Timelife & Partys & Tendrillz & Blessedbeast & Displayin & Bannin & Eggsies & Pandabehr
Last edited by Waug; 01-17-2017 at 08:41 AM.
I'm not debating why people came back to pl, I'm talking about how these game wide updates/nerfs should be pvp bound & not ruining pve & making it elixir based because sets can't run areas on there own stats. And this is even more so for new players coming up in levels as it makes it even more harder for them to run areas without paying money for plat they don't have, The thoughts and beliefs that this should be balanced and this nerfs is completely pvp bound, no one that pve's needs damage nerfs or dodge nerfs because we just dodge to damn much. (Don't fix what's not broken) & and pve is not broken where it was before all these system wide updates. If the issue isn't game wide why are nerfs & balances being addressed as so? That's what I'm walking about
The updates to sales are fine and I've said so twice now, they open the market up and kill off scamming and need for private traders and black market purchases with real $$$.
Funny Waugh, is that not what your crying about now with pvp? Pretty hypocritical don't you think? My issue is as stated above, updates aimed at pvp should stay aimed at pvp and not be made system wide to preserve pve as it was and is.
Pve players are the once farming the gear you wear and items you buy & we spend time and real world money to do so, when our damage and dodge and set bonus's are lowered we have to spend longer times in areas meaning less items and more money being put into plat that then means market for items are made even worse as they are currently are with glyph steel and demo's selling for 16mil from before the update they where 8-10mil.
Enjoy pvp with update all you please, leave pve alone thought.
But that's the thing, I'm not asking for pve to be catered to, all I'm asking is that pvp get it's own updates and they stay with pvp and not change the rest of the damn game, nothing more nothing less.
The issue's pvp players are having are not the same as pve players, so why would the dev's use a chainsaw where a scalpel is needed? That's all I'm saying.
Funny you calling it hypocritical whereas, you're defining one of the major purpose of the forums as crying.
That's seems to be faulty in the basics, and that's just kinda worthless of my time to explain this here, but I'll do.
We don't just pop from nothing and start to do PvP, we do pve too and those who spend money also help sts and that let pl survive.
Have you any idea that how much special elites have been buffed? Nerfing is still small proportion of that. That's the fact that INVALIDATE ALL YOUR CONCERNS in the first place, watch the difference I didn't call it 'your crying' rather 'your concern'
I don't know which time of pl you evolved around, pl pve is much easy already and it takes literally no skill [not those skills], just spamming, and having a team is enough and most of em just farm getting after decent daily blessing. You should go watch the video of mine where a 74 rhino w/o any elixors easily killing mobs ALONE. All endgame bosses who drops valuable are just piece of cake for a mix team w/o having full gear and mix daily elixors.
Get your facts right the current change can't change the price of any low level item overnight just because of farming difficulty, which is not true in the first place. The reasons r different, if any.
Last edited by Waug; 01-20-2017 at 12:31 AM.
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