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To clarify, I believe the freeze that is being mentioned, is relating to anytime someone respawns from a death, enters a dead end portal or joins a map for the first time. There is a split second freeze or refresh of the screen that affects all other active players in that map. This occurs whether ping is good or bad and occurs on slow or fast devices.
It seemed to have started from what I can remember halfway through the Rengol expansion, someone correct me if they remember it being later than that. I believe it started after a client update.
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