afrobug
11-01-2013, 02:05 PM
I'd like to suggest to devs to give us option on which class(upgraded) we want to focus on when we reach certain level.
How it works:
For each class(default), you need to level up to let's say level 41 then there will be a quest you need to finish which will allow you to choose an upgraded class you prefer. All of your stat and skill points will be reset and then you'll have two options on what class upgrade you'd like to focus. For instance a rogue can have an archer or assassin both of which have different and permanent skill sets. Once you made up your mind on what class upgrade to choose, bear in mind that with archers you can only equip bows and daggers for assassins. The same applies to warriors and sorcerers. I'd like a support sorcerer which will only be able to wield staff and an all out damage sorcerer which will harness the brute force of guns. I still haven't decided what to call each class upgrades. Perhaps, priests for support and idk for damage sorcerers.(comment below what you guys want). As for warriors. You can choose to go all out damage as well which will be using two hand swords/spears or a tanking warrior which uses one hand sword with shield on the other hand. All class upgrades, again will have different set of skill builds and it will be permanent unless you pay plat to reset the quest of choosing class upgrades.
I think this will add more life to the game experience rather than just focusing on getting wealthy to own the game. Diversity pushes boredom away. Think of it, the possibilities are endless. It could bring more profit to sts and excitement to us players.
I'd like to read your comments on this.
How it works:
For each class(default), you need to level up to let's say level 41 then there will be a quest you need to finish which will allow you to choose an upgraded class you prefer. All of your stat and skill points will be reset and then you'll have two options on what class upgrade you'd like to focus. For instance a rogue can have an archer or assassin both of which have different and permanent skill sets. Once you made up your mind on what class upgrade to choose, bear in mind that with archers you can only equip bows and daggers for assassins. The same applies to warriors and sorcerers. I'd like a support sorcerer which will only be able to wield staff and an all out damage sorcerer which will harness the brute force of guns. I still haven't decided what to call each class upgrades. Perhaps, priests for support and idk for damage sorcerers.(comment below what you guys want). As for warriors. You can choose to go all out damage as well which will be using two hand swords/spears or a tanking warrior which uses one hand sword with shield on the other hand. All class upgrades, again will have different set of skill builds and it will be permanent unless you pay plat to reset the quest of choosing class upgrades.
I think this will add more life to the game experience rather than just focusing on getting wealthy to own the game. Diversity pushes boredom away. Think of it, the possibilities are endless. It could bring more profit to sts and excitement to us players.
I'd like to read your comments on this.