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    Spacetime Studios Dev VROOMIGoRealFast's Avatar
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    To clarify, the pictures I posted are the actual effects being used on the weapons to display light or dark. It wasn't any silly Photoshop.

    We aren't doing auras because we wanted players to easily tell if they're attuned to light or dark and we've put Auras on too many items that you can have all kinds of overlapping auras which makes it hard to read each individual one. Since the light/dark only affects the weapon, the display is only on the weapon!
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    Senior Member Back's Avatar
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    Quote Originally Posted by VROOMIGoRealFast View Post
    To clarify, the pictures I posted are the actual effects being used on the weapons to display light or dark. It wasn't any silly Photoshop.

    We aren't doing auras because we wanted players to easily tell if they're attuned to light or dark and we've put Auras on too many items that you can have all kinds of overlapping auras which makes it hard to read each individual one. Since the light/dark only affects the weapon, the display is only on the weapon!
    Toning down the intensity of the yellow aura might help, looks overdone atm.

    Sent from my Moto G (4) using Tapatalk

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    Quote Originally Posted by VROOMIGoRealFast View Post
    To clarify, the pictures I posted are the actual effects being used on the weapons to display light or dark. It wasn't any silly Photoshop.

    We aren't doing auras because we wanted players to easily tell if they're attuned to light or dark and we've put Auras on too many items that you can have all kinds of overlapping auras which makes it hard to read each individual one. Since the light/dark only affects the weapon, the display is only on the weapon!
    Just an advice instead of ground aura's why not put in the character instead? Like for example corrupted weapons purple effect, click on my links for example

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