Ebezaanec
07-29-2013, 12:06 PM
As many of you may have noticed, your character has some different positions that they tend to pose in. These are are what I call their stances.
There are two important stances:
REST STANCE: This is the stance all characters use when the are not in combat or using their weapon/skills. Sometimes NPC's or objects can only be observed or interacted while you are in Rest Stance. Also Health and Mana regenerate very fast if you are in this postion.
Your character may exit Rest Stance if you are: Fighting in combat, using skills, using weapons, or being attacked by enemies.
Warrior- Sword and Shield Rest Stance:
35902
Warrior- Sword/Hammer/Axe Rest Stance
35903
Rogue- Daggers Rest Stance
35905
Rogue- Bow Rest Stance
35906
Sorcerer- Staff Rest Stance
35907
Sorcerer- Gun Rest Stance (Note: The gun stances for sorcerers are almost identical, but in Rest Stance, the sorc can be seen looking backwards or scratching his head).
35908
ATTACK STANCE: A stance your character uses when they are ready or poised for combat/action. They will usually hold the weapon in attack mode (except for sorc gun users). Some NPC's or objects cannot be interacted with while in this stance. Also Health and Mana regenerate very slowly while in this stance.
Your character will exit Attack Stance when it is: Not in combat/fighting, no longer taking damage, or not using attacks/skills. A short duration of time is needed to exit Attack Stance.
Warrior- Sword and Shield Attack Stance
35909
Warrior- Sword/Hammer/Axe Attack Stance
35910
Rogue- Daggers Attack Stance
35911
Rogue- Bow Attack Stance
35912
Sorcerer- Staff Attack Stance
35913
Sorcerer- Gun Attack Stance (Note: Gun Stances are very similar, but in Rest Stance, the sorcerer can be seen looking backwards or scratching its head).
35908
PVP: Sometimes when you exit a PVP Arena, you can earn +1 death for no reason.
This is because when you are in Attack Stance and you leave, the system is fooled into thinking you are still in combat and thus grants you +1 death, as a punishment for leaving while in "pseudo-combat."
The solution is to wait for your Attack Stance to switch back to Rest Stance and then you can leave safely. It can get somewhat annoying over time, but if your K/D means a lot to you, it's worth the wait.
(Note: Gun-using Sorcerers will have the most trouble with this since their gun stances are both very similar. It seems sorcerers always get the hard end of a bargain nowadays. One suggestion by Matanofx is to implement a different stance for gun-users).
Thanks for reading. If you see any mistakes or inconsistencies, please notify me. :)
Acknowledgements to Matanofx for bringing up the idea.
There are two important stances:
REST STANCE: This is the stance all characters use when the are not in combat or using their weapon/skills. Sometimes NPC's or objects can only be observed or interacted while you are in Rest Stance. Also Health and Mana regenerate very fast if you are in this postion.
Your character may exit Rest Stance if you are: Fighting in combat, using skills, using weapons, or being attacked by enemies.
Warrior- Sword and Shield Rest Stance:
35902
Warrior- Sword/Hammer/Axe Rest Stance
35903
Rogue- Daggers Rest Stance
35905
Rogue- Bow Rest Stance
35906
Sorcerer- Staff Rest Stance
35907
Sorcerer- Gun Rest Stance (Note: The gun stances for sorcerers are almost identical, but in Rest Stance, the sorc can be seen looking backwards or scratching his head).
35908
ATTACK STANCE: A stance your character uses when they are ready or poised for combat/action. They will usually hold the weapon in attack mode (except for sorc gun users). Some NPC's or objects cannot be interacted with while in this stance. Also Health and Mana regenerate very slowly while in this stance.
Your character will exit Attack Stance when it is: Not in combat/fighting, no longer taking damage, or not using attacks/skills. A short duration of time is needed to exit Attack Stance.
Warrior- Sword and Shield Attack Stance
35909
Warrior- Sword/Hammer/Axe Attack Stance
35910
Rogue- Daggers Attack Stance
35911
Rogue- Bow Attack Stance
35912
Sorcerer- Staff Attack Stance
35913
Sorcerer- Gun Attack Stance (Note: Gun Stances are very similar, but in Rest Stance, the sorcerer can be seen looking backwards or scratching its head).
35908
PVP: Sometimes when you exit a PVP Arena, you can earn +1 death for no reason.
This is because when you are in Attack Stance and you leave, the system is fooled into thinking you are still in combat and thus grants you +1 death, as a punishment for leaving while in "pseudo-combat."
The solution is to wait for your Attack Stance to switch back to Rest Stance and then you can leave safely. It can get somewhat annoying over time, but if your K/D means a lot to you, it's worth the wait.
(Note: Gun-using Sorcerers will have the most trouble with this since their gun stances are both very similar. It seems sorcerers always get the hard end of a bargain nowadays. One suggestion by Matanofx is to implement a different stance for gun-users).
Thanks for reading. If you see any mistakes or inconsistencies, please notify me. :)
Acknowledgements to Matanofx for bringing up the idea.