Here's an example of how things can get pretty stressing for your Video Card and CPU in World vs. World PvP. Provided some photos, just randomly took this, no events, not even organized, just some random people congregating at one spot:
We're about 15 players in this screen, very little stress, at this rate...I'm getting around 45 FPS from my computer, smooth:
I'm with around 20-25 players in this screen, moderate stress, I'm doing 38-40 FPS at this point...still smooth
Here, there's also around 20-25 players in my screen, but there are several huge mobs at the top of the staircase, they can't be seen because of the angle of my view, I'm doing 35 FPS. Still smooth.
Here, I'm involved in a skirmish between my server and another server somewhere in the battlefield (there are many like this going on simultaneously). This is easily 50+ players in one screen...some players cannot be seen in this angle because they're being covered by the terrain (kiting range), at this point, my FPS is around 30. Smooth with minor video stuttering.
If I'm in towns or dungeons with minimal traffic of mobs and players, my FPS is doing 60+.
Based on the benchmark that the article provided, If you're starting FPS will be 37 FPS in towns and dungeons...then that could easily go down very fast in World vs. World, just as how I showed you...BUT, that's only in World vs. World PVP...the rest of the game, you'll most likely maintain an above 30 FPS provided you're in the lowest setting of graphics
World vs. World PVP is a separate realm, so you can avoid going there if you're having problems with FPS. Stick with PvE, dungeons, and structured PvP and avoid World PvP for now.
PS: I'm on HIGH setting, I can easily increase those FPS if I set it on LOW...I'm not using top of the line components, just average parts. But it's desktop, so it's cheaper
You can achieve this in your gaming laptop, but you'll have to invest almost twice as I did.
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