You said interesting things: "factors [...] the pulls, the kill order, the best spot"
On the kill order, i find the skill not bad because when the kill order is important, rogues enter on the place and have to ( all the time they dont
to much busy to take care of her hair ) focus (frequently) mages/archers. Its good because you can help her to survive at few hard aggro. Don't forget the "fast" heal that dont take aggro. On AL fight of pack of mobs are fast on most maps so you can give mana at the whole team for just one point giving some vibes to the party! Or in combat, when they are longer on some maps, when the mana is over, the health is lowering for the players you cast a charged like a second wind! I find, Actually, only rogues have to play with pots on their gameplay, easy or not :3
- "Or archer that dont stack", it can be confuse because of my english but archers ia naturally avoid the stack and run away from you.
- boss are imune to the clock and move frequently
- i play curse for fun, i don't recommand it
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