking at the grave in arcanum grounds in the middle of a battle with those two killer rogues to scare the willies out of you.
Keyboard interaction for the message boxes would also be great. (yes, no, ok, accept quest, complete quest etc...)
Would you recognize him if you saw him in a line-up?
IGN: Zogg - warrior; Zoggette - Rogue; Zoggracadabra - Sorceror
For Free Content, I think there should be more to the Guild than just one room. For example, there are stairs, but we can't use them! The upstairs should lead to another room where people who are in a Guild have their own rooms (or dorms really). They can customize their own room with furniture like stuff and mini areas for pets. The 'Okay' furniture would be purchased with gold, but the better furniture with Platinum.
Me too! Maybe more rooms for the guild Like upstairs and downstairs
Does anyone else like the idea of Player Housing? maybe there are like a couple different types of houses.
Also crafting exilirs, mana/hp pots and other stuff would be cool with drops from mobs.
1. PvP
2. Class genders
3. Change Mage skin colour by visiting gypsy. (who wouldn't love a purple Mage?)
4. Allow us to convert any clothing to vanity(at a cost)
5. Bank, with interest rates, loans, etc.
6. New classes
That's all for now...
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