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View Full Version : Feedback on Beal ||, Khurch ||, The Elusive 41 and Childs Play



Soundlesskill
10-03-2013, 06:08 AM
My opinion

Hunting for all of these different bosses for achivenements is OK until an extended time. That's when it simply becomes too boring. I know for a fact some of my friends have been grinding these 4-8 locations for 4 weeks in each location and still no luck.

I believe it would be much better to make achievements such as "Kill Captain Rugter 100 times!" so we know exactly how many times we need to go back to the place, instead of keeping us hanging in the most boring way.

I supposed it wouldn't be too much to ask for if STS could work a little harder than these achievements and instead make, as suggested before, Questlines I dont know about you, but I'd rather wait a week for a decent questline than having to hunt 1 single boss in 2 maps that simply won't spawn for me.

Alfai
10-03-2013, 06:22 AM
My honest 2cents about these new aps.its a no brainer stuff simply a patch to keep us occupied.

I apologize but i expected more from the devs.achievement based on luck is not really an achievement.

Worse,these bosses are so easy to kill.after a long hunt i ponder.why?what could be the takeout from this?

With the laggy server getting worse (thank god not just me) it makes the hunting experience even worse.players includinf me would reach the level of rage and log off.motivation decreases and logon hours including the money spent are getting less.this is and should he the expected aftermatch.

I wont mind if the bosses difficuly is increased which makes soloing extremely impossible.you foster teamwork and having each class in a party to take him out.something like an arena concept but it can be further improvised.

The elusive 4 appear out of nowhere without any ties to the story.who are they in arlour why they sufdenly appear and become an ap in a players journey?this is the most part where it is disconnect from the overall rpg experience. Not to mention the incredibly rare spawn rate of skratch since update.most ppl would farm him early bt with the bad server some would tk their time and with such absurd spawn rate its killing the joy.

Pls dont tell me these ap is what fueling the game.achievement is nvr based on luck or gambling.thats not worth of a players achievement.

Extremely dissapointed.bt what can i say.

Alhuntrazeck
10-03-2013, 07:29 AM
The elusive 41?!!!!!!
O M G

Soundlesskill
10-03-2013, 08:45 AM
The elusive 41?!!!!!!
O M G

Ih cra'b'

Uzii
10-03-2013, 01:44 PM
Yes dont like it the way it is now. I was trying to find Krunch since the release, didnt meet him yet. I was lucky for Bael bc one of my friends found him and kiked me.

This new bosses, well, i tried, and still run those maps when im online, but it seems like waste of the mana pots only.

If the achievements r in game to keep players playing, this one i must say, im just loosing interest.
Its something u cant really achieve with a hard work.

Someone may like this achievements on the way up, i dont.

Deadroth
10-03-2013, 01:47 PM
The elusive 41?!!!!!!
O M G

And Khurch and Beal!! XD

falmear
10-03-2013, 03:04 PM
The big problem with Bael & Krunch now is you can't invite anyone once you find them. The map becomes locked. I have found Krunch twice since the recent changes of spawning after killing the boss. But unfortunately, if you are not in the party at the time Krunch spawns, you can't join.

Soundlesskill
10-03-2013, 04:35 PM
The big problem with Bael & Krunch now is you can't invite anyone once you find them. The map becomes locked. I have found Krunch twice since the recent changes of spawning after killing the boss. But unfortunately, if you are not in the party at the time Krunch spawns, you can't join.

Major problem too, but having to actually hunt them.. Pain in the behind if you ask me.

Shadow217
10-05-2013, 08:09 PM
Really someone invited me after he spawned in windmore.

frejajoan
10-08-2013, 05:42 PM
Haven't seen Skratch again since update.
Haven't seen Bael or Krunch since expansion. (I've read and heard they do. It's all just a myth for me and my toon).

Servers updating with no news.
Lag getting worse. Farming and hunting becomes a pain in the posterior since you have to spam pots and farm deaths instead.

Locked crates empty with worthless junk (I personally am starting to hate void star).

I swear, I really looove AL.

But puhleeezzzzz!!!!! Make these issues go away!
Life was more fun before expansion. Since then, everything got effd up.

*such tragic times... :(

wowdah
10-08-2013, 05:55 PM
Agree

Alrisaia
10-08-2013, 06:25 PM
They were never really intended to be 'hunted' and 'farmed' in the first place.

So, yeah hunting them should be a major pain in the rearend, such that doing so is not something you would consider based on the opportunity cost of time spent vs reward received.

Psykopathic28
10-08-2013, 07:33 PM
A developer themselves said the original idea behind krunch and bael was so lower levels could find them and call their higher level friends to help etc etc.

Taking away the ability to invite others kinda defeats this purpose don't you think ?

Also I and a lot of others I know enjoy soloing when others aren't on. It's quite a pain fighting an elite boss solo after I've been searching for 4-5 hours on an under geared 2nd character. Impossible nearly. This really needs changed back.

chitgoks
10-12-2013, 01:36 AM
me need childs play too! i guess this will never appear on a first fight in arena right?

Sent from my Nexus 7 using Tapatalk 4

Zethz
10-12-2013, 08:58 PM
Agree

phillyr
12-01-2013, 02:07 PM
They were never really intended to be 'hunted' and 'farmed' in the first place.

So, yeah hunting them should be a major pain in the rearend, such that doing so is not something you would consider based on the opportunity cost of time spent vs reward received.

If they weren't intended to be hunted, they shouldn't have tied ap points into finding and defeating them, just my humble opinion

Sent from my SCH-I545 using Tapatalk

Rare
12-01-2013, 03:53 PM
If they weren't intended to be hunted, they shouldn't have tied ap points into finding and defeating them, just my humble opinion

Sent from my SCH-I545 using Tapatalk

Actually I think they WERE meant to be hunted. If you remember, they were possibly going to replace elite maps and loot