The whole idea of a MMO is the hunt for better gear through PvE so that you can improve at PvP. If you want a battle game where everyone is the same in terms of power/gear, there are plenty such games like that.
For that reason, I believe that this concept (not common to RPGs) in an RPG, would fit a niche that has never been seen by players before. This would in turn make AL even more popular, in my eyes.
For that reason, I believe that this concept (not common to RPGs) in an RPG, would fit a niche that has never been seen by players before. This would in turn make AL even more popular, in my eyes.
Actually, isn't that what a MOBA is? The PvP part of an RPG without the PvE?
Actually, isn't that what a MOBA is? The PvP part of an RPG without the PvE?
Exactly. There are many MOBAs and many RPGs, but I'm yet to hear of a game with features of both. Thats one of the reasons why I think the pure skill pvp in an RPG would be so innovating.
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