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iamstoned562
08-30-2013, 04:07 PM
Yeah arcane you can go ahead and take the pvp damage nerf off. Youre ruining pvp even more. Thanks.

gundamsone
08-30-2013, 04:24 PM
how long are fights now at low lvl? 5minutes?

iamstoned562
08-30-2013, 04:43 PM
Something like that. I cant even 1 shot anyone anymore on my 27 rogue. They did it because everyone cried over rogues being so powerful. Now pvp sucks. Good job AL

Jexetta
08-30-2013, 04:50 PM
Don't worry, I'm sure the "fix" of the bonechill and devour bow will fix your lack of damage in pvp.

Otawaazavie
08-30-2013, 07:04 PM
Pvp sucks because you can't one shot anyone? Am I reading right??? @.@

Zeus
08-30-2013, 07:38 PM
Pvp sucks because you can't one shot anyone? Am I reading right??? @.@

Rogues entire mana bar is emptied before they kill anyone. GG rogues! (at low level)

Drearivev
08-30-2013, 07:42 PM
Does this mean it'll be harder for Warriors to kill people? (Harder than it already is)

iamstoned562
08-30-2013, 08:50 PM
When you have 247 damage then all of a sudden 226 wouldnt you be mad?

iamstoned562
08-30-2013, 08:54 PM
Best part about it is they only nerfd rogue dmg. Now mages have way more dmg plus a damn bubble shield. Sts u need to fix this.

vholt
08-30-2013, 11:16 PM
Warriors verse warriors haha fun stuff.. Yes i agree rogues need their whole mana pool just to kill one dood, and warriors take forever to kill cause of the low damage.. Dont hate, but i think it only benefits sorcs.. And this is coming from a sorc! O:

Alfai
08-31-2013, 02:19 AM
Its not simply about nerfing other classes dmg, health or mana pool etc.

And its not so much about arcane, mhytics, legendary etc..yes good gears complement to satisfying gaming experience tho its never really the reason.

Using better gears to gain edge is not an overpowering issue.we all are given the chance to earn our kicks.tho not all are lucky to loot awesome gears out of crates.but there are other ways to get it.being poor and not enough gold should never be the hindrance to get what we want given we have patience and the necessary skills needed.opportunities are always out there for a player to be better and improvise.

As much as arcane and mhytic were rare, the overall experience amd value have shifted as we can see towards the end of season 4.mhytics are now the new pink.so rare might not best describe mhytic users tho they still mantain its special value by owning a small potion from the entire player base.hence, a player who wears high end pink items might have to use a mhytic gears to be on par with increasing number of owning players now just to get even.this is not wrong as the game has improved its value and experience.the player have to catch up to stay in the game.

Playing at lower levels might not maximize the toon true potential imho.forget about strategy as its more of a direct and frontal encounter than anythinf strategically related imho.reaching cap and being at the league where everyone has the fair chance to compete.

In a nutshell atm no classes are ovwrpowering one another.and better gears always have a slight edge of being put side by side.surviving and make the best out of us is the way to go.so asking to nerf others ability should be the approach instead unlocking new ways to own bettwr.

kharmel
08-31-2013, 02:26 AM
Havent pvp yet but nerfing damage truly is not the best solution.
1. For rougues- prior the update, killing a warrior or a sorcerer before the mana rans out is an issue already.What more if they nerf the damage? Mana will always rans out.
So this update will let the rougues geared to a specific build only(high mana and probably damage).
And also letting the rougue use mana pets so sacrificing other stats.
2. And what more for warriors?
3. Lucky mages have mana regen;-(
GOOD thing though, Teamwork must be there and always a MAGE is a must. BUT, there is a few mage only that know and uses support build.

dizzzzzzzzz
08-31-2013, 04:42 PM
pvp got crazy at low lvls now (like lvl10) on my rogue 1v1 with another rogue was endless unless pack drop fails, or something like that, now even if my heal fails im still easyly alive and i got plenty of time to wait for another recharge and boost up to 100% hp. i used to kill warriors with my eyes closed at higher levels and now its impossible, since my damage was way reduced, yeah thanks alot now mages seem the strongest class in all levels.

Cero
08-31-2013, 06:19 PM
sounds like having juggernaut to tank in pvp got isnt needed any more.

Zeus
08-31-2013, 06:29 PM
sounds like having juggernaut to tank in pvp got isnt needed any more.

If you have it, IMO, it'll be even more effective. What better way to drain a rogue's mana than put a mana sucking warrior in front of the rogue's lethal arrows?

wolf17
08-31-2013, 07:53 PM
Before update
-Many were complaining how op rouges were with their one shot kill.
-Some were complaining how op mages are with stun lock. Some were also complaining about how under power mages are.
After update
-Many people complaining how underpowered rouges are now because they can't one shot anyone.
-Many saying mages are too op now.
Honestly, what do you guys want from STS??!!

IMO this update was bizarre. I thought the classes were very even before. This update hit the low lvl rouges hard. I'm guessing this is suppose to promote more teamwork. As far as I know before the lower lvl rouges would go and kill by themselves very easily.

Soundlesskill
08-31-2013, 10:49 PM
Rouges are still op

Cero
09-01-2013, 12:58 AM
sounds like having juggernaut to tank in pvp got isnt needed any more.

If you have it, IMO, it'll be even more effective. What better way to drain a rogue's mana than put a mana sucking warrior in front of the rogue's lethal arrows?

hmm idk i havent pvp yet.
ill see when im fully upgraded.

Frohnatur
09-01-2013, 01:42 AM
Rogues got nerfed? Is it that what I am reading?

Bwhahahaha. Thanks. U got what u deserved. You can't one-shot anymore? Or have problems to do that 5 times in a row? THATS what you should've never been able to do in the first place! Its unfair! Dont you get it? No matter how OP rogues are or not, its simply unfair if a mage or warrior dont even get the chance to reply. I have not been back to PVP since the new expansion, but I think - I hope.. I really really hope - that now we see longer fights with the chance to apply more tactics and teamwork rather than rogues coming out and poof-poof the other classes out of the game. PVP right now - as it was intended to - is a team-based arena. Just look at the kdr. Should be the similar for all classes, right? That would it leave to the skill of the player (no matter what class) to win a fight. Not the choice of class, as it was so far. And I dont give a sh*t about being supporting class or whatever. Everybody should deserve the same chance to get kills at the same amount. And that does include Warriors, btw (feel sorry for you strong buddies, helped me so much to survive).

Every class has a special skill, and that should determin how they act in a team, not how much kills they will get. One-Shot is not a team skill. Understand that. And when you are finally down on team-level, you'll learn how to cooperate to get the kills you deserve.

If you want just pure power to decide who's the best, demand a 1v1 arena from the devs. Fight eachother. Find out who's the best that way. Dont go team-pvp. Stay out. This is not your arena.

And yes, before you reply, I'm fed up with this. I have full mythic armor and gun and still got one-shot. I see great Tanks beeing one-shot. Thats just not right.

Bullox
09-01-2013, 02:36 AM
Im lvl 36 and have nearly the best equip which is available now (no mythics).

I tried some 1v1 and at time I cant See a big difference, Rogues still hitting very hard....

@ Frohnatur: i really agree with you!!!!!!!

Cero
09-01-2013, 03:31 AM
yea i think its still the same outcome even if the dmg is nerfed.
all class was prolly balancely got their dmg nerfed.

its just a matter of mana problem.
anyways there are tons of mana pets and sorc doing pvp.

gison
09-01-2013, 03:51 AM
yea i think its still the same outcome even if the dmg is nerfed.
all class was prolly balancely got their dmg nerfed.

its just a matter of mana problem.
anyways there are tons of mana pets and sorc doing pvp.

Lol, hi uncle,u died to a sorc in under 10 seconds.

Otawaazavie
09-01-2013, 03:51 AM
I agree with bullox and cero. Since the nerf is applied to all classes the outcome is the same.

Soundlesskill
09-01-2013, 06:11 AM
Hi rouges definitely needs a nerf. I tried vs xxxx is both lagging, him/her havinf arcane staff AND samael. And I won. Critted 2,2k shield down 1k pierce mage dies.
And now we have like 30% crit chance, crit every shot. And blah

epicrrr
09-01-2013, 08:58 AM
I pvp at lvl ten, all is adjusted i think so i dont really feel slow or fast when pvp-ing maxxed gear and low geared players.

Bangkokshocks
09-01-2013, 09:44 AM
Warriors dmg definitely needs a little buff. Just saying.

Sent from my GT-N7105 using Tapatalk 4

xnost
09-01-2013, 11:14 AM
hmm i havnt pvp yet but only thing i can say is
dmg is nerf heals stayed the same longer fights
rogues mana issue ...ummm put some int points?? maybe max dex aint the best pvp build now if you gonna burn out so fast

and what would the recd hp be now if dmg outputs lower?
i use to pvp at 2.8 now i have 3.2 unbuff

Roberto077
09-02-2013, 12:22 AM
I didn't like SL pvp because it felt like I was doing no damage whereas in PL I could notice that I was really making a dent in the other player's health bar. I'm not sure how big the damage nerf is here, but I hope it isn't as bad as the 20 minute engineer fights in SL.

inkredible
09-02-2013, 02:25 AM
nerfed rogues dmg - that 3k crit from lvl 31 - u wont see anymore, atleast rarely,
ipredator still critted 2.7k vs rogue (rare ?)
his avg critical hits 1.2-1.5, 2.1k on me - every now and then
his avg dmg is around 500-800 LMFAO
so basically from level 31.. rogues became "lvl 26" lmfao


i mean its good that dmg were nerfed.. which should make rogues less dependent on "critical lucks" and fight more strategically

but i think they should turn up the notch a little bit

inkredible
09-02-2013, 02:28 AM
Warriors dmg definitely needs a little buff. Just saying.

Sent from my GT-N7105 using Tapatalk 4

agreed.. seeing we already hit like were fighting with pillows.. they shouldve kept warriors as is, it was already hard to kill rogue with the dmg from lvl 31..

Cero
09-02-2013, 02:41 AM
I didn't like SL pvp because it felt like I was doing no damage whereas in PL I could notice that I was really making a dent in the other player's health bar. I'm not sure how big the damage nerf is here, but I hope it isn't as bad as the 20 minute engineer fights in SL.

lol
Eng vs Eng
Com VS Com

those fights last more than i could finish my smoke.

inkredible
09-02-2013, 02:44 AM
yea i think its still the same outcome even if the dmg is nerfed.
all class was prolly balancely got their dmg nerfed.

its just a matter of mana problem.
anyways there are tons of mana pets and sorc doing pvp.

guess all comes down to team work :) ..
rogue depengin on mana.. and rogue depending on warriors shields
poor rogues.. doesnt seem so independent LOL..

Bangkokshocks
09-02-2013, 03:06 AM
Yes exactly. Rogues would not really too much on one hits and start to use other pets than ribbit lol.

Sent from my GT-N7105 using Tapatalk 4

Theholyangel
09-02-2013, 03:43 AM
My issue lies with the warriors. I was in a match currently with 4 warriors, two of which were not even maxed or had mythic and the fights lasted 10 minutes. A team of 5 maxed good warriors will be immortal and damage dealt is ever so little. It needs to be changed back.

Bangkokshocks
09-02-2013, 09:32 AM
I would agree on that. As a warrior I find the shield op when stacked. Nerf it and give warriors some damage.

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Zeus
09-02-2013, 10:30 AM
agreed.. seeing we already hit like were fighting with pillows.. they shouldve kept warriors as is, it was already hard to kill rogue with the dmg from lvl 31..

Pillows! I lol'd irl, lolol! Sounds like a chick sleepover to me. ._.

Terracio
09-03-2013, 05:21 AM
The problem isn't the damage nerf its that skills still cost the same amount of mana despite needing to use them more for a kill.

kixkaxx
09-03-2013, 05:43 AM
I agree with bullox and cero. Since the nerf is applied to all classes the outcome is the same.

This is not the correct way to think about it.. if i do induction on your logic, then if sts boosted the damage in pvp up to 500% you would still think its fair....

well...obviously not...

Bless
09-03-2013, 06:28 AM
Rogues die way less now. Its a good thing for the rogues and mages because even 2v1s can be handled or you can recover from a crit.

Meds ftw

Imjebus
09-04-2013, 06:46 PM
how long are fights now at low lvl? 5minutes?

I'll give you an example of how my damage is now. If I do a normal hit with lightening my samael can hit about the same damage with a crit.

Imjebus
09-04-2013, 06:48 PM
I pvp at lvl ten, all is adjusted i think so i dont really feel slow or fast when pvp-ing maxxed gear and low geared players.

I disagree ;)

Vaeriu
09-04-2013, 11:06 PM
I'm sorry, but the main purpose of rogues IS to do as much damage as possible. How can we do it now? >10 damage reduction is not small, it could mean a death with aimed shot.