Quote Originally Posted by Ellyidol View Post
Just like PL, higher max damage allows you to manage aggro better especially if, like you said, the trash mobs die relatively quick.

The high max damage allows you to get that high spike damage to draw aggro once, which is probably all you need for trash mobs.

Although I haven't played SL yet and have only been able to read about the mechanics and skills of a commando, I would also choose the higher max damage weapon, especially since two skills already draw aggro independently.

Same argument in PL, 1H dagger or a 1H sword. Whichever has higher max damage, assuming higher skill damage too, allows better aggro management.
That makes sense. I figured it would be better on tanking trash mobs. But on bosses (we currently only have one), I was leaning towards higher DPS managing agro better. Am I wrong in this?