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    endgame full-geared tanks utilizing bulwark is already running around with 8k hp and 2.5k armor, whats gonna stop them from sacrificing 3 grand gems from their bulwark and strapping 3 of these damage gems? theyre only losing approx 180hp from that trade-off, while gaining +21 dmg from normal variants of this gem.....gg mages

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    Quote Originally Posted by Svvords View Post
    endgame full-geared tanks utilizing bulwark is already running around with 8k hp and 2.5k armor, whats gonna stop them from sacrificing 3 grand gems from their bulwark and strapping 3 of these damage gems? theyre only losing approx 180hp from that trade-off, while gaining +21 dmg from normal variants of this gem.....gg mages
    Actually, most of the dmg/kills comes from the curse. The raw dmg output for the bulwark is bad.

    I think sniping rogues in TDM will benefit most.

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    Quote Originally Posted by Ravager View Post
    Actually, most of the dmg/kills comes from the curse. The raw dmg output for the bulwark is bad.

    I think sniping rogues in TDM will benefit most.
    if you say most of the kills comes from the bulwark curse, then a bulwark with three of these babies equipped is going to have a two-pronged avenue for delivering a coup de grace, +21 dmg drastically improves skill damage as well as dps while maintaining a very god-like stat in terms of high armor and hp

    just my 2 cents

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