PDA

View Full Version : L51 Mage Guide



Laar
12-24-2013, 10:24 PM
This is my first guide. Don't be so harsh please, I know it's not the best.

Welcome to the Lv51 Mage Guide! This is my own build, and I hope this guide helps!

Face: I use the face called "Red Elf".

Ring: I use a crit + dmg ring.

Attributes: 120 DEX, rest INT

Gear: There will be 2 loadouts - a regen loadout and a crit/hit% loadout.

Regen - Mega Mage Wand and Bracer, Sewer King Cap and Leather. Honestly, full Mega Mage is only +4 M/s, while a Sewer King mix would have +12 H/s, +12% Hit, and +8% Crit. This loadout gives 15 H/s, 32 M/s, Decent crit, hit, and armor. I use this as my main loadout :D

Crit - Raid Roach Cap and Leather, Mastermind Wand and Bracer. When you wear this, it gives you 153% Hit and 42 crit unbuffed. Keep in mind that it doesn't have much dodge or armor, so it's super squishy. SUPER.

Skill Build:

6 Frostbite - I like my frostbite high, it helps with the freeze. It freezes for 6s., and combined with a Firestorm it creates a *COMBO*.

6 Lightning - It has a 3s. cooldown, and if you spam it, it does a considerable amount of damage. This also has a 5 DMG debuff, 3 HIT% debuff, and a 5 armor debuff. Lol, I spam this like bears spam taunt :)

6 Heal - This is vital to survive. End of story :P

6 Firestorm - This is one of your main damage dealers. Use this after frostbite and it creates a *COMBO*.

1 Ressurect - This is your revive

1 Ice Storm - Sometimes that extra spark of damage helps a lot. I use this when a bear has be pinned or I'm close up to any class.
OR
1 Weakness - Some people might wanna drop the ice storm for the weakness for the Drained Combo. I prefer the ice storm if I'm being pinned, but I understand why some might want the weakness instead.

6 Drain Life - This skill does the most damage of all. It also steals health points from the target, hence "Drain Life". I use this for my starting combo.

6 Blessing of Vitality - +40 armor helps a lot, especially since you're so squishy.

6 Blessing of Might - Since you're a nuke, this obviously has to be maxed out lol

5 Nightmare - When you have the chance and you're close up to your opponent, use this. -25 armor and -10% dodge helps a bit.

1 Magic Shield - This is your last resort, or if you just wanna counter a blast shot from a bird. Use it wisely, or it could drain your mana completely.

My Basic Combo: Buffs, Drain, Frost, Light, Fire, Heal, MS (if you have to), Nightmare (when you have the chance)

Against Bears - If they beckon, just heal. Unless they get an op crit, you'll probably survive (maybe not if you're using the crit set, but Idk why you would be using it). Try not to MS, they can just beckon stomp until you run out of mana.

Against Birds - Warbirds are easy. With a bow bird, however, drain, MS, then continue the basic combo. I use MS to counter the blast shot. Then nuke :)

Against Mages - Honestly, don't try to kite (unless ur pro, but if u are Idk why ur reading this). Get in range with them and use ur ice storm after you use your frostbite. Then, continue the combo. That extra damage helps!

Against Foxes - Simple: freeze like crazy, kite moar, and spam lightning :D

Against Rhinos - Honestly, I have no experience with rhinos, so I don't know what to tell you other then kite and nuke.

I hope this guide helped a bit! Thanks for taking your time to read this :D

Fear
12-25-2013, 01:22 AM
I think u should heal AFTER the bear uses hs, but great guide!

Laar
12-28-2013, 09:44 PM
I think u should heal AFTER the bear uses hs, but great guide!

Lol just read ur post fear. Thanks for the feedback :D

programmed
12-28-2013, 10:18 PM
I'd recommend full int and losing the icestorm so you can have at least 1 point in weakness for the drained combo. Not saying its a bad guide but the drained combo can be important to have and with pure int your ms can last longer while you deal more skill damage with higher heals.

VVake
12-28-2013, 10:18 PM
Small edit. Lightning should be your main damage dealer

Laar
12-28-2013, 11:07 PM
Thanks guys. Soz I'm so narb, it's my own build :(

Bhurtz
12-28-2013, 11:27 PM
narb indeed, trash guide if people didnt correct u

programmed
12-29-2013, 12:16 AM
narb indeed, trash guide if people didnt correct u

No need to be mean...

Doodlebeast
12-29-2013, 12:17 AM
narb indeed, trash guide if people didnt correct u

Seriously, do you need to be so harsh? Look at the first sentence pls.

Laar
12-29-2013, 12:19 AM
narb indeed, trash guide if people didnt correct u

Seriously, do you need to be so harsh? Look at the first sentence pls.

^^^ :)

Laar
12-29-2013, 12:25 AM
I'd recommend full int and losing the icestorm so you can have at least 1 point in weakness for the drained combo. Not saying its a bad guide but the drained combo can be important to have and with pure int your ms can last longer while you deal more skill damage with higher heals.

I do like the losing the ice storm suggestion, but I think being pure int kinda sucks because full mm is only for mana regen, unless u plan to use shadow set.

programmed
12-29-2013, 12:27 AM
Seriously, do you need to be so harsh? Look at the first sentence pls.

Exactly. He said its his first guide and that HE KNOWS ITS NOT THE BEST. I have to admit my first guide was trashy and had to be fixed by others when really the whole guide I did was pointless. But I learned from that and improved and made a few more guides that weren't pointless nor too trashy and people appreciated them. He tried his best to do something to benefit people that want to try 51 mage. Isn't it trying that counts?

programmed
12-29-2013, 12:31 AM
I do like the losing the ice storm suggestion, but I think being pure int kinda sucks because full mm is only for mana regen, unless u plan to use shadow set.

Mega mage isn't only for regen and it works very well. Shadow is also a good way to go but mega mage does better. I did 51 mage for a while and started with dex/int then changed to full int. Trust me its better. Or even 67 dex for the crit/damage ring then the rest int works well. Also revive isn't a needed skill unless you plan to be support and it can be put as another point in weakness or nightmare instead.

Laar
12-29-2013, 12:51 AM
I do like the losing the ice storm suggestion, but I think being pure int kinda sucks because full mm is only for mana regen, unless u plan to use shadow set.

Mega mage isn't only for regen and it works very well. Shadow is also a good way to go but mega mage does better. I did 51 mage for a while and started with dex/int then changed to full int. Trust me its better. Or even 67 dex for the crit/damage ring then the rest int works well. Also revive isn't a needed skill unless you plan to be support and it can be put as another point in weakness or nightmare instead.

Maybe that's for another guide lol.