Wowowow so many big posts. I agree with Kingfu about killing diversity. Making class specific set bonuses will drive players away from using other sets. As it is, the lack of diversity in PvP is making it stale. Any more and we might as well not have PvP.
I know there are balance issues, but sometimes people just don't get the point, and make it seem like it is a bigger problem than it is. Some people complain about balance when all they have ever done in PvP is say 'go' and run into the opponent spamming their skills. Using trees and moving around (or as people like to call it - "running away") are considered cheating. As a result, people have succumbed to system. A system where all your options are closed. If someone does the same thing over and over again and expects different results, they have high hopes.
The point of me saying the above paragraph is to come to a conclusion that we need more diversity rather than less diversity to balance PvP. We need to break the system instead of making it. What would you rather do - hope for an elite in 5 runs with a 100% reroll elix, or hope for an elite in 50 runs with a combo elixir? I compare your suggestion with the first, and my argument with the latter option.
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