Results 1 to 20 of 55

  Click here to go to the first Dev post in this thread.   Thread: Upcoming changes, the future of the game economy, and the removal luck

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Senior Member XchilangopwnX's Avatar
    Join Date
    Jul 2011
    Location
    NC
    Posts
    920
    Thanks Thanks Given 
    21
    Thanks Thanks Received 
    101
    Thanked in
    64 Posts

    Default

    I am glad you're listening Carapace. As many have mentioned, altering Exp that is gained from allies to encourage more 3D gameplay will hurt players that enjoyed being able to reach the Cap with minimal play. I wouldn't mind not receiving so much gold from Allies. If I want gold I can hunt valuable Legendaries to sell in the Auction. I believe that if 3D missions provided more gold with a decent amount of xp and Allies provided less gold, or no gold at all and the removal of Ally loot, it may create a balance of having people running 3D to earn money while earning some Xp and Allies will be required to get a boost of Xp.

    Hardcore grinders will still have an edge as they will play for hours and be able to set Allies as soon as they have the energy. This will allow for casual players (5 minute login) to get to the cap at their pace and if they need gold to get Gear then that's when they'll be motivated to run 3D missions. They will run them because Allies would not drop Gear and 3D missions would be the place to get Gear. This may be controversial and I understand how hard it is to make a decision.

    My only request is that the Exp from Allies not be altered unless you are going to increase it.

    Edit: Kept saying Minions when I meant to say Allies
    Last edited by XchilangopwnX; 08-03-2012 at 02:08 PM.

    PvP Builds DL Tourney
    "...the only thing we have to fear is fear itself..." -Franklin D. Roosevelt

  2. The Following User Says Thank You to XchilangopwnX For This Useful Post:


  3. #2
    Forum Adept n00b13st's Avatar
    Join Date
    Jul 2011
    Location
    /dev/null
    Posts
    366
    Thanks Thanks Given 
    124
    Thanks Thanks Received 
    17
    Thanked in
    13 Posts

    Default

    Quote Originally Posted by XchilangopwnX View Post
    ...

    Hardcore grinders will still have an edge as they will play for hours and be able to set Allies as soon as they have the energy. This will allow for casual players (5 minute login) to get to the cap at their pace and if they need gold to get Gear then that's when they'll be motivated to run 3D missions. They will run them because Allies would not drop Gear and 3D missions would be the place to get Gear. This may be controversial and I understand how hard it is to make a decision.

    ...

    I don't want the game ruled by hardcore grinders - that's what ruined PL and SL for me, I basically never play them now. Currently I do decently in a typical PvP match - typical being one where there isn't a solid, practiced team working together on the other side. No pwnage but I have fun. In 3D missions my guild co-GM and I do considerably better than the average person we run with and we actively try to avoid running with anyone else. If you change the game so that the best gear can only be gotten by hardcore grinding then players like me and my co-GM get stuck with substandard gear, do less well in 3D and I just get pwned in PvP. That doesn't sound like fun, enjoyable or interesting. I only have time to play 3D on occasional weekends in general so going that route means I would lose any reason to play at all.

    Personally I'm happy with the economy being the way it is - have the functional stuff (pinks) be relatively cheap and the attractive stuff (vanities) be rare and expensive - this way I can still play, be relatively tough and have a good time.
    2.718281828459045235360287471352662497757247093699 95957496696762772407663035354759457138217852516642 74274663919320030599218174135966290435729003342952 60595630738132328

Similar Threads

  1. The near future economy of pl?
    By xantor in forum PL General Discussion
    Replies: 4
    Last Post: 06-06-2011, 01:55 PM
  2. Just a thought to help avoid future cases of ruining the economy ;)
    By drewcapu in forum PL General Discussion
    Replies: 6
    Last Post: 01-12-2011, 05:15 PM
  3. Save the game economy from disaster
    By baktus in forum PL Suggestions and Feedback
    Replies: 36
    Last Post: 01-05-2011, 04:40 AM
  4. Cheaper Weapons and an In-game Economy
    By highpinger27 in forum PL Suggestions and Feedback
    Replies: 1
    Last Post: 04-13-2010, 07:55 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •