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Dragoonclaws
03-03-2014, 05:38 PM
Hello,

I thought about a crazy animation where the character does a special attack when the next damage is an accurate one (due to a critical)

For example, when an engineer attack is critic, a high voltage super lighting would struck the target dealing a critical damage.
For commando, he would take out a grenade and shoots it at the target, dealing a critical damage.
For operative, a mine would explode just beneath the target, stunning it, and dealing a little more damage than normal.

We can do same with dodging.

An engineer would bend down.
A commando would skip it by sliding to the right.
An operative would step back to avoid the shot.

And a dodge can't happen at the same time as a critical shot.

DivineMyth
03-04-2014, 12:13 PM
but if you think about it in pvp, coms and ops crit alot which would cause a bunch of lag .-.

Dragoonclaws
03-05-2014, 02:34 PM
hmmmm... well, lets make it a PvE feature only.

ZeroBlu
03-05-2014, 08:33 PM
It would still be cool though having those animations :)

Dragoonclaws
03-06-2014, 03:14 AM
hahaha, at PvP, commandoes would keep dropping bombs and mine explode everywhere I walk..., not enough lethal shocks given :p

DivineMyth
03-06-2014, 10:57 AM
toooo much laggg