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View Full Version : Pvp room is getting boring



Xstealthxx
11-12-2013, 08:49 AM
Why not do a new map.. New schemes?
New maps with off record pvp, just for fun..
2-2 room or 1-1..
Just a suggestion.. I have suggested it before but seems developer did no consider it.. Re-appeal :)

Cero
11-12-2013, 09:12 AM
Agreed, too much flagging that i've joined. We need some suggested pvp content that brings back PvP fun.

Alfai
11-12-2013, 09:24 AM
I agree.it needs to be more dynamic be it concept or look and feel.
PVP is the option when elite farming becomes exhausting.nowadays the rooms are lacking funs as we have reached the peak of boredom and routines.

And flag APs is another thing to look at that is also contributing factor to what ctf has evolved now.

If dev seeks to keep up with the flow hence this matter needs to be looked into so hours logged and interest wont drop.

Frohnatur
11-13-2013, 10:10 AM
I never understood what the devs had in their mind when they put the 10k flag and pvp enemy kill achievs in, and left the pvp kills achiev at the same amount (e.g, for all that matters). These two achieves are what is to be blamed why pvp is ruined atm.

why didnt they implement an achiev for won pvp matches? Would restore the whole pvp system without ever changing so much on the pvp game itself.

Haligali
11-13-2013, 12:18 PM
I agree,ctf is a bit boring,so i decided yesterdy to play bit tdm now,finally found a lobby:

http://img.tapatalk.com/d/13/11/14/nerudate.jpg

Lvl35s on ground.. hmm,okay :-(

falmear
11-13-2013, 12:41 PM
46325

keikali
11-13-2013, 12:55 PM
Maybe create a competitive map where both teams compete to KILL a specific boss/set of mobs. And not really PvP, but competitive PvE where its a team against another team. Whoever lands the most hits/blows/dmg on the boss wins etc.

Just a thought.

inkredible
11-13-2013, 01:43 PM
i do agree with 1v1 maps without causing any deaths/ kills ..
it is becoming annoying a lot of flaggers this season.. for aps since most people got 10k+ kills now

DagnyTaggart
11-13-2013, 02:53 PM
46325

Weak. Sts should take a look at this.

Daddyblu
11-14-2013, 02:09 AM
46325

I saw a lot of player booting toons in tmd kills.

A lot of them. very easy to say.. very low CTF kills most kills are TDM and its like 10-1 ( 10 kills 1 death ratio )

i saw a lot of new players most of have 30-40k PVE kills

1-3k CTF kills and like 1-3k deaths also its a 1:1 ratio

then suddenly you can see a TDM 10k kills and 1k deaths.

I mean wow you became a pro that instant LOL too lame... boosting his own toon in TMD... i wont say name but i saw a lot of them some of them in LB and top guilds...

oohhh well a lot of people cheating the system what can we do.

Instanthumor
11-14-2013, 02:24 AM
Maybe create a competitive map where both teams compete to KILL a specific boss/set of mobs. And not really PvP, but competitive PvE where its a team against another team. Whoever lands the most hits/blows/dmg on the boss wins etc.

Just a thought.

This isn't really the best idea thrown out there. Teams would consist of rogues, and rogues only.

Andrew Ouye
11-14-2013, 02:58 AM
Yes, I totally agree. Something must be done.

Alfai
11-14-2013, 03:19 AM
Blame the trulle

Instanthumor
11-14-2013, 03:21 AM
Blame the trulle

What are you talking about?? I LOVE TRULLE :encouragement:

Alfai
11-14-2013, 03:25 AM
What are you talking about?? I LOVE TRULLE :encouragement:

Hes OP admit it.all must hv died at least once.hes an avid farmer

Instanthumor
11-14-2013, 03:34 AM
Hes OP admit it.all must hv died at least once.hes an avid farmer

But that's the reason why I love him. He'll be the one killing you at the very last moment, not your enemies. ;)

Joncheese
11-14-2013, 03:47 AM
Why not do a new map.. New schemes?
New maps with off record pvp, just for fun..
2-2 room or 1-1..
Just a suggestion.. I have suggested it before but seems developer did no consider it.. Re-appeal :)

Hi Xstealthxx

Agreed, something definitely needs to be done. I've only been PVPing about 2 months and im already extremely bored of it. But as with everyone else i need the kills and the flags. That's not to say i dont enjoy PVP, its just that unfortunately the 2 Maps we have are extremely dated now.

A few easy solutions that i think would help:

One extra map (yes just one).

Realistically the Devs havent got all the time in the world, so an extra map to be included is a reasonable request i think. It's amazing what a change of scenery will do.

Large Party Rumbles

Games that include more than 5 players would be awesome. Maybe a team deathmatch with 6 people?? I'm not sure how much programming would be involved or how the game would be affected.

Party CTF matches.

Ability to enter a match as a party. Yes i know there are reasons why this wouldnt work (imagine a geared team against a non geared team) but it would be damn good fun :)


Maybe create a competitive map where both teams compete to KILL a specific boss/set of mobs. And not really PvP, but competitive PvE where its a team against another team. Whoever lands the most hits/blows/dmg on the boss wins etc.

Just a thought.

Ooooo i do love this idea.

A Duel Map


i do agree with 1v1 maps without causing any deaths/ kills ..


Love this idea too.


Jon

Instanthumor
11-14-2013, 03:53 AM
Large Party Rumbles

Games that include more than 5 players would be awesome. Maybe a team deathmatch with 6 people?? I'm not sure how much programming would be involved or how the game would be affected.

Party CTF matches.

Ability to enter a match as a party. Yes i know there are reasons why this wouldnt work (imagine a geared team against a non geared team) but it would be damn good fun :)

Super, is all I can say. More players per team in TDM sounds incredibly fun! I'm even dreaming to this day, that one day, AL will be able to fit 50 players (per team) in TDM. That would be amazing, sadly, it'll probably never get implemented during my lifetime.

We should also have the option of joining empty CTF/TDM matches. Not only would this make life easier, it would save time, for I know a lot of players don't have 24 hours a day to spend here.

Looking forward to something new ;)

Eski
11-14-2013, 06:39 AM
Its pretty anoing that you all cry about the flaggers
Do you all know what CTF means? Right:CAPTURE THE FLAG!!

Sky_is_epicgearz
11-14-2013, 06:58 AM
Its pretty anoing that you all cry about the flaggers
Do you all know what CTF means? Right:CAPTURE THE FLAG!!

hehe point well made ;) +1 useful post

thememeguy
11-14-2013, 11:10 AM
why didnt they implement an achiev for won pvp matches? Would restore the whole pvp system without ever changing so much on the pvp game itself.

This is a GREAT IDEA, recording your wins and loses. This will make the PvP more exciting and enjoyable.

Fauksuras
11-14-2013, 07:47 PM
Its pretty anoing that you all cry about the flaggers
Do you all know what CTF means? Right:CAPTURE THE FLAG!!

Yes but usually when you play a capture the flag game you don't expect your enemies to let you waltz in take the flag and leave and complain if they don't. Try playing Team Fortress to see what real ctf.

You go to ctf and all you see is people yelling "flaggiiiiiing", nobody actually playing CTF.

Instanthumor
11-14-2013, 07:58 PM
Its pretty anoing that you all cry about the flaggers
Do you all know what CTF means? Right:CAPTURE THE FLAG!!


Yes but usually when you play a capture the flag game you don't expect your enemies to let you waltz in take the flag and leave and complain if they don't. Try playing Team Fortress to see what real ctf.

You go to ctf and all you see is people yelling "flaggiiiiiing", nobody actually playing CTF.

Yea, there isn't a problem in flagging, but there's a problem on how and when people flag. I'm sure no one wants a 5v4 when one member of a team is mindlessly flagging, not caring about the team at all. That's mostly why we 'cry' about these flaggers. There wouldn't be a problem if there would be actual legit CTF matches, but that isn't the case most of these days.

Joncheese
11-15-2013, 03:53 AM
Its pretty anoing that you all cry about the flaggers
Do you all know what CTF means? Right:CAPTURE THE FLAG!!

Silly statement if we're all honest, especially considering the OP has just said about how boring PVP is.... which he's right about. If you can tell me you have seen 1 match where you have actually played capture the flag (and no i dont mean the tournemant) i would be amazed.

CTF is no longer capture the flag, its is a place where you can kill more than 20 times. PVP is broken in this game.

I'm pretty sure if you asked everyone who PVP's regularly what there opinion is the general consensus would be the same. Regardless of whether its broken people still want to play it as many players actually join games like AL for PVP alone..... it has a huge following. And lets be honest PVE does get updated every season, wouldn't only be fair to give PVP something aswell.

KingMartin
11-15-2013, 04:40 AM
I would like to see closed arena where the teams can agree on playing fair play CTF without any fun spoilers. If someone is concerned about exploiting, don't add kill count in such an arena.

Something like when I set up the arena, I obtain a password valid for limited time that I can tell to the others ... something like that, just thinking.

Avshow
11-15-2013, 12:17 PM
I suggest a FFA room (free for all)...........if you have played CS you know what FFA means

Daddyblu
11-17-2013, 05:49 AM
I suggest a FFA room (free for all)...........if you have played CS you know what FFA means

I like FFA unli time :P

baddiva
11-17-2013, 07:10 AM
well, I have a confusion about PVP. I was tried to play several pvp games, but I wasn't very clear about the rule...

On some games, people just doing flag without attacking each other.

On some games, people gathered team to do a rumble battle, and the winner stand in the middle. on these games, flagging is a cursed action...

and more strange games happen... the enemies just trying to kill me, and only me... they let my team go flag without do any harm to them, and my team also seem don't have interest to helping me... I'm begin to think that the enemies in someway discriminate me, because I'm the weakest in my team.. or maybe they just afraid of my other team's gear or guild.. which I don't have.

this is just silly map... and how can people like me enjoy this kind of map... well, anyhow, if i get the latest myth dagger, i'm sure that i can enjoy killing people. but it's my own fault that i didn't gave all my time to farm 20m or so, or buying tons of plats to open crates... but still, this is either silly map or silly player

Sent from my LG-P970 using Xparent Green Tapatalk 2

dantus
11-18-2013, 07:52 AM
Maybe create a competitive map where both teams compete to KILL a specific boss/set of mobs. And not really PvP, but competitive PvE where its a team against another team. Whoever lands the most hits/blows/dmg on the boss wins etc.

Just a thought.

World of war craft did this. It was set up as a 25 man encounter staged in a zone where opposing forces could attack each other. So if say red team attacked this boss first they were locked to the kill until they either killed the boss or the entire team died. Sometimes they were left alone to kill as a group sometimes opposing forces would attack them and they would have to fend opposing forces off while killing the boss. The boss would only attk the team it was tied to. This was one of the coolest encounters in world of warcraft imo. Similar to one group pulling an elite boss trying to kill it while another team is attacking them as well. Cool idea but because of pt sizes and zone parameters and balancing issues next to impossible to implement. Unless perhaps the mob had elite boss hp but did no dmg no stuns, only serving as a dmg soaker and marker for the game.

Joncheese
11-18-2013, 08:05 AM
world of war craft did this. It was set up as a 25 man encounter staged in a zone where opposing forces could attack each other. So if say red team attacked this boss first they were locked to the kill until they either killed the boss or the entire team died. Sometimes they were left alone to kill as a group sometimes opposing forces would attack them and they would have to fend opposing forces off while killing the boss. The boss would only attk the team it was tied to. This was one of the coolest encounters in world of warcraft imo. Similar to one group pulling an elite boss trying to kill it while another team is attacking them as well. Cool idea but because of pt sizes and zone parameters and balancing issues next to impossible to implement. Unless perhaps the mob had elite boss hp but did no dmg no stuns, only serving as a dmg soaker and marker for the game.

yes yes yes!

wvhills
11-18-2013, 02:46 PM
guys, the problem is we've allowed free flagging. the solution is simple: KILL ALL!
we don't need a separate room, don't need AP removed, etc. just kill all. Enter into existing ctf map and kill the person with the flag. Problem solved.
gf

Roberto077
11-18-2013, 06:50 PM
And it wasn't boring having 10 minute fights to begin with? I liked early pvp better, even though it was wildly unbalanced.

SUGGESTION PART: I would like to see a MOBA-esk gametype.

Impact
11-18-2013, 07:04 PM
Stg should have a rule: nubs with over 100-1 kdrs should be given a warning not to boost anymore or after a person has killed a person 100+ times in a row without the other person killing at all,the person should get like a 24h guardian against them. Also remove crazy kdr people from lbs, they boosted they're way there for sure and all their other toons should be removed from lbs too.

Joncheese
11-19-2013, 08:34 AM
guys, the problem is we've allowed free flagging. the solution is simple: KILL ALL!
we don't need a separate room, don't need AP removed, etc. just kill all. Enter into existing ctf map and kill the person with the flag. Problem solved.
gf

Exactly what im doing now :)

ean89
11-25-2013, 08:27 AM
nothing is wrong with pvp..what is wrong is the people playing it. bunch of cry baby.

Alfai
11-25-2013, 10:51 AM
Maybe do an event next weekend.no flag day.so remove those flags from ctf rooms for 2days

GoodSyntax
11-26-2013, 09:22 AM
I agree with what many are saying here - it is the people/guilds, not the system.

There is no reason for spot blocking, "this guild is an ally", "don't kill xxx he's my friend", "just flag", "don't flag, farm the noobs", ganging, spawning, etc. The system is perfectly fine, it's just that leaderboards and vanity stats have ruined a big part of PvP.

I have started to see a lot of these types of toons below (I wonder what the purpose could possibly be)...

47441

With so much kill boosting, ganging, spawning, informal "rules" and other elements evolving in PvP, I have decided to take a break from it this season. Fortunately, I was able to have a little PvP and TDM fun during respec weekend, but unfortunately, for every civilized game I entered, there were three or four that reinforced the reasons why i chose to take a break.

I do think that an FFA boss kill element would be loads of fun. I also enjoy the challenge of Truell kills (got a couple APs for guildies over the weekend), so more of these would be enjoyable.

Unfortunately, I just think that whatever avenue opens up in PvP, especially if it is AP or leaderboard related, there will be a significant number of players who will find a new way to abuse the system.