I don't think Armor debuffs stack.
Anyways, rogues are still overpowered. Against a nekro mage, maybe not, but without the nerf tanks would be dying in one combo yet again by rogues.
I play as both a tank and a rogue, and I understand well enough just how much the damage nerf is needed. A rogue's aimed shot also has an Armor debuff which is one of my reasons as to why the damage nerf needs to stay in play.
Maybe if you included removing the rogue's Armor debuff upgrade from their aimed shot, I'd understand why the damage nerf should be removed.
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