Arterra
11-22-2010, 10:06 PM
need something fresh? how about the same thing served up to you all over again, but with, say, a timer...
the action server is a speeded up/ slowed down version of a brand new game, where everyone starts at lv1. lasts for maybe 1-2 months sorry editing to 2-4 weeks, and at end various different things are taken into a "high-score"
/total gold at hand
/total gold passed through hand (as in ever in possession, counting spent monies)
/total stash values (items differed by dev-set drop rates, rarity color and belonging in a set or not)
/Kills (split into PvE, PvP, total)
/deaths (split into PvE, PvP, total)
/instances cleared (100%)
/hours played (note: auto boot needed for afk, very harshly applied, like 2-3 mins)
/etc...
winners get emblem shields of different sorts (differing from PL shields, but based on that concept)
as for game speed; drop rates are made much higher for good drops, and in fact whites and greys should be just thrown out the window. 1.5 times faster walking speed, and slightly faster attack speed.
mobs are given caffeine. players in this server should know how to take care of it, or not be there at all.
-no items, gold, or anything is transferable from action server to normal server. it is tempoary, and action-filled. winners get specific str shields, while runner ups should get smaller wings with like a HM (honorable mention) on it. lastly, those who at least got to max level get a bracer of participation.
(size matters in other words heh)
the action server is a speeded up/ slowed down version of a brand new game, where everyone starts at lv1. lasts for maybe 1-2 months sorry editing to 2-4 weeks, and at end various different things are taken into a "high-score"
/total gold at hand
/total gold passed through hand (as in ever in possession, counting spent monies)
/total stash values (items differed by dev-set drop rates, rarity color and belonging in a set or not)
/Kills (split into PvE, PvP, total)
/deaths (split into PvE, PvP, total)
/instances cleared (100%)
/hours played (note: auto boot needed for afk, very harshly applied, like 2-3 mins)
/etc...
winners get emblem shields of different sorts (differing from PL shields, but based on that concept)
as for game speed; drop rates are made much higher for good drops, and in fact whites and greys should be just thrown out the window. 1.5 times faster walking speed, and slightly faster attack speed.
mobs are given caffeine. players in this server should know how to take care of it, or not be there at all.
-no items, gold, or anything is transferable from action server to normal server. it is tempoary, and action-filled. winners get specific str shields, while runner ups should get smaller wings with like a HM (honorable mention) on it. lastly, those who at least got to max level get a bracer of participation.
(size matters in other words heh)