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View Full Version : Sorc refinements



Imjebus
06-28-2013, 01:49 PM
Well when you look at time shift one of the add-ons is dodge and death. I feel like a decrease in dodge is really pointless. So my suggestion is maybe a debuff in hit or armor.

I believe the heal cool down should have a lower cool down time. Lets look at it like this; a rogue and warrior has the same cool down time as a sorc. The difference between the warriors and rogues though, their heal supplies them with multiple heals. The sorc on the other hand....well you better savoir that heal buddy.

The next thing would be the lack of crit a sorc gets. Warriors and rogues are able to increase their crit with their skills (veng and aim shot) while sorc have to use a pet to increase their crit. Maybe replace electrical discharge on lightening with a crit bonus. Lightening is like the aim shot for sorc.

The curse refinements have been quite helpful when it comes to pvp in my opinion. One thing I believe would make it a little better would make it more into a debuff skill.

Well that's all I can think of right now. If anyone else has any ideas or comments post them I would love to hear them ;D

Osabevie
07-01-2013, 01:22 PM
Such good ideas esp about the heal

Imjebus
07-01-2013, 03:31 PM
Haha thanks :) they aren't all my ideas some come from friends that are frustrated with the sorc class xD

Imjebus
07-02-2013, 11:11 AM
Bump ;x