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    Senior Member Sheugokin's Avatar
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    Quote Originally Posted by Mothwing View Post
    With how unbalanced the str gear is the debuffs are honestly useless and won't make that much of a difference. The extra points in nuking skills is going to make a significant difference when fighting birds, especially talon birds as well as other pure mages.

    I cannot emphasize how important heal timing is when you're fighting a bear. If you can master the quick heal right after beckon but before the stomp, you greatly increase your chances of winning. It takes you out of the stun giving you the ability to move and it decreases the damage that they do to you.
    I disagree with your argument on buffs, but then again, play style is up to the player. I play differently than you do and therefore, I see your point and value your opinion. I usually max one or the other debuff for maximum effect. Currently, I have Weakness maxed to completely render STR bears useless. If that one spell hits, there is a 90% chance I will win because most of the attacks (if not all) will miss from the hit chance debuff. For pallies,, I hit weakness right after they heal, and if weakness hits, there is a good chance I will kill them.

    Other than that, I agree with your statement about heal timing.

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    Luminary Poster Mothwing's Avatar
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    Quote Originally Posted by Sheugokin View Post
    I disagree with your argument on buffs, but then again, play style is up to the player. I play differently than you do and therefore, I see your point and value your opinion. I usually max one or the other debuff for maximum effect. Currently, I have Weakness maxed to completely render STR bears useless. If that one spell hits, there is a 90% chance I will win because most of the attacks (if not all) will miss from the hit chance debuff. For pallies,, I hit weakness right after they heal, and if weakness hits, there is a good chance I will kill them.

    Other than that, I agree with your statement about heal timing.
    Yeah I've heard different opinions about debuffs. I've had a lot of success without them and not much with them, so like you said it's completely up to the player and how they like to use a mage.


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    Senior Member iRandom's Avatar
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    Quote Originally Posted by Sheugokin View Post
    I disagree with your argument on buffs, but then again, play style is up to the player. I play differently than you do and therefore, I see your point and value your opinion. I usually max one or the other debuff for maximum effect. Currently, I have Weakness maxed to completely render STR bears useless. If that one spell hits, there is a 90% chance I will win because most of the attacks (if not all) will miss from the hit chance debuff. For pallies,, I hit weakness right after they heal, and if weakness hits, there is a good chance I will kill them.

    Other than that, I agree with your statement about heal timing.
    You have just single-handedly avoided flame wars.

    But I agree with both moth and sheu. I constantly switched from 1 max debuff to no debuff. I found that running debuff limited me in my 12m quick nuke playstyle that i had learned to love since 56, but I found that running debuff was very reliable versus anything STR. now i run 1 BoV 1 BoM for maximum debuff and nuke potential
    "Just because ur better than me doesnt mean i suck" ~ Elpsy

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    Luminary Poster Mothwing's Avatar
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    Quote Originally Posted by iRandom View Post
    You have just single-handedly avoided flame wars.

    But I agree with both moth and sheu. I constantly switched from 1 max debuff to no debuff. I found that running debuff limited me in my 12m quick nuke playstyle that i had learned to love since 56, but I found that running debuff was very reliable versus anything STR. now i run 1 BoV 1 BoM for maximum debuff and nuke potential
    I would never flame Sheu lol, and if I did it would be a joke.

    But yeah, it's just a matter of opinion. I still think that lust str is a giant joke so I don't waste time with debuffs.


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    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by Sheugokin View Post
    I disagree with your argument on buffs, but then again, play style is up to the player. I play differently than you do and therefore, I see your point and value your opinion. I usually max one or the other debuff for maximum effect. Currently, I have Weakness maxed to completely render STR bears useless. If that one spell hits, there is a 90% chance I will win because most of the attacks (if not all) will miss from the hit chance debuff. For pallies,, I hit weakness right after they heal, and if weakness hits, there is a good chance I will kill them.

    Other than that, I agree with your statement about heal timing.
    I am currently laptop-less remind me to add my feedback on this one

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    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by Sheugokin View Post
    I disagree with your argument on buffs, but then again, play style is up to the player. I play differently than you do and therefore, I see your point and value your opinion. I usually max one or the other debuff for maximum effect. Currently, I have Weakness maxed to completely render STR bears useless. If that one spell hits, there is a 90% chance I will win because most of the attacks (if not all) will miss from the hit chance debuff. For pallies,, I hit weakness right after they heal, and if weakness hits, there is a good chance I will kill them.

    Other than that, I agree with your statement about heal timing.
    When I compete in whatever it is, I like maintaining consistency because I believe when you perfect something that's feels second nature, then you can really master whatever it is you're doing.

    Debuffs are such a big "iffy" component now. I have tried maxing out one debuff (Weakness, typically, like you do against bears). Here are some of the problems I encounter with it:

    -Debuffs have an unusually lower hit chance than any of the damage spells. I'm not kidding - you can test this yourself over and over again.
    -That extra second you spend casting a debuff at close range is one extra second the str class has to stun you and pull you. I like having icestorm as the ONLY 6m skill, as you want to get out of that 6m zone as fast as possible to maximize your success CONSISTENTLY. Debuffs (Weakness in this case) is that "iffy"... you never know if it's going to hit, and personally for me, it only creates poor habits that get me killed!

    Damage output is relatively stable. So simply enough, I like to maximize my damage even if it's only 15 or 20 damage, because that is what will ultimately add up to kill the opponent more times than not.

    As an INT mage I observe these things really closely. Call me a nerd, but I like being a perfectionist at this stuff. Again, it is all preference and I definitely value other builds (because I completely agree, if you hit weakness you're in a good position)

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    Quote Originally Posted by XghostzX View Post
    When I compete in whatever it is, I like maintaining consistency because I believe when you perfect something that's feels second nature, then you can really master whatever it is you're doing.

    Debuffs are such a big "iffy" component now. I have tried maxing out one debuff (Weakness, typically, like you do against bears). Here are some of the problems I encounter with it:

    -Debuffs have an unusually lower hit chance than any of the damage spells. I'm not kidding - you can test this yourself over and over again.
    -That extra second you spend casting a debuff at close range is one extra second the str class has to stun you and pull you. I like having icestorm as the ONLY 6m skill, as you want to get out of that 6m zone as fast as possible to maximize your success CONSISTENTLY. Debuffs (Weakness in this case) is that "iffy"... you never know if it's going to hit, and personally for me, it only creates poor habits that get me killed!

    Damage output is relatively stable. So simply enough, I like to maximize my damage even if it's only 15 or 20 damage, because that is what will ultimately add up to kill the opponent more times than not.

    As an INT mage I observe these things really closely. Call me a nerd, but I like being a perfectionist at this stuff. Again, it is all preference and I definitely value other builds (because I completely agree, if you hit weakness you're in a good position)
    Don't ruin ur jock image Will, soon we'll all think u're secretly a nerd.

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    Senior Member iRandom's Avatar
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    Quote Originally Posted by dudetus View Post
    Don't ruin ur jock image Will, soon we'll all think u're secretly a nerd.
    i already openly think he is nerd
    "Just because ur better than me doesnt mean i suck" ~ Elpsy

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    Senior Member anahadaz's Avatar
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    Quote Originally Posted by iRandom View Post
    i already openly think he is nerd
    I think I would be speaking for a few people in saying that no one finds your sarcastic/attempted humour-filled posts funny or amusing, they're pretty annoying in fact
    attachment.jpeg

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    Senior Member AppleNoob's Avatar
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    Quote Originally Posted by anahadaz View Post
    I think I would be speaking for a few people in saying that no one finds your sarcastic/attempted humour-filled posts funny or amusing, they're pretty annoying in fact
    I think he was being honest.
    Applenoob Cqward Fewing Pvvo Pwoer Paneling Resinning Rummes Twung Wirved and many more discontinued

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    Senior Member Groaning's Avatar
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    Quote Originally Posted by AppleNoob View Post
    I think he was being honest.
    He's always being honest (unless he's talking about me)
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