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Snakespeare
11-14-2013, 02:01 PM
I know, I know... if there's a rogue or two in your party blah blah blah... LOL!

But what if there is no rogue? Should a party of 3 warriors and 1 mage HAVE to fail? The smart alek response I got in chat was "you have to start over". That's absurd. Even if you start over you will still run out of statues. A party of three rogues and a mage doesn't have to fail, or three mages and a rogue, but three warriors and a mage? They can't get past the shield without a statue.

HP OF STATUES < HP OF BOSS !!!

All you have to do is regen the statues every once in a while, or have more in there.

Desperoto
11-14-2013, 02:17 PM
Never run with 3 warriors, it's not worth ur time.

Pandamoni
11-14-2013, 02:20 PM
we did an elite run that took forever and our statues all died before Krom did. I didn't realize we had to use strategy there and kill all of the mobs away from the statues. Who knew? Talk about frustrating. I haven't done that one elite since.

Snakespeare
11-14-2013, 03:52 PM
Never run with 3 warriors, it's not worth ur time.

True, for sure. Unless they take this suggestion...

Devs, did you ever try to do this with three L35 warriors, or do you always test with a rogue in the party? I hope testing is not done in ideal conditions. That wouldn't be realistic.

Snakespeare
11-14-2013, 03:54 PM
we did an elite run that took forever and our statues all died before Krom did. I didn't realize we had to use strategy there and kill all of the mobs away from the statues. Who knew? Talk about frustrating. I haven't done that one elite since.

Well, the glowing skeletons have to be killed in range of the statues, but all the other mobs are made of paper.

Samdegreat
11-14-2013, 04:45 PM
Even 2 warriors is waste of time:)
For elite use - one warrior, three rouge or swap rogue for mage for fast run or for an easy run slightly slower one warrior, two mages and rogue

Fyrce
11-14-2013, 05:59 PM
Nah, you can kill mobs near statues now.

However, it helps to clear more mobs before you start on Krom, since you really want to target him, not all the trash.

Carapace
11-14-2013, 07:23 PM
The fight is working as designed. It's a bit of a DPS race in that you need to either clear out the areas beforehand or feel confident you can burn him down quickly.

Snakespeare
11-14-2013, 08:13 PM
The fight is working as designed. It's a bit of a DPS race in that you need to either clear out the areas beforehand or feel confident you can burn him down quickly.

I don't get it. Are you saying it is designed to be a fail for a non-rogue party? There is currently no game mechanism to guarantee one of each class in a PUG. So what I have to do is join the zone, and, if there is no rogue, quit, wait a bit, try again. Sounds broken to me.

Milan Lame Man
11-14-2013, 11:22 PM
Are you talking normal Crom, Snake? I think I have run it (as sorc) with 2 warriors and we made it. I am not superpowered.
You just need to protect the statues, not waste them, i.e.
1. Clear all mobs before starting Crom (lure him away and die once you find him),
2. Make sure the team is ready at the statue before bringing Crom,
3. If sorcerer dies, lure Crom away from statue to protect it, until he returns.

Typically, you fail the first time, because you spend some time with the skeletons near him.
Let all party die, then respawn. This resets both Crom and statues. Now he is alone.

We used this same "trick" with 1 warr 1 rogue 2 sorc party, so I would say either we were not very good or, more likely, Crom scales according to DPS available.

Soundlesskill
11-15-2013, 04:27 AM
Even 2 warriors is waste of time:)
For elite use - one warrior, three rouge or swap rogue for mage for fast run or for an easy run slightly slower one warrior, two mages and rogue

Full rouge team ftw!

A couple of my guildies did it with 4 status 2 tanks 1 mage and myself

Snakespeare
11-15-2013, 03:12 PM
Carapace, thanks for replying. I see from Milan's post that perhaps I need to strategize better.

Samdegreat
11-17-2013, 06:09 PM
Anything is possible with you voicy XD

Desperoto
11-18-2013, 07:46 AM
I don't get it. Are you saying it is designed to be a fail for a non-rogue party? There is currently no game mechanism to guarantee one of each class in a PUG. So what I have to do is join the zone, and, if there is no rogue, quit, wait a bit, try again. Sounds broken to me.
Just don't run with 3 warriors, 1 is enough.

Milan Lame Man
11-18-2013, 11:23 AM
Carapace, thanks for replying. I see from Milan's post that perhaps I need to strategize better.
How did it go, Snake?
I have run it with a rogue + 2 warriors recently and we only needed 2 statues so it certainly is easier with a rogue around... still talking about non-elite of course.

Soundlesskill
11-18-2013, 12:30 PM
Anything is possible with you voicy XD

Ty, I love you too Sam! Haha :)