Why armor awakening needs to come back again? We already have enough armor it's been ok if you add at least 2% damage or 4 damage no more armor awakenings.
I just think I'm going play my merchant role every day.
Why armor awakening needs to come back again? We already have enough armor it's been ok if you add at least 2% damage or 4 damage no more armor awakenings.
I just think I'm going play my merchant role every day.
Last edited by Justg; 08-02-2017 at 03:37 PM. Reason: less drama.
The extra armor from awakens is truly Over Powered. The 150 armor is a broken stat, and it is ruining twinking by making it utterly disproportional in relation to other stats.
Here's an example to show this:
At Lv13 for example, while a standard fury jewel gives +4 str, the maximum str awakening is +7 (which is perfectly fine).
Best awaken = 175% of best jewel at the level
On the other hand...
While a standard diamond jewels gives +15 armor, the maximum armor awakening is +150 (which is ludicrous)
Best awaken = 1000% of best jewel at the level
If this doesn't show how unbalanced PvP is at the moment, I don't know what does.
Last edited by Justg; 08-02-2017 at 03:37 PM. Reason: less drama
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