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Bless
07-21-2013, 05:08 PM
Why are some pets cooldowns so long such as 25seconds? Its too long, especially for the fast-paced endgame pvp. You can get about 5 kills before the CD finishes, thats insane! The cooldown is a huge disadvantage and thats why the pets are disliked by a few. A certain pet I am talking about is Slag. Well Slag has the same CD time as Samael an arcane pet with much more capabilities when the pet arcane is used.

Now the thing that strikes me is, why is Slags CD so long? Its not the best pet in terms of health or mana or even and it only SOMETIMES panics. I understand its a good pet for mages, who like to keep stunlocks on enemies, but for rogues it could use a bit of encouragement to purchase. Why? Because a pet like malison has better visual stats, shorter cooldown on arcane, aoe ranged attacks (faster than meelee pets because it takes time for the pet to run to enemy and by that time, the enemy or you would be dead). Therefore since it doesnt have very appealing bonuses, it would be fair that it has a shorter CD.

Proposal:

Make slags cooldown 15seconds, atleast less than an OP Samaels High terrify arcane.

Benefit for stg:
- More slag sales = more money for STG

benefit for players:
- Faster cd, more efficient gameplay
- Fast paced pvp
- More appealing = more sales

Cero
07-21-2013, 05:37 PM
i dont want its CD to be lowered cos i dont want a "panic" wars.
think of it if all use spam slag. pvp will end up as "who can panic most"

Soundlesskill
07-21-2013, 09:10 PM
Agree with him ^
Group fights are already "who can stun the most" 15sec CD will make it even worse and you'll see more people kill farming