View Full Version : haze bugged
nukedwolf
11-25-2013, 11:20 AM
Ive noticed that haze does not give the 10% bonus to dmg on charcters with under 100 dmg. Could be an issue with formula. I.E a lvl 8 warrior using ribbit has 48.1 dmg same toon using haze has exact same dmg 48.1. With a 10% bonus to dmg it should raise it 4.81 dmg points should it not? Please fix this or explain to me why its like this thank you
The passive damage bonus shouldn't add to anyone's stats. Regardless of level. This is a known bug. There was a thread about it, but apparently is gone now.
Found it: http://www.spacetimestudios.com/showthread.php?79913-Known-Issue-with-Passive-Abilities&highlight=issue+passive
nukedwolf
11-25-2013, 05:14 PM
Those are bugs on passive skills not pets. Other pets register the increase and haze does aswell on dmg >/= to 100 for instance the talon shows the 10% increase based on caculation of dmg via dexterity
Oh, you said a percentage damage bonus. Those passive damage bonuses from pets are also in that list. Dmg increases from dex should show. I didn't see you mention the dex stat in the op.