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H2N
09-10-2013, 11:13 AM
When you respawn in PvP, there is now a 3 second period of invulnerability.
Halloween weapons damage values have been rebalanced. They also have a LARGE gold liquidation value.
Skills that buff or debuff Crit and Dodge have been rebalanced. This includes: Archer Evade, Archer Focus, Archer Root, Enchantress Blessing of Might (Self), Ranger Escape, Ranger Evade, Ranger Hamstring, Ranger Tonic, Warrior Rage, Warrior Taunt Buff.
Vixen Ranger Evade Skill increased to 10 seconds with 15 seconds cooldown.
Rhino Paladin Charge Skill increased from 8m to 12m.
Skill and Stat respecs are still FREE, so try out the changed skills and please post your feedback to the Pocket Legends forums at www.spacetimestudios.com (http://www.spacetimestudios.com).
Nightmare Cowl's should display properly now.
Viking helmet no longer makes enchantress bald.
Demonic staff should now have red proc.
Black ice wand no longer looks like talon.
Bunny Ears should properly hide hair.

esmesmomau
09-10-2013, 11:23 AM
nice

Justg
09-10-2013, 11:23 AM
I know we are all excited about these changes, just keep it clean folks. We'll be asking for feedback on them and tweaking as we go, so give it a shot and let us know.

- g

DocDoBig
09-10-2013, 11:28 AM
Okay new post:

Really nice nice update, have to spend some time on skill rebuilds today. ;)

dudetus
09-10-2013, 11:29 AM
Will do!

Ciabarin
09-10-2013, 11:30 AM
"Rebalance" because max skill lvl will increase from 9 -> 12 at next cap?

Ssneakykills
09-10-2013, 11:30 AM
Good job sts can wait to go back to pvp after update done

Ssneakykills
09-10-2013, 11:31 AM
But i thought you said rhino stun range increased?

Fortal123
09-10-2013, 11:33 AM
"Rebalance" because skill lvl will increase from 9 -> 12 at next cap?
Ahahaha that'd be hilarious, with all the people with 99 dodge and 950 dps running around, claiming to be skillful.

Haze
09-10-2013, 11:34 AM
i would like to see a "rebalance" of the drop rate of glyphic craft components

Udontscareme
09-10-2013, 11:38 AM
Umm...I realized that my paws weren't having huge prices for liquidating.Is it just green paws or all paws?

DocDoBig
09-10-2013, 11:38 AM
Umm...I realized that my paws weren't having huge prices for liquidating.Is it just green paws or all paws?

Same for my paws, level 10 and 15 purple.

Ks_Leon
09-10-2013, 11:47 AM
yay thanks dev...love ya always....;)

Udontscareme
09-10-2013, 11:51 AM
From what I heard, paws aren't even nerfed...
They still op
I just bought a pink broom for 125k from cs hoping for it to be selling high and it showed that it could only be liquidated at 105 gold
Pls do something devs

dudetus
09-10-2013, 11:51 AM
Major design flaw in terms of viable CTF and FFA in DM:

Mage's revive skill also gives the 3 sec immunity.

Carapace
09-10-2013, 11:51 AM
BTW, just checked my mage, WTF, u called what happend "rebalance"??!! Blessing of might Crit % is more then halved!!! wtf?! WHYYY

Because 90% at rank 9 for 20 seconds needed some adjustment. We're listening to feedback, so please take advantage of the free respecs to toy with a lot of these changes over the course of a a day or so and not 10 minutes :)

Darthbeake
09-10-2013, 11:54 AM
My one concern about all these rebalances is the Halloween event. I'm very grateful that you're paying attention to PL again, but nerfing the Halloween items makes me think that maybe the Halloween event won't be so great this year. I've always loved PL Halloween, and I thought last year's was the best ever... I hope it isn't a repeat of two years ago when the items were just cosmetic with no real combat value.

I do understand that PVP players have a different perspective on this, but understand that I used those gruesome butcher knives for months on several characters for PVE and I'm pretty disappointed that they've been nerfed.

Again my one request on seeing the rebalancing is: please don't disappoint us on the Halloween event.

Darkterror
09-10-2013, 11:54 AM
Nice Update ! What about the 2012 halloween shields bracers or heads they still got affected but have no large liquidation price.

Darthbeake
09-10-2013, 11:56 AM
Oh and btw I spent about 400 of my platinum that I've hoarded for years on the recent double xp weekend. Thank you very much for that one :)

CrimsonTider
09-10-2013, 12:09 PM
Major design flaw in terms of viable CTF and FFA in DM:

Mage's revive skill also gives the 3 sec immunity.

I was afraid of the "rev" doing this. And what do you mean by "design flaw"? I can't log in for another couple of hours.

Hook
09-10-2013, 12:19 PM
Hey carapace Thnx for the great update.

I just had a question, what is ranger escape and what was changed about it?

And i noticed the ranger buff does last 10secs but you guys forgot to write it on the skill description :p (still says 3sec, textwise).

Waug
09-10-2013, 12:36 PM
damaged is not nerfed yet, until then the complete picture is not clear at all, cause 2 hit killing + less dodge of the enemy making it more worse ATM tho its temupary, looking forward to it.

Luca Alessandro Bamba
09-10-2013, 12:47 PM
Because 90% at rank 9 for 20 seconds needed some adjustment. We're listening to feedback, so please take advantage of the free respecs to toy with a lot of these changes over the course of a a day or so and not 10 minutes :)

I hope you will listen, and realize that these updates are affecting pvp positively but there's people who doesn't care about pvp.

What about pve? With these changes all you did for us pvers is making the game experience worse: less damage and evasion resulting in longer and harder fights.
Where's the pve love? I hope you will add something for us too, it's been a year since last cap, which is definitely too long.

Inviato dal mio ASUS Transformer Pad TF300TL con Tapatalk 4

Skeletonlord
09-10-2013, 12:49 PM
Nice update, any reason as to why .9 speed chunkers have liq value and 2.0 speed ones don't?

Is it worth me selling my 2.0 ones?

Roberto077
09-10-2013, 12:57 PM
I. Love. STS!

Roberto077
09-10-2013, 01:06 PM
Because 90% at rank 9 for 20 seconds needed some adjustment. We're listening to feedback, so please take advantage of the free respecs to toy with a lot of these changes over the course of a a day or so and not 10 minutes :)

It was 75% I think. Anyways, It's gunna be better once I get online.

Suntv
09-10-2013, 01:09 PM
Good update and thanks for the renewed focus on your greatest game :)

Btw, only reaper blades have higher liquidation values, these do not: paws, knives, brooms, chunkers, catshields, dolls, headshields, cageshields and the clothshieldthingy.

Skeletonlord
09-10-2013, 01:22 PM
Good update and thanks for the renewed focus on your greatest game :)

Btw, only reaper blades have higher liquidation values, these do not: paws, knives, brooms, chunkers, catshields, dolls, headshields, cageshields and the clothshieldthingy.

Chunkers with .9 speed have high liq value, and some witches brooms do too. Shields don't.

rafakh
09-10-2013, 01:27 PM
41247

Lvl 60 chunker liquidate low :P

Bous
09-10-2013, 01:37 PM
Nightmare helm still not fixed?
http://i1288.photobucket.com/albums/b490/thebous/3E855787-E180-4D52-97AF-B80753478F58-1685-000000BC97A26C03_zps065eacbb.jpg

Samhayne
09-10-2013, 01:48 PM
Nightmare helm still not fixed?
http://i1288.photobucket.com/albums/b490/thebous/3E855787-E180-4D52-97AF-B80753478F58-1685-000000BC97A26C03_zps065eacbb.jpg


Can you elaborate on why you think the Nightmare Helm is not the way you expect it?

Also, can you please list the whole name of the item you are referring to please? There is a lot of different gear in PL and it's great to know that we are talking about the same item.

Bous
09-10-2013, 01:54 PM
Name of the helm is "Nightmare!" This i how it was before
http://i1288.photobucket.com/albums/b490/thebous/1BDEEFB1-4DEF-4C55-8366-63D198940740-1685-000000BC4A74CF08_zpsa39a137b.jpg
Also lvl 70 paws and bone shields have a low liquidation price

DocDoBig
09-10-2013, 02:04 PM
Guys, it clearly says only weapons, no shields.




Halloween weapons damage values have been rebalanced. They also have a LARGE gold liquidation value.




Only the paws do not have the same liquidation amount as other items.

stricker20000
09-10-2013, 02:07 PM
when a mage (dont know for rhino) revives a teammate he might get the 3s invuknerability. im not sure if always but pretty often. this sux because invulnerability in combat is not fair.

CrimsonTider
09-10-2013, 02:07 PM
41247

Lvl 60 chunker liquidate low :P

Your chunker is one of the old ones with a 2.0 speed. Those are not useful in PvE nor PvP and therefore do not need the liquidation/nerf the others do.

powerlevelz
09-10-2013, 02:20 PM
Ursans could use some balancing aswell. There hasn't been and update for this class since i start playing 9 months ago.

Hook
09-10-2013, 02:28 PM
Nice update, any reason as to why .9 speed chunkers have liq value and 2.0 speed ones don't?

Is it worth me selling my 2.0 ones?

Of course 2.0 ones dont.. their damage was already extremely weak compared to 0.9, so
2.0 chunkers didn't get nerfed. No need to add high liquidation.

Skeletonlord
09-10-2013, 02:35 PM
Your chunker is one of the old ones with a 2.0 speed. Those are not useful in PvE nor PvP and therefore do not need the liquidation/nerf the others do.

So in other words your saying the level 60 chunker like the one above basically is not worth having, as it isn't good for PvP or PvE?

Cahaun
09-10-2013, 02:40 PM
This i how it was
http://i1288.photobucket.com/albums/b490/thebous/1BDEEFB1-4DEF-4C55-8366-63D198940740-1685-000000BC4A74CF08_zpsa39a137b.jpg
Also lvl 70 paws and bone shields have a low liquidation price
That is not the answer that Sam asked for, Bous. When you posted that picture showing the bug with the hair and hood, Sam asked what other items you were using in that picture to see what else could cause it. He didn't ask you to show him a picture of when it wasn't bugged.

Gaunab
09-10-2013, 02:42 PM
That is not the answer that Sam asked for, Bous. When you posted that picture showing the bug with the hair and hood, Sam asked what other items you were using in that picture to see what else could cause it. He didn't ask you to show him a picture of when it wasn't bugged.

It actually is exactly what Sam was asking for.

Blastyou
09-10-2013, 02:57 PM
So in other words your saying the level 60 chunker like the one above basically is not worth having, as it isn't good for PvP or PvE?

It isn't level dependent. Chunkers with 2.0 speed (as opposed to the 0.9 speed ones) have never been worth using.

Azataso
09-10-2013, 03:01 PM
Yesss thank u <3

Lovingly
09-10-2013, 03:07 PM
"Rebalance" because max skill lvl will increase from 9 -> 12 at next cap?

new cap? dont think so

Burstguard
09-10-2013, 03:13 PM
it seems that halloween paw wasent really nerfed, or was it? Still has that dmg

Schnitzel
09-10-2013, 04:11 PM
Is it just me or does anyone else predict an inflation on prices due to the large liquidate values?

dudetus
09-10-2013, 04:14 PM
I was afraid of the "rev" doing this. And what do you mean by "design flaw"? I can't log in for another couple of hours.

I mean it as a design flaw as I do not suspect it was intended that mage's revive would grant invincibility as well. AfaIk the reason for the 3 sec invulnerability was to prevent spawning in CTF.

If mages revive stays this way, the absolute best CTF team would consist from 3 pallies just reviving eachothers everywhere.

CrimsonTider
09-10-2013, 04:33 PM
I mean it as a design flaw as I do not suspect it was intended that mage's revive would grant invincibility as well. AfaIk the reason for the 3 sec invulnerability was to prevent spawning in CTF.

If mages revive stays this way, the absolute best CTF team would consist from 3 pallies just reviving eachothers everywhere.

I thought that is what you meant but wasn't sure. Thought you may have found another bug. And I agree... I logged on just for a sec early on my bird, found a CTF game where I was with two mages and purposely died only to be revived to wipe out the other team.

Other thing I am noticing is that now dodge has been nerfed within skills and BoM was nerfed with mages, everyone is turning to strength gear to add the extra dodge lacking within skills and for greater survivability. If the Savage Scythe does get a nerf in damage, bears will be as worthless (damage wise) as rhino's.

Redtank
09-10-2013, 04:43 PM
What halloween weapons were put with higher liquidation prices?

Extreme
09-10-2013, 04:47 PM
Thx Guys!

poiuytrewq
09-10-2013, 04:57 PM
The new nerf isnt helpful foxes,mages,bears and birds all suck at -40 pvp now and pve is bad

CrimsonTider
09-10-2013, 05:26 PM
The new nerf isnt helpful foxes,mages,bears and birds all suck at -40 pvp now and pve is bad

I would disagree from a PvE standpoint. People have "forgotten" (see what I did there.. :)) how to use their class at all levels due to the bows and elixirs. If you disagree, I have 15 toons below 20 I would me more than happy to show you how to use in a PvE situation.

Welcome to the forums, BTW.

wenjia_niu
09-10-2013, 05:34 PM
I wanted to sell two of my chunkers lvl 60 and 70 though lvl 70 chunke is able to sell for 200k lvl 60 chunker can only sell at 197 gold pieces why is this so? sTS please fix this bug

XghostzX
09-10-2013, 05:47 PM
Thanks STS

Mothwing
09-10-2013, 06:01 PM
Wow, the black ice wand was finally fixed. :D

Gj STS, this is really cool stuff.

Kixxler
09-10-2013, 06:02 PM
You guys really need to nerf warrior and rhino sets, seriously.

Carapace
09-10-2013, 06:03 PM
There will be a tweak to invulnerability in PvP that restricts players who spawn in PvP from casting, or being targeted by enemy or friendly players. This will negate the "benefit" currently tied to being revived mid-combat as the 3s of invulnerability won't provide anything other than the opportunity to reposition before the effect wears off.

Sparkzzz
09-10-2013, 06:09 PM
To all those who are complaining about some liquidation prices (I see a lot of posts and quoting may take a while):
Note that ONLY the Halloween 2012 Items have been Nerfed and their price Increased, liquidation wise. These include:
-The Pumpkin Chunkers with 0.9 Speed (2.0 speed is from 2011, and as such weren't nerfed, as well as the fact they didn't need a nerf)
-The Butcher Knives
-The Reaper Blades
-The Monkey Paws (STS doesn't seem to have addressed these items yet, but I'm sure they will soon :) )
-VARIOUS Witch's Brooms (These were both released in 2011 AND 2012. It is relatively hard to notice which are from what year, but from what I have gathered, both year items have the same speed, but 2012 brooms have a slight damage buff from the 2011 brooms, despite them being nerfed. Remember that ONLY the 2012 brooms have the high liquidation price)

Just wanted to clarify the issues for many players :)

CrimsonTider
09-10-2013, 06:13 PM
After playing about 5 CTF games, birds feel "normal". Reminds me a lot of Sewers where range comes back into effect. The loss of crit is felt more than the loss of dodge, but that may be because I have played bird for 2+ years. New players use to the "dodge" may feel the effects more. I will say that pure INT mages are harder to take down, but that is fine.

Have yet to test my bear and will provide my thoughts on it when I do.

Lovingly
09-10-2013, 06:46 PM
it seems that halloween paw wasent really nerfed, or was it? Still has that dmg

Paw have barely any dmg...

Caiahar
09-10-2013, 06:47 PM
Rhino might hasnt been increased in range.

Lovingly
09-10-2013, 06:48 PM
well... both buffs for mage kinda base on luck now... a lil too low, and almost by HALF of what it was... not liking this:p

Seminole
09-10-2013, 07:31 PM
well... both buffs for mage kinda base on luck now... a lil too low, and almost by HALF of what it was... not liking this:p

Mages still can get 85+ crit, its pretty fair if you ask me considering we have no dodge.

Seminole
09-10-2013, 07:31 PM
Justg now lets do something about getting elite rings i want some for my foxes and rhinos

Mothwing
09-10-2013, 08:36 PM
Justg now lets do something about getting elite rings i want some for my foxes and rhinos

That won't come until the next cap, be patient, they're not bringing back the old rewards.

Darthbeake
09-10-2013, 08:49 PM
I still would like to know what effect all this will have on the Halloween event this year. As a purely PVE player, I'm disappointed by seeing great items nerfed... So should I expect the Halloween items this year to be a complete disappointment? :(

This is not meant as disrespect, this is feedback from a loyal customer.

Justg
09-10-2013, 08:56 PM
We're not sure what this year's halloween items will be like, but we'll try to not introduce anything game-breaking.

ThePvpTwink
09-10-2013, 09:00 PM
so want to see the new changes in game...pvp is now balanced i assume, but then will also take much getting used to

Multibird
09-10-2013, 09:12 PM
Lol most birds are crying over bears being op and they have no chance of winning against them.

gison
09-10-2013, 11:34 PM
Lol most birds are crying over bears being op and they have no chance of winning against them.

Birds are still OP in my eyes.

Lovingly
09-11-2013, 02:24 AM
Mages still can get 85+ crit, its pretty fair if you ask me considering we have no dodge.

Guess i have to get used to it. l30s pvp is around 40+ crit...

Extreme
09-11-2013, 06:17 AM
Lol most birds are crying over bears being op and they have no chance of winning against them.

Lolol, Ikr? I went Int bird Btw

pakayolo
09-11-2013, 06:33 AM
With the evade skill for the fox extended the escape has lost a lot of use. Maybe if the heal ability also had an escape it may balance this out.

tHelonestud
09-11-2013, 07:03 AM
I thought that is what you meant but wasn't sure. Thought you may have found another bug. And I agree... I logged on just for a sec early on my bird, found a CTF game where I was with two mages and purposely died only to be revived to wipe out the other team.

Other thing I am noticing is that now dodge has been nerfed within skills and BoM was nerfed with mages, everyone is turning to strength gear to add the extra dodge lacking within skills and for greater survivability. If the Savage Scythe does get a nerf in damage, bears will be as worthless (damage wise) as rhino's.
Bears will never be that bad as long as they have rage

angeldawn
09-11-2013, 07:53 AM
I have to say I like the orb on revive it allows me a chance to buff before my instant death. Many ppl have a slight lag and this prevents players from killing them before they even know their revive took place.

I could see how some might take advantage of this but then the solution could be as stated earlier, no targeting allowed while in orb.

I also noticed that birds complain a lot about the game being ruined for them. However pro birds are still pros and can can still one skill you.

Mages can also one skill you. Pallys are still Op. is there a way we can nerf stats if you are wearing gear that isn't originally for your class. (Like a Mage wearing str gear, maybe they could get no set bonus and some stats reduced)

A few bears have said they don't feel the changes that were made but do feel they are OP now.

Dreadnip
09-11-2013, 09:13 AM
Sts you made this game worse..Now rhinos and foxes own mages bears and birds cant do anything.. Their buffs suck bring their buffs back... And nerf rhino pack

angeldawn
09-11-2013, 09:16 AM
Sts you made this game worse..Now rhinos and foxes own mages bears and birds cant do anything.. Their buffs suck bring their buffs back... And nerf rhino pack

What lvl are u talking about because u def aren't talking about end game. If u are really looking to contribute useful information I should elaborate instead of saying the game now sucks

Lovingly
09-11-2013, 10:23 AM
i bet you guys are giving devs a stressfull time:p

Waug
09-11-2013, 10:36 AM
I have to say I like the orb on revive it allows me a chance to buff before my instant death. Many ppl have a slight lag and this prevents players from killing them before they even know their revive took place.

I could see how some might take advantage of this but then the solution could be as stated earlier, no targeting allowed while in orb.

I also noticed that birds complain a lot about the game being ruined for them. However pro birds are still pros and can can still one skill you.

Mages can also one skill you. Pallys are still Op. is there a way we can nerf stats if you are wearing gear that isn't originally for your class. (Like a Mage wearing str gear, maybe they could get no set bonus and some stats reduced)

A few bears have said they don't feel the changes that were made but do feel they are OP now.

few very good points spoken here, Damage is still op, the main issuee i.e one hit killing is not addressed yet, but nerfing higher level skill DMG is in devs check list waiting to be implemented, let's see how its gonna impact.

not just pallies but whole star gear is op cause other form of dodge got nerfed significantly, for sure devs should nerf dodge from str gear also.


that 3 sec orb should not be applicable on reviving IMO, it has really few bad impact, I personally feel like I die among 3 enemy and mage rev me so that 3 sec is enough for me to swipe out those low HP opponents, this thing already determing which team has more rev power, that team gonna win, if done properly.

angeldawn
09-11-2013, 10:43 AM
I don't think nerfing Damage is optimum the answer. U also need this damage in PVE. However, adding more armor would be beneficial to both PVP and PVE. One shots should then not be occurring.

FYI I get muted in game way too much for saying one shot!!! Stupid auto speller.

I also agree that the Str set needs to be nerfed. Mage shouldn't be able to wear it and become the one of the top classes in game.

Waug
09-11-2013, 10:51 AM
ummm, personally I kept saying armor should be increase to factor in extra DMG, but devs gonna nerf DMG, what they said by far let's c..

cdfo
09-11-2013, 10:56 AM
Black ice wand no longer looks like talon..
Omg :o please let it looks like talon... Don't change it please -_-"
The only reason I do the quest is because it's looks like talon.. On noooooo!

poiuytrewq
09-11-2013, 11:17 AM
i dont mind the forg nerf but the buff nerf isnt helpful for pve and pvp for classes -40

Chickenrunnn
09-11-2013, 11:31 AM
I don't think nerfing Damage is optimum the answer. U also need this damage in PVE. However, adding more armor would be beneficial to both PVP and PVE. One shots should then not be occurring.

FYI I get muted in game way too much for saying one shot!!! Stupid auto speller.

I also agree that the Str set needs to be nerfed. Mage shouldn't be able to wear it and become the one of the top classes in game.

Or increase HP :)

Beneficial for all game modes. :)

Gragorak
09-11-2013, 11:53 AM
Awesome update!

The description of foxes' evasion buff has a small bug/mistake, it shows the duration wrong.

41288Buff works correctly though.


With the evade skill for the fox extended the escape has lost a lot of use. Maybe if the heal ability also had an escape it may balance this out.
Actually pretty good suggestion, but not necessary. This would make some use for bandage too.


Sts you made this game worse..Now rhinos and foxes own mages bears and birds cant do anything.. Their buffs suck bring their buffs back... And nerf rhino pack
I don't understand why people constantly complain about level 20 rhinos. Just kite them and move on with life.

Blastyou
09-11-2013, 12:00 PM
I don't understand why people constantly complain about level 20 rhinos. Just kite them and move on with life.

12m charge, good luck kiting.

Carapace
09-11-2013, 12:06 PM
12m charge, good luck kiting.

With the other changes perhaps 12m is too far and 10m would be a better number to try.

The notion to bump armor values and/or health values may have some merit, will discuss internally.

Gragorak
09-11-2013, 12:12 PM
I don't understand why people constantly complain about level 20 rhinos. Just kite them and move on with life.12m charge, good luck kiting.
Freeze/root them and they can't charge, fire/repulse them away when they use guardian. Then freeze/root them again and they're basically dead. Pretty simple actually.

I can kite rhinos easily with my fox too, I just keep them stunned all the time and stay out of their range unless I have combo available.

bglir
09-11-2013, 12:13 PM
Love the new changes, hopefully new players will learn skills to overcome the difficulty, its no fun pvp with one shot kill, now it will take more effort and skills to master the sets used to fight and defeat your opponent, as for old pvp the new changes is easy to learn, because they have way a lot of experience going thru alot of changes everytime new weapon sets been introduce, adjusting won't take long.

CrimsonTider
09-11-2013, 12:41 PM
The notion to bump armor values and/or health values may have some merit, will discuss internally.

This is a subject which most of the PL community agrees with and benefits both PvE and PvP. Health pools run relatively close at end game as they do in the early stages. An increase every 5 levels or so would take away from the 1-2 shot deaths seen at various levels of the game and also cut down at health pot chugging in campaigns from Mt. Fang on.

stricker20000
09-11-2013, 01:06 PM
Love the new changes, hopefully new players will learn skills to overcome the difficulty, its no fun pvp with one shot kill, now it will take more effort and skills to master the sets used to fight and defeat your opponent, as for old pvp the new changes is easy to learn, because they have way a lot of experience going thru alot of changes everytime new weapon sets been introduce, adjusting won't take long.

u mean u r happy cuz str sets r replacing even dex sets now since str set got more dodge than dex bird buffed?

bglir
09-11-2013, 01:48 PM
u mean u r happy cuz str sets r replacing even dex sets now since str set got more dodge than dex bird buffed?

Well if your char is an archer your hits still deadly even a pally like me dodge but still will die in the end, so what I mean here is try to find ways how to counter that rather than just one shot kill. As all Pro pvp knows a pally loose there mana really fast once hit, with correct hits and skills they die fast.

stricker20000
09-11-2013, 02:00 PM
Well if your char is an archer your hits still deadly even a pally like me dodge but still will die in the end, so what I mean here is try to find ways how to counter that rather than just one shot kill. As all Pro pvp knows a pally loose there mana really fast once hit, with correct hits and skills they die fast.

well pallies kill birds within 1-2secs, just need 2skills since bird dodges rarely now

ultimaga95
09-11-2013, 02:12 PM
I might be asking a bit much for the moment but, new shadow minion vanity armor? The fox looks like a shadow mage with a fox tail.

Chickenrunnn
09-11-2013, 02:20 PM
With the other changes perhaps 12m is too far and 10m would be a better number to try.

The notion to bump armor values and/or health values may have some merit, will discuss internally.

Maybe make a increasing meter range ..
level 1to6 Skill = 9-10m, lvl6to9 = 11-12?

Multibird
09-11-2013, 03:09 PM
I don't think decreasing damage will help, it might help in pvp but not in pve. BSM WILL BECOME HARDER, then ppl will complain about that...

Caiahar
09-11-2013, 05:06 PM
Sts you made this game worse..Now rhinos and foxes own mages bears and birds cant do anything.. Their buffs suck bring their buffs back... And nerf rhino pack

Actually, I've seen mages go WTF when I kill them.
In actuality, they're bad kiters. Use fire to push me so I can't charge at 12m, or use fire so I can't use combo. I've seen mages do it.

And bears can easily ultimate stun a rhino, as the rhino too as to meelee, making it vulnerable to stomp, hs, and beckon.
@gragorak: You are absolutely right.
Kite a rhino as you Would a bear. Fire to push away the 12m charge, ad you would to bears beckon.
Freeze him.
Use fire when he charges so when he goes for redemption, he's got of range.
I've seen many mages do it to me.

Extreme
09-11-2013, 05:18 PM
Actually, I've seen mages go WTF when I kill them.
In actuality, they're bad kiters. Use fire to push me so I can't charge at 12m, or use fire so I can't use combo. I've seen mages do it.

And bears can easily ultimate stun a rhino, as the rhino too as to meelee, making it vulnerable to stomp, hs, and beckon.
@gragorak: You are absolutely right.
Kite a rhino as you Would a bear. Fire to push away the 12m charge, ad you would to bears beckon.
Freeze him.
Use fire when he charges so when he goes for redemption, he's got of range.
I've seen many mages do it to me.

Thats if they're are bad mages.. I don't think we have any problem with them, Since they can't kite well.. I went int and seem to be more tanky and starting to get use to mages..

Burstguard
09-11-2013, 05:39 PM
no, dont take off 12m rhino charge! i love it so much, not being able to be kited. rhinos are super fun now, im actually able to beat int mages 1 v 1 at 56.. Woot

Dohvakiian
09-12-2013, 11:18 AM
Its great to see that Spacetime is putting time and effort into Pocket Legends with all the updates,however the nerfing of skills is not the solution.I have played all classes,at almost all levels,and with all sorts of builds for both pvp and pve.Lowering skills drastically affects pve it greatly reduces survivability and speed in pve.Even now with a x3 combo i still cant hit as much dmg as before therefore slowing down my farming and leveling.Instead of reducing skills you should add more health/and or armor so fights last longer in pvp and so we are able to still able to go through dungeons without degrading our performance.Yes you have helped the pvp side abit but have negatively affected the pve side.I thank you for taking the time to read and consider this.

-sincerely,
Dohvakiian(a concerned pocket legends veteran)

Treenire
09-12-2013, 12:09 PM
White rabbit ears from 2012 are still showing the mages bun =]

MightyMicah
09-12-2013, 03:42 PM
Thank you so much, STS. I honestly never thought this day would come. It's good to be back.