Quote Originally Posted by Carapace View Post
like in most MMO's there is a level difference scalar applied. The reason your level 56 takes 0 damage from a level 11 mob is due to this. If the enemy was going to do 50 damage at an equal level, but they aren't because of the difference it all but gets negated through the level adjustments we have in place combined with the damage reduction. The inverse is also true, meaning if you are a level LOWER than the enemy they will be hitting you harder.

You're math is pretty good, and you're certainly in the ballpark though you likely we fall upon some oddness and other things we utilize that you may write off as "unknown variables"
Interesting!

What script language is used for AL?