Increasing the energy pool as you level is a cool idea, as is some type of (unfortunate) wandering humans in the street where you can refill health.
We're definitely listening to you guys, please keep up the constructive feedback!
- g
Increasing the energy pool as you level is a cool idea, as is some type of (unfortunate) wandering humans in the street where you can refill health.
We're definitely listening to you guys, please keep up the constructive feedback!
- g
For the click missions, the experience should be:
Experience = Energy * (Time Factor + Level Factor)
So far, the level factor seems to be increasing at a good rate, but the time factor seems way to low. There should be a much higher bonus for the ~long~ missions. I have not gotten to the super long missions, so perhaps those have a much higher Time Factor.
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HunnySniper - HunnyStorm
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