Hey folks!
We have had several changes to the loot drops with the last two updates, particularly:
- Loot is now dropped based on the items' rarity (as opposed to the old system where loot drops were chosen 'randomly').
- Bosses now drop loot every time they die.
- Mobs drop loot per-player, so 5 players get 5x as much loot as 1.
- Decreased trash loot drop rates to compensate for increased boss loot drop rates
In essence we are trying to make the bosses drop more meaningful things and thinning out the trash a bit. Please let us know how it feels over the course of the weekend.
THANKS!
- g
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