kamikazees
12-04-2013, 05:05 PM
Current:
•Lifegiver: 101.5 mana, 15 sec cool-down, 6m range, Heals allies for x-y damage.
•Increased Ranged: Increase the area of effect range of lifegiver to 8 meters.
•Empower: In addition to recovering lost health, charging Lifegiver will now also recover lost mana.
•Regrowth: Charged Lifegiver will grant +10 health regeneration for 10 seconds.
•Recharge Mana: Charged Lifegiver will grant +5 mana regeneration for 10 seconds.
Proposed alternatives:
•Regrowth: Charged Lifegiver will grant +[sorcerer level] health regeneration for 10 seconds.
•Recharge Mana: Charged Lifegiver will grant +[1/2 sorcerer level] mana regeneration for 10 seconds.
Accomplishes: Small buff to existing skills.
•Empower: Lifegiver will heal the caster 25% more health.
•Regrowth: Charged Lifegiver will convert 5% of all damage to healing for 10 seconds.
•Recharge Mana: Charged Lifegiver will convert 5% of all damage to mana healing for 10 seconds.
Accomplishes: Closes gap for sorcerer heal; allows heal to have some effect over time.
•Empower: Charged Lifegiver will grant +25% to all healing effects for 10 seconds.
•Regrowth: Charged Lifegiver will revive fallen allies with 10% health and 5% mana.
•Recharge Mana: In addition to recovering lost health, charging Lifegiver will now also recover lost mana.
Accomplishes: Heal as support skill for party.
•Regrowth: Charged Lifegiver will convert damage from the next attack into healing for 10 seconds.
•Recharge Mana: Charged Lifegiver will convert damage from the next attack into mana healing for 10 seconds.
Accomplishes: Allows heal to prevent some damage spikes.
•Lifegiver: 101.5 mana, 15 sec cool-down, 6m range, Heals allies for x-y damage.
•Increased Ranged: Increase the area of effect range of lifegiver to 8 meters.
•Empower: In addition to recovering lost health, charging Lifegiver will now also recover lost mana.
•Regrowth: Charged Lifegiver will grant +10 health regeneration for 10 seconds.
•Recharge Mana: Charged Lifegiver will grant +5 mana regeneration for 10 seconds.
Proposed alternatives:
•Regrowth: Charged Lifegiver will grant +[sorcerer level] health regeneration for 10 seconds.
•Recharge Mana: Charged Lifegiver will grant +[1/2 sorcerer level] mana regeneration for 10 seconds.
Accomplishes: Small buff to existing skills.
•Empower: Lifegiver will heal the caster 25% more health.
•Regrowth: Charged Lifegiver will convert 5% of all damage to healing for 10 seconds.
•Recharge Mana: Charged Lifegiver will convert 5% of all damage to mana healing for 10 seconds.
Accomplishes: Closes gap for sorcerer heal; allows heal to have some effect over time.
•Empower: Charged Lifegiver will grant +25% to all healing effects for 10 seconds.
•Regrowth: Charged Lifegiver will revive fallen allies with 10% health and 5% mana.
•Recharge Mana: In addition to recovering lost health, charging Lifegiver will now also recover lost mana.
Accomplishes: Heal as support skill for party.
•Regrowth: Charged Lifegiver will convert damage from the next attack into healing for 10 seconds.
•Recharge Mana: Charged Lifegiver will convert damage from the next attack into mana healing for 10 seconds.
Accomplishes: Allows heal to prevent some damage spikes.