PDA

View Full Version : To sts, subject; commitment



Z
04-29-2014, 04:28 PM
To whom it may concern,
Ive been thinking, about actually continuing this game as a kinda enjoy it, I recently came into a lil bit of money and can actually afford to pay. One issue im having is when I was addicted to pocket legends I was paying quite a bit on platinum (more than I could really afford) under the impression that pl was planned to lvl 100cap, (you guys stated that, not me) with that being said I play in fear of getting further hooked and invested emotionally and to have the carpet pulled from under me(like in pl) would be devastating. Im just curious if you guys have any road map as to where you think al will be going? I dont wanna get abandoned like the last game. Im not looking for any concrete answers, just something to let me know what I can expect. Some kind of answer will be much appreciated thanks.
Ps sry for grammatical errors and or statements, no one is perfect.
Long time sts supporter
Z

Reunegade
04-29-2014, 04:35 PM
Seems like AL is going a long way. IMO, I would invest money into this game, seeing as how this game's incubation period has been longer than the others.

Justg
04-29-2014, 04:35 PM
Hey Z, we totally appreciate your position.

We've explained many times why most of our MMO efforts are going into AL instead of the other three Legends games. We've also explained that we are experimenting with new types games, and will continue to do so. We need to do so!

Right now we have two lines of business, the Legends and the Battle games.

Arcane is the pinnacle of our Legends games (although Pocket will always be most dear).

We are not planning any new MMOs for quite some time, so we will continue to expand upon Arcane for the foreseeable future.

I hope this answers your question.

Cheers,

- g

Z
04-29-2014, 04:43 PM
Hey Z, we totally appreciate your position.

We've explained many times why most of our MMO efforts are going into AL instead of the other three Legends games. We've also explained that we are experimenting with new types games, and will continue to do so. We need to do so!

Right now we have two lines of business, the Legends and the Battle games.

Arcane is the pinnacle of our Legends games (although Pocket will always be most dear).

We are not planning any new MMOs for quite some time, so we will continue to expand upon Arcane for the foreseeable future.

I hope this answers your question.

Cheers,

- g
I very much appreciate your quick response, although my main concern was how far ahead this may be planned, but I understand the response had to be vague. Thanks G

Reunegade
04-29-2014, 04:51 PM
I very much appreciate your quick response, although my main concern was how far ahead this may be planned, but I understand the response had to be vague. Thanks G
The future cannot be told, Zhau. But what I am sure of is that this game will last longer than PL, when it lasted.

Anarchist
04-29-2014, 04:55 PM
To whom it may concern,
Ive been thinking, about actually continuing this game as a kinda enjoy it, I recently came into a lil bit of money and can actually afford to pay. One issue im having is when I was addicted to pocket legends I was paying quite a bit on platinum (more than I could really afford) under the impression that pl was planned to lvl 100cap, (you guys stated that, not me) with that being said I play in fear of getting further hooked and invested emotionally and to have the carpet pulled from under me(like in pl) would be devastating. Im just curious if you guys have any road map as to where you think al will be going? I dont wanna get abandoned like the last game. Im not looking for any concrete answers, just something to let me know what I can expect. Some kind of answer will be much appreciated thanks.
Ps sry for grammatical errors and or statements, no one is perfect.
Long time sts supporter
Z

Well a earthquake could hit the physical servers location of the game.
Zombies could attack Sts Hq in Texas.
A external company might acquire Sts and make all is games P2W.
Your dog might pee on your only device capable of running AL.

You just can't know exactly what will happen. Though one thing i am quite convinced of is that AL is a successful game, "legitly legit" for the current market and it can still last for a decent lass of time. Except a huge innovation/revolution in the style takes place i don't see Stg making anything better than AL that can actually steal player frome here to there.

Xenobiotic
04-29-2014, 05:03 PM
Well a earthquake could hit the physical servers location of the game.
Zombies could attack Sts Hq in Texas.
A external company might acquire Sts and make all is games P2W.
Your dog might pee on your only device capable of running AL.

You just can't know exactly what will happen. Though one thing i am quite convinced of is that AL is a successful game, "legitly legit" for the current market and it can still last for a decent lass of time. Except a huge innovation/revolution in the style takes place i don't see Stg making anything better than AL that can actually steal player frome here to there.

Yup, BD, BC, SL, and DL were all blown away by AL.


Sent from my iPhone using Tapatalk

Reunegade
04-29-2014, 05:25 PM
Yup, BD, BC, SL, and DL were all blown away by AL.


Sent from my iPhone using Tapatalk
Well, you can't compare BD and BC to AL because they are in an entirely different ballgame. But other than that, yes.

Xenobiotic
04-29-2014, 05:26 PM
Well, you can't compare BD and BC to AL because they are in an entirely different ballgame. But other than that, yes.

They weren't as economically successful as AL was.


Sent from my iPhone using Tapatalk

Z
04-29-2014, 05:32 PM
I do know half of you were playing pl in its prime and remember the statement of pl being planned up to lvl 100 cap, and pl in its prime, no one foresaw the fall it took.

Reunegade
04-29-2014, 05:44 PM
I do know half of you were playing pl in its prime and remember the statement of pl being planned up to lvl 100 cap, and pl in its prime, no one foresaw the fall it took.
The fall of PL was the release of AL- we did somewhat foresee it as a fall as we thought that 4 games was too much too handle. JustG's statement stated that no new games would be coming in the near future, which meant AL would be the main focus of attention for a quite a bit of time. PL's downfall because of AL's economic success, and with AL having 10x the player base and thus being a better game in general (both economic wise and gameplay wise), I cannot foresee a downfall coming in the near future.

Roberto077
04-29-2014, 05:47 PM
To whom it may concern,
Ive been thinking, about actually continuing this game as a kinda enjoy it, I recently came into a lil bit of money and can actually afford to pay. One issue im having is when I was addicted to pocket legends I was paying quite a bit on platinum (more than I could really afford) under the impression that pl was planned to lvl 100cap, (you guys stated that, not me) with that being said I play in fear of getting further hooked and invested emotionally and to have the carpet pulled from under me(like in pl) would be devastating. Im just curious if you guys have any road map as to where you think al will be going? I dont wanna get abandoned like the last game. Im not looking for any concrete answers, just something to let me know what I can expect. Some kind of answer will be much appreciated thanks.
Ps sry for grammatical errors and or statements, no one is perfect.
Long time sts supporter
Z

It will continue until a more successful project is released. Hard to predict how long that will be.

Zeus
04-29-2014, 05:51 PM
The fall of PL was the release of AL- we did somewhat foresee it as a fall as we thought that 4 games was too much too handle. JustG's statement stated that no new games would be coming in the near future, which meant AL would be the main focus of attention for a quite a bit of time. PL's downfall because of AL's economic success, and with AL having 10x the player base and thus being a better game in general (both economic wise and gameplay wise), I cannot foresee a downfall coming in the near future.

No, PL was already failing.

AL's success saved STG's downfall. Please don't look at it in a way that AL cannibalized PL.

tearacan
04-29-2014, 05:53 PM
If they would do a remake of pl into al-like graphics and features. It would easily blast al away with playerbase and profits i bet!
I sure wouldn't mind a pl2 :D

Justg
04-29-2014, 06:21 PM
I do know half of you were playing pl in its prime and remember the statement of pl being planned up to lvl 100 cap

This illustrates exactly why we have to be vague with our plans. This was said, once, early on in PL's development. At the time we did plan on 100 levels. Business plans change according to emerging conditions. We do our best with what we know. We try to communicate as best we can. It is a delicate balance.


Well, you can't compare BD and BC to AL because they are in an entirely different ballgame. But other than that, yes.

You are correct. They were an investigation into specific game mechanics for us. You have to get under the hood to understand something, so we made our own Build and Battle games.


They weren't as economically successful as AL was.

No, but not far off. The Battle games are their own line of business, and we'll continue to support them.


JustG's statement stated that no new games would be coming in the near future, which meant AL would be the main focus of attention for a quite a bit of time.

I said no new MMOs are coming in the near future. We will continue to expand AL as long as it is our main Legends game.


It will continue until a more successful project is released. Hard to predict how long that will be.

It will continue at least until a more successful MMO is released. We'll continue to run AL long after that (just as PL continues to run).


I sure wouldn't mind a pl2

*shifty eyes*

Great conversation.

- g

Zeus
04-29-2014, 06:24 PM
This illustrates exactly why we have to be vague with our plans. This was said, once, early on in PL's development. At the time we did plan on 100 levels. Business plans change according to emerging conditions. We do our best with what we know. We try to communicate as best we can. It is a delicate balance.



You are correct. They were an investigation into specific game mechanics for us. You have to get under the hood to understand something, so we made our own Build and Battle games.



No, but not far off. The Battle games are their own line of business, and we'll continue to support them.



I said no new MMOs are coming in the near future. We will continue to expand AL as long as it is our main Legends game.



It will continue at least until a more successful MMO is released. We'll continue to run AL long after that (just as PL continues to run).



*shifty eyes*

Great conversation.

- g

Holy multi quotes!

Thanks G, that's awesome to show such transparency about STG's agenda!

Zylx
04-29-2014, 07:03 PM
We've also explained that we are experimenting with new types games, and will continue to do so. We need to do so!

"New types of games"? As in there will be more to STG other than Build & Battle and RPG games? I can think of 2 other types of MMOs but that's about it.

1) A card-battle game similar to Hearthstone

2) A monster-collecting rpg game similar to Pokemon

I'm curious to see what comes in the future (if anything does come)

Ks_Leon
04-29-2014, 08:11 PM
Ihope there will be a new PL 2 :rolleyes:

Energizeric
04-29-2014, 09:45 PM
I don't think you guys realize how many players Battle Command has. I have no idea about Battle Dragons as I've not played it. But in BC there are tens of thousands of "regular" players. How do I know this?

In AL we really have no idea about the size of the game except for those occasional stats we get from H2N. But in BC when you look at the leaderboards, you can see the top 100, and in addition you can see where you rank. Also, the leaderboards reset every 2 weeks in BC. So for example, I can see if I am currently ranked #13,758 in steel farmed and we are now 8 days into the current leaderboard cycle.

I play BC every single day, although usually only for 15-30 minutes, and it is not uncommon for me to be ranked higher than 10k in some categories, and sometimes I manage to break the top 1k. So that will give you an idea of how many players are playing BC.

Are they spending money (buying crystals) in BC? That I have no idea.

Daddyblu
04-30-2014, 12:55 AM
So arcane legends is up to lvl 100 cap?

Slower down the Level Cap process don't want AL to finish soon.

Also can you add one more person and make it 5 instead of 4 in elite maps.

utpal
04-30-2014, 01:24 AM
my biggest mistake of my life was to move to sl quiting pl (lvl51cap)
sl was going nice bt after lvl41 cap it went down idk why. can anybody explain it?

Zeus
04-30-2014, 01:43 AM
my biggest mistake of my life was to move to sl quiting pl (lvl51cap)
sl was going nice bt after lvl41 cap it went down idk why. can anybody explain it?

Don't worry, you will have much bigger mistakes in your life later on; we all do!

Bigboyblue
04-30-2014, 06:38 AM
The trick is to spend only what you are comfortable with. Games come and go. This is the first mobile game I have spent money on. I feel that it deserved some support from me. That being said I also know what I am comfortable spending(not much lol). This game could last for 5 years, it could last for 1. As long as what you've spent generated some value to you then you have nothing to worry about.

Ssneakykills
04-30-2014, 08:27 AM
Al will be running for a long time sts is making a lot of buck out of this game and the amount of players starting and joining this game is growing so one can only speculate what's in the near future but I would say it looks bright :)

notfaded1
04-30-2014, 02:23 PM
I see it as a sorta journey... and STS is kinda unique in this way: Due to their communication directly with the users it easy to see and even help guide where things are going. It's also nice to get some idea what's going on. Right now AL is where it's at... MMORPG wise. Support programmers and programming you like I say. I know when the day comes AL runs outa steam... if there's something new from STS ima going to want in for more reasons that one. (if nothing else its due to the kind of people I've met in the game) Just look at how many people have played more than one game. As long as they are committed to evolving a multithreaded massively parallel game for mobile game engine... I'm gonna want to see the latest and greatest for sure... aren't you?

milkshaky
04-30-2014, 05:04 PM
Please make PL2 a real thing!

Snakespeare
04-30-2014, 05:10 PM
We've explained many times why most of our MMO efforts are going into AL instead of the other three Legends games.

I must have missed those posts. I still don't know why, but I think it's been monetized most effectively. I guess in PL there's not much to inspire me to spend my plat. That's why I still have hundreds of plat there. When I buy plat for AL it just disappears too quickly. Still, I wish AL had been more like DL and PL merged together. Still hate that I can't rotate my view. :/

Justg
04-30-2014, 06:03 PM
Still hate that I can't rotate my view. :/

I hear ya Snakes :/

Nice to see you :)

Reunegade
04-30-2014, 06:03 PM
I hear ya Snakes :/

Nice to see you :)
Is it going to be hard to implement camera rotation this late in the game?

Halros
05-02-2014, 04:13 PM
Yeah, it's silly, but no camera rotation is the biggest thing that bugs me about AL. :P

Rare
05-02-2014, 04:48 PM
You get use to it. Geez you guys act like you've never played a game without camera rotation before.

Kids these days

Zeus
05-02-2014, 04:52 PM
You get use to it. Geez you guys act like you've never played a game without camera rotation before.

Kids these days

Pacman!

Z
05-02-2014, 05:52 PM
Super mario bros.

Zanpakuto
05-02-2014, 06:32 PM
Glad to hear it! I will stick with arcane legends until it feels like it's time is up and then I'll probably quit. Until that day comes, this game has my full attention even after 1.5 years! I usually don't get this hooked xD

Kakashis
05-03-2014, 11:19 AM
Glad to hear it! I will stick with arcane legends until it feels like it's time is up and then I'll probably quit. Until that day comes, this game has my full attention even after 1.5 years! I usually don't get this hooked xD

Same here! But it would be a couple more tests mistake should they move away from Arcane legends! I remember watching some interview where STS said they combined all the elements from their other legends games to make the Arcane legends what it is and it worked!

Energizeric
05-03-2014, 02:48 PM
I agree about the camera rotation. I don't really miss it normally, but last month I signed into PL for the first time in about a year, and I realized how much I missed it. There is something about PL that makes the game so much more personal. I think another thing is how when you click on another player you instantly see their avatar screen instead of having to first choose from the menu.

Madnex
05-03-2014, 05:40 PM
Regarding camera rotation, it's not going to take any further implementation of any system; it's already there just locked.

Unlocking it yourself is currently a privilege of mods/devs and a few individuals who know how it's done. Not going to explain how since I'm not sure if it's a bannable offense or not. Keep in mind that the game and primarily the graphics were designed to be viewed by one angle alone so by unlocking it you will see a lot --if not all-- of the textures incomplete.

Doobiez
05-03-2014, 09:09 PM
It is the last legends game so go ahead

Zeus
05-03-2014, 09:13 PM
Regarding camera rotation, it's not going to take any further implementation of any system; it's already there just locked.

Unlocking it yourself is currently a privilege of mods/devs and a few individuals who know how it's done. Not going to explain how since I'm not sure if it's a bannable offense or not. Keep in mind that the game and primarily the graphics were designed to be viewed by one angle alone so by unlocking it you will see a lot --if not all-- of the textures incomplete.

This post.

They actually made an official post on it. Making 3D is able to be done but it is not encouraged.

Maalice
05-03-2014, 09:25 PM
This post.

They actually made an official post on it. Making 3D is able to be done but it is not encouraged.

I think a lot of ppl do this in pvp... always wondered how some rogues see me sooooo soon... or it could b something comoletely different...

Maalice
05-03-2014, 09:26 PM
This post.

They actually made an official post on it. Making 3D is able to be done but it is not encouraged.

Link?

Zeus
05-03-2014, 10:01 PM
Link?

I don't want to dig it up, lol. You're welcome to search. The user ID cainnblecter brought it up.

falmear
05-03-2014, 10:09 PM
http://youtu.be/BKMXuKsf7ZU

Alhuntrazeck
05-10-2014, 11:38 PM
I believe a trailer I saw somewhere about AL had the camera rotated

Zylx
05-11-2014, 12:47 AM
Regarding camera rotation, it's not going to take any further implementation of any system; it's already there just locked.

Unlocking it yourself is currently a privilege of mods/devs and a few individuals who know how it's done. Not going to explain how since I'm not sure if it's a bannable offense or not. Keep in mind that the game and primarily the graphics were designed to be viewed by one angle alone so by unlocking it you will see a lot --if not all-- of the textures incomplete.

I was just about to say something like this. If you were to rotate the camera now, you would basically see a bunch of empty textures. And with graphics as superior as AL's (in relation to PL's, SL's, and DL's), implementing a smooth, bug-free camera rotation (and creating smooth textures at all angles) would take a tremendous amount of time and effort on STS's behalf (especially this late in the game's development), as well as take up a sizable chunk of memory on the server that could otherwise be used for future content. Pretty much half of Arlor is viewed through the camera. The other half doesnt exist.

Kakashis
05-11-2014, 01:54 PM
http://youtu.be/BKMXuKsf7ZU

How did u do it?