Flobbs
11-05-2013, 02:59 PM
Can someone explain to me how Guild invites work please?
I have come to realize that the Guild system is confusing. I just created a Guild for the first time. I have 3 characters and I have a friend who has 2 characters. We want to get all 5 of them into the same Guild. I created the Guild on my main character and proceeded to send invites to my other chars and my friend's chars, as well (through the social form in the player options). I found that I am not able to send invites unless the person is actually online. If they are offline, it says "Player does not exist" (apparently, this is not as easy as searching the database for known players). Once I got my friend online, I was able to send him an invite and it said "invite sent to XYZ" so I assumed it worked, but, they never received the invite. I tried adding them to a party and sending the invite again, and to no avail. Nothing I did would actually send an invite even though it told me it sent one. I found that when I was in the same area as my friend (same part of the map) and we were physically next to one another, then I could click on his name and go to invite -> Guild invite, and he was able to join at that point through the menu options as opposed to the Social form in player options.
QUESTIONS:
I am confused on why the developers only designed this to where invites can be sent to players who are physically online and will not search the DB for offline players? (I have tested this multiple times and this seems to be the case)
And
Aside from searching for people, can I also not invite people unless they are physically online? I cannot add any of my other 2 characters at all if this is the case. This also seems to be the case with sending friend requests.
I just think this is a poorly designed approach with no real reason as to why that I can think of? If John Doe is working and not online but I am, why should I not be allowed to send him a friend or Guild invite and he can just pick it up when he logs on?
thanks
I have come to realize that the Guild system is confusing. I just created a Guild for the first time. I have 3 characters and I have a friend who has 2 characters. We want to get all 5 of them into the same Guild. I created the Guild on my main character and proceeded to send invites to my other chars and my friend's chars, as well (through the social form in the player options). I found that I am not able to send invites unless the person is actually online. If they are offline, it says "Player does not exist" (apparently, this is not as easy as searching the database for known players). Once I got my friend online, I was able to send him an invite and it said "invite sent to XYZ" so I assumed it worked, but, they never received the invite. I tried adding them to a party and sending the invite again, and to no avail. Nothing I did would actually send an invite even though it told me it sent one. I found that when I was in the same area as my friend (same part of the map) and we were physically next to one another, then I could click on his name and go to invite -> Guild invite, and he was able to join at that point through the menu options as opposed to the Social form in player options.
QUESTIONS:
I am confused on why the developers only designed this to where invites can be sent to players who are physically online and will not search the DB for offline players? (I have tested this multiple times and this seems to be the case)
And
Aside from searching for people, can I also not invite people unless they are physically online? I cannot add any of my other 2 characters at all if this is the case. This also seems to be the case with sending friend requests.
I just think this is a poorly designed approach with no real reason as to why that I can think of? If John Doe is working and not online but I am, why should I not be allowed to send him a friend or Guild invite and he can just pick it up when he logs on?
thanks