Admiteddly, I am a rogue, so take my opinion however you like.
All the mages on here complaining that Rogues are overpowered need to chillax. There's enough rogues on here who can't kill a Warrior over an entire map.
Rogues aren't overpowered, mages are just underpowered. A mage's point of view may see rogues 1 or 2 shotting them, but keep in mind most rogues that kill you usually die a few seconds later because they have no more MP left. Rogue is a high risk high reward class, and that does not make them overpowered if they can die just as easily as they can kill.
i do however agree that mages are weak and need to be stronger. Here's my breakdown of each class and what needs to be done.
Rogues - are just right and don't need to be change. Yes they are damage dealers, but they need this upside since they have low hp and mp. What else do we have if we can't deal high damage? We'd be a useless class.
Mages - need to be made stronger through their skills. HP does not need to be increased, instead they're heal needs to cost less mana or give mages faster mana regen than other classes. Their AoE attacks need to be very strong, however make them cost more or give them long cool down times to balance out very strong attacks.
Warriors - need to seriously be nerfed. Minimise their support skills. A tank class really shouldn't have the ability to heal. What do they need it for? This makes mage redundant, which is unfair. Warrior should have the slowest mana regen of all classes since they have higher MP than rogues. One more thing, something needs to be done to minimise their sky hammer skill. Tanks aren't meant to move that fast. I can be out of arrow range and they can use sky hammer to jump me and kill me in 1 or 2 hits.
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