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Thread: Raid Roach vs. Henchman's vs. Sentinel archer gear: a comparison

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  1. #1
    Senior Member Moogerfooger's Avatar
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    That looks like a pretty sweet setup except for that 5 dodge is iffy and the 77 armor is, well, "leaves room for improvement" but pretty good stats, especially on a gear budget if one doesn't mind throwing down for armor elixirs. Good avg damage per hit of 252-ish, good regen, and decent crit.

    @Attackelf...not sure about dodge vs. armor values, but I notice that when I get my dodge to 9 or 10, seems like I am taking a lot less damage/hits. How much a jump from 5 to 10 in dodge translates into "effective survivability score", but maybe Phys can bust out some superduper spreadsheet formula to figure it out
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    Fastronaut Nightarcher's Avatar
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    Quote Originally Posted by Moogerfooger View Post
    That looks like a pretty sweet setup except for that 5 dodge is iffy and the 77 armor is, well, "leaves room for improvement" but pretty good stats, especially on a gear budget if one doesn't mind throwing down for armor elixirs. Good avg damage per hit of 252-ish, good regen, and decent crit.
    Yeah, in a good group (like ours :P) I can survive but I often use an armor pot so the dodge doesn't make a difference. And the roach I got does add 6 armor and 3 crit at the cost of 3 M/s. It's a great overall setup for pve.

    For pvp, I use a mix of roach and henchman with an Auto-bow. Pure offense baby!
    Gandalf—Level 21 Arcane Legends Sorcerer
    Redeemed—Level 12 Sorcerer twink

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