There is a problem with the items going downwards instead of rising . If the price goes downwards . Who will still open the chests ? Players will have a problem earning cash . And which game will have their item become from $100k to become $10k in 10 days time ...
I had suggest the gm to set a range or pricing for the items . Be it whether its is super legend or normal . Like npc price 8cash times 10000 =80000
Or 5cash times 1000= 5000
So that the item and pricing of the item stays to have a healthy economy .
Also whether we can implement a gem to upgrade our weapon to keep the game more interesting . Hunting elite village and tower is getting boring . Instead of purely hunting for chest . We can hunt for differen gems that we can look upon .
If there is stage different gems to upgrade our weapon ... This will generate the economy and people will buy silver coin if they must m
One good example how anther mmorpg : pristontale 2 was so successful .: they can age the weapon all the way +15 .. Each + gives ur weapon or armor a different glow to differentiate yourself with the rest .
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