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View Full Version : New legendary staff bug ?!?!



Spell
03-13-2014, 03:47 PM
67008Has anyone else noticed the new staff that can be bought with dragons teeth?
It makes the arcane staff look like a whimp....
Is it seriously supposed to be so strong?!

Giuewek
03-13-2014, 03:48 PM
Totally agree I've seen the warrior one and it has no where as near op stats as that

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Zapix
03-13-2014, 03:49 PM
Yeah I'm wondering the same thing. Can't be right.

Spell
03-13-2014, 03:49 PM
How could u do dis to use mages T.T
I paid a gazillion monies for this(arcane staff)

Spell
03-13-2014, 03:55 PM
Could I plz craft arcane staff with this legendary ? That legendary process has a cool heal that the kershal could use =p

thccontentmatters
03-13-2014, 03:55 PM
Hurry up an buy it an farm everybody in pvp. :rolleyes:

Spell
03-13-2014, 03:55 PM
Hurry up an buy it an farm everybody in pvp. :rolleyes:

Lol no one is in PvP at 41 yet T.T I already tried

Nagin
03-13-2014, 04:41 PM
67008Has anyone else noticed the new staff that can be bought with dragons teeth?
It makes the arcane staff look like a whimp....
Is it seriously supposed to be so strong?!

Keeping in mind it cost 125 scales, i think its well worth it and mages obviously needed a lil buff as compared to other classes

Zeus
03-13-2014, 05:40 PM
Keeping in mind it cost 125 scales, i think its well worth it and mages obviously needed a lil buff as compared to other classes

125 scales versus arcane staff? This is a little bit too much, IMO.

Wutzgood
03-13-2014, 05:54 PM
Lol I thought it looked pretty strong lol. Wish I could see what it looks like.

Haligali
03-13-2014, 05:58 PM
i bet charging time is 1 sec..

falmear
03-13-2014, 06:04 PM
This seems about right.

Carapace
03-13-2014, 06:06 PM
There is a bug, but it's not in the actual weapon just the display. There will be a bigger post coming about what this means but the gist is that the proc (which has a low % chance to go off) is being calculated as part of the entire damage on every strike. When the fix goes in there will be no difference in the feel or damage of the staff, but the visual information will be accurate.

Spell
03-13-2014, 07:58 PM
There is a bug, but it's not in the actual weapon just the display. There will be a bigger post coming about what this means but the gist is that the proc (which has a low % chance to go off) is being calculated as part of the entire damage on every strike. When the fix goes in there will be no difference in the feel or damage of the staff, but the visual information will be accurate.

Ty for the reply =)