Originally Posted by
grunt226
I object to people who say deaths don't = player ability... to me it says a couple things
1) this player is to cheap to use pots and would rather die and gimp a group.
2) this player doesn't understand to move out of red cones or doesn't understand that rogues and mages should try and avoid tanking
3) this player doesn't care
This is my interpretation of what deaths mean. It doesn't really dictate whether I leave a group when I inspect the players when initially zoning in, but these thoughts do cross my mind.
Bookmarks