This argument doesn't work. With your mentality there will never be any other classes played ever again. I doubt anyone in this entire game wants to see mages as the only class being played. If a class is op we should not just say, "the heck with it" and play that class.
Also there's an old American idea called, "Under Dog." Most people have forgotten this idea, though.
Last edited by MightyMicah; 12-21-2012 at 08:52 PM.
I say everyone has their opinions and lets just leave it at that shall we?
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@zapoke you're wrong at this point that crit can be manipulated except through you're build.
Crit is also luck based as you said so how could you ignore the fact that int mage does not depend on luck, cuz if you don't crit you're chance is narrow or 100% crit making you total lucky at those level where it's matter.
So how you guys feel it at any suitable level where it matter -
mage=total luck in form of crit
birds=luck in form of dodge+crit
bear=luck in form of overdodge
Now calculate what is luck and what's true skill and who's not lucky, who depends on luck and who does not.
crit is much more luck based than dodge.
I'm not wrong anywhere but you're welcome to criticise me in my main thread about this matter.
Last edited by Waug; 12-22-2012 at 02:34 AM.
if u mean eliminate/ restructure things like f bows, that's a lost dream. The reason why they made it is prob bcuz nub beginners would get owned, and they thought bringing something like that would give them more chances. ( And won't quit) I don't think the devs will ever take things like fbows away for example. Idk of this makes sense to anyone but just my thought.
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Before the two new classes, mages were the only class able to use all the 51+ plus sets effectively because int birds and int bears are cute but generally not effective.
In addition, dodge and crits are semi luck factors. The more points in them, the more likely you are to dodge. You might dodge alot or not crit at all. Overtime it should even out.
I didnt say whether i think if they are OP. But if you want my opinion, they are dominant in the sense they are the top class to use in the majority of the levels. They should nerf the 30 damage like sts did to the bears. Still in a perfect scenario, a bear could kite at 13m and avoid all the drain ice fire a mage throws at em. I admit 2/3 of my characters are mages since IR Narb and need OP characters to win.
I said generally not effective, you obviously pro. Besides i suck
Pretty sUre I stated this long ago somewhere.
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Proud member of Turbo
Whatever, life's still gonna move on.
Are mages op at 56-61? I'm planning to make a bear around that Lvl which Lvl is bear better at cuz sometimes mages can kite a bear pretty good >.<
Ok thanks!
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