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Conquered
05-24-2014, 12:53 AM
First, I would like to thank the following players for giving me some pictures and such good of some information about the skills and there current description etc.(other pictures came from them)

Noneo
Redbridge
Horsethe
Silentarrow
DocDoBig
hidden secrets can be found in this thread, Good Luck.
A new player should always learn alot about games and the different roles of each class, I prefer to check this made by other community forum members:

Everything you wanna know about Guides (by RedBridge) (http://www.spacetimestudios.com/showthread.php?30474-Star-Legends-Guides-Indexes-Helpsheets-amp-all-other-wonderful-stuff-in-one-place)
SL's Timeline (by DocDoBig) (http://www.spacetimestudios.com/showthread.php?99439-SL-s-Timeline)
130592 All in One: How to be an effective team (XP Gain) (by Kanozaki) (http://www.spacetimestudios.com/showthread.php?61711-All-in-One-How-to-be-an-effective-team-(-EXP-Gain-))
Vanity Items with Pictures( by Evicted) (http://www.spacetimestudios.com/showthread.php?149706-Vanity-Items-with-Pictures-(Updated))
Guide to LvL 1-46 (by Victordemelo) (http://www.spacetimestudios.com/showthread.php?78482-Victordemelo-s-Guide-to-lvl-1-46-Includes-Video-per-lvl-narration-descriptions)
Boss Compendium(by Silentarrow) (http://www.spacetimestudios.com/showthread.php?41743-SL-Boss-Compendium)
130592 Set Zyra Roh (by Avril) (http://www.spacetimestudios.com/showthread.php?178782-Guide-Set-Zyra-Roh)
How to Merch (by Zodiarck) (http://www.spacetimestudios.com/showthread.php?159451-How-To-Merch)
130592 Being a Successful Guild Owner (by JBlazer) (http://www.spacetimestudios.com/showthread.php?162714-Guide-Being-a-Successful-Guild-Owner)
130592Tips/Guide to Dealing with Rushers in PvP (by Shaocalur) (http://www.spacetimestudios.com/showthread.php?51277-Tips-Guide-to-dealing-with-rushers-in-PvP)

This Guide is for those who cant find the Vular Tickers, it is needed at LvL 13-19
How to Find Vular Tickers(by Dracula) (http://www.spacetimestudios.com/showthread.php?39808-OOD-Tutorial-Video-How-to-find-Vular-Ticker)

Important Guide to Avoid Scammers:
Guide to Avoiding Scam Attempts(by Jblazer) (http://www.spacetimestudios.com/showthread.php?62759-Jblazer-s-Guide-to-avoiding-scam-attempts)
How to Avoid Scam(s) (by Zenxpro) (http://www.spacetimestudios.com/showthread.php?112914-How-to-Avoid-Scam(s)&highlight=avoid+scam)



130584




https://www.youtube.com/watch?v=Zso5uC89WcI&feature=youtu.be
The Advanced Mode & Basic Mode will be available soon.




130578
Engineer,a class that supports the team,it can deal some wicked damage,
along with offering great survivability
due to their extensive Healing Power, and armor buff skills.
It is a master of controlling,debuffing and weakening their foes,
they wear medium armor and can use deadly hand blaster gauntlets.
They offer multiple group buffs and heals which are CRITICAL for fast, successful dungeon runs,
and for keeping your team alive.


PvE Status
Napalms are just 30k when "The Hive" map was released.
130592 The Pie Chart describes the population of players used.

130574



Skills

89605
I looted 81 Napalms in Total when The Hive was released.
Wither - (Damage over Time) - Earned at level 2

Level 1: 8 energy, 12 second cool-down, 12m range, 10 seconds of 1 - 2 damage every 2 seconds.

Level 2: 8 energy, 12 second cool-down, 12m range, 10 seconds of 2 – 5 damage every 2 seconds.

Level 3: 8 energy, 12 second cool-down, 12m range, 10 seconds of 4 – 8 damage every 2 seconds.

Level 4: 8 energy, 12 second cool-down, 12m range, 10 seconds of 6 – 10 damage every 2 seconds.

Level 5: 8 energy, 12 second cool-down, 12m range, 10 seconds of 8 – 12 damage every 2 seconds.

Level 6: 8 energy, 12 second cool-down, 12m range, 10 seconds of 10 – 14 damage every 2 seconds.

89606

Leech - (Damage over Time, Healing over Time) - Earned at level 3

Level 1: 10 energy, 15 second cool-down, 12m range, 6 seconds of 1 - 2 damage per 2 seconds and healing to the caster.

Level 2: 10 energy, 15 second cool-down, 12m range, 6 seconds of 2 - 5 damage per 2 seconds and healing to the caster.

Level 3: 10 energy, 15 second cool-down, 12m range, 6 seconds of 4 - 10 damage per 2 seconds and healing to the caster.

Level 4: 10 energy, 15 second cool-down, 12m range, 6 seconds of 6 - 14 damage per 2 seconds and healing to the caster.

Level 5: 10 energy, 15 second cool-down, 12m range, 6 seconds of 8 - 18 damage per 2 seconds and healing to the caster.

Level 6: 10 energy, 15 second cool-down, 12m range, 6 seconds of 10 - 20 damage per 2 seconds and healing to the caster.

89607

Empathy - (Group Healing over Time) - Earned at level 4

Level 1: 15 energy, 8 second cool-down, 8m range, (3) group heals of 5 - 10 HP over a 9 second period (casting every 3 seconds).

Level 2: 15 energy, 8 second cool-down, 8m range, (3) group heals of 10 - 15 HP over a 9 second period (casting every 3 seconds).

Level 3: 15 energy, 8 second cool-down, 8m range, (3) group heals of 15 - 20 HP over a 9 second period (casting every 3 seconds).

Level 4: 15 energy, 8 second cool-down, 8m range, (3) group heals of 20 - 25 HP over a 9 second period (casting every 3 seconds).

Level 5: 15 energy, 8 second cool-down, 8m range, (3) group heals of 25 - 30 HP over a 9 second period (casting every 3 seconds).

Level 6: 15 energy, 8 second cool-down, 8m range, (3) group heals of 30 - 35 HP over a 9 second period (casting every 3 seconds).

Note: 3 group heals means that the entire group will be healed 3 separate times in 9 seconds with one cast of this skill.

130592 Special Note:The skill is different from PvP to balanced all class.

89608

Revive - (Bring a player back to life, Small Party Buff) - Earned at level 6

Level 1: 20 energy, 15 second cool-down, 8m range, revive your fallen party member within range.

Level 2: 15 energy, 15 second cool-down, 8m range, revive your fallen party member within range.

Level 3: 10 energy, 15 second cool-down, 8m range, revive your fallen party member within range.

Level 4: 10 energy, 15 second cool-down, 9m range, revive your fallen party member within range.

Level 5: 10 energy, 15 second cool-down, 10m range, revive your fallen party member within range.

Level 6: 10 energy, 15 second cool-down, 12m range, revive your fallen party member within range.

89609
Shhhhh! If you found the Secret, Keep it Secret!
Force Shield - (Protection to the caster, Armor Buff) - Earned at level 8

Level 1: 10 energy, 45 second cool-down, 30 second duration, +20 armor, + 1 M/S, the shield bursts when you take 25 damage.

Level 2: 10 energy, 45 second cool-down, 30 second duration, +40 armor, + 1 M/S, the shield bursts when you take 35 damage.

Level 3: 10 energy, 45 second cool-down, 30 second duration, +60 armor, + 1 M/S, the shield bursts when you take 45 damage.

Level 4: 10 energy, 45 second cool-down, 30 second duration, +80 armor, + 2 M/S, the shield bursts when you take 55 damage.

Level 5: 10 energy, 45 second cool-down, 30 second duration, +100 armor, + 1 M/S, the shield bursts when you take 65 damage.

Level 6: 10 energy, 45 second cool-down, 30 second duration, +120 armor, + 1 M/S, the shield bursts when you take 75 damage.
Best for Eng L51: 6661 6066 606
89610

Suppression - (Stun) - Earned at level 10

Level 1: 15 energy, 15 second cool-down, 12m range, a 6 second mesmerize on (2) mobs within 6m of target. Any damage done to a mob while mesmerized will break the spell.

Level 2: 15 energy, 15 second cool-down, 12m range, a 6 second mesmerize on (3) mobs within 6m of target. Any damage done to a mob while mesmerized will break the spell.

Level 3: 15 energy, 15 second cool-down, 12m range, a 6 second mesmerize on (4) mobs within 6m of target. Any damage done to a mob while mesmerized will break the spell.

Level 4: 15 energy, 15 second cool-down, 12m range, a 6 second mesmerize on (5) mobs within 6m of target. Any damage done to a mob while mesmerized will break the spell.
The Hive has a Re-roll glitch when it was release.
Level 5: 15 energy, 15 second cool-down, 12m range, a 8 second mesmerize on (5) mobs within 6m of target. Any damage done to a mob while mesmerized will break the spell.

Level 6: 15 energy, 15 second cool-down, 12m range, a 8 second mesmerize on (5) mobs within 8m of target. Any damage done to a mob while mesmerized will break the spell.
My first IGN was Darkensun, he is a commando.
89611

Protection - (Armor Buff) - Earned at level 13

Level 1: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 10 more armor.

Level 2: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 20 more armor.

Level 3: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 30 more armor.

Level 4: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 40 more armor.

Level 5: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 50 more armor.

Level 6: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 60 more armor.

89612

Transference - (Damage over Time, Area of Effect Group Healing over Time) - Earned at level 16

Level 1: 15 energy, 10 second cool-down, 12m range, 2 - 10 area damage, damaged targets heal teamates by 2 - 10 within a 10m range.

Level 2: 15 energy, 10 second cool-down, 12m range, 3 - 12 area damage, damaged targets heal teamates by 4 - 12 within a 10m range.

Level 3: 15 energy, 10 second cool-down, 12m range, 4 - 14 area damage, damaged targets heal teamates by 6 - 14 within a 10m range.

Level 4: 15 energy, 10 second cool-down, 12m range, 5 - 16 area damage, damaged targets heal teamates by 8 - 16 within a 10m range.

Level 5: 15 energy, 10 second cool-down, 12m range, 6 - 18 area damage, damaged targets heal teamates by 10 - 18 within a 10m range.

Level 6: 15 energy, 10 second cool-down, 12m range, 7 - 20 area damage, damaged targets heal teamates by 12 - 20 within a 10m range.

89613

Pain - (Damage over Time, Area of Effect Damage) - Earned at level 20

Level 1: 15 energy, 8 second cool-down, 12m range, 2 - 8 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

(After stunned, the target will explode and hurt all enemies around it.)
Level 2: 15 energy, 8 second cool-down, 12m range, 4 - 10 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

Level 3: 15 energy, 8 second cool-down, 12m range, 4 - 12 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

Level 4: 15 energy, 8 second cool-down, 12m range, 4 - 15 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

Level 5: 15 energy, 8 second cool-down, 12m range, 5 - 17 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

Level 6: 15 energy, 8 second cool-down, 12m range, 5 - 20 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

130558

Sonic Boom - (Area of Effect Damage) - Earned at level 24

Level 1: 15 Energy, 30 second cool-down, 6m range, 2 - 10 area damage.

Level 2: 15 Energy, 30 second cool-down, 6m range, 4 - 14 area damage.

Level 3: 15 Energy, 30 second cool-down, 6m range, 6 - 18 area damage.
I love the Youtube channel "Monstercat".
Level 4: 15 Energy, 30 second cool-down, 6m range, 8 - 22 area damage.

Level 5: 15 Energy, 30 second cool-down, 6m range, 10 - 26 area damage.

Level 6: 15 Energy, 30 second cool-down, 6m range, 12 - 30 area damage.

130557

Decay - (Single Target Damage)
Hmmmm, seems your enjoying this thread.
Level 1: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 5 - 10 damage every 2 seconds, -10 Armor Value to target.

Level 2: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 8 - 15 damage every 2 seconds, -20 Armor Value to target.

Level 3: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 11 - 20 damage every 2 seconds, -30 Armor Value to target.

Level 4: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 14 - 25 damage every 2 seconds, -40 Armor Value to target.

Level 5: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 17 - 30 damage every 2 seconds, -50 Armor Value to target.

Level 6: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 20 - 35 damage every 2 seconds, -60 Armor Value to target.

130579
The commando's job is to tank, holding aggro so that enemies attack them
instead of more vulnerable party members. It has heavy armor, high health,and
a set of skills that is designed around forcing enemies to attack them,its
the only class that can use heavy weapons.


CtF Status

130575



Skills

130560

Force Hammer - Standard single target ranged attack that taunts the enemy with a successful hit. (unlocked at lvl 2)

Level 1: 10 energy, 5 sec. cool-down, 12m range, 1 - 5 damage + taunt.

Level 2: 10 energy, 5 sec. cool-down, 12m range, 2 - 10 damage + taunt.

Level 3: 10 energy, 5 sec. cool-down, 12m range, 4 - 15 damage + taunt.

Level 4: 10 energy, 5 sec. cool-down, 12m range, 7 - 20 damage + taunt.

Level 5: 10 energy, 5 sec. cool-down, 12m range, 10 - 25 damage + taunt.

Level 6: 10 energy, 5 sec. cool-down, 12m range, 12 - 30 damage + taunt.

130561

Neutron Stomp - Knocks down all enemies within a 6m radius of the Commando, preventing them from dealing damage until they get up again. Will also cause damage. Kind of similar to PL stomp, however, a knockdown effect is used instead of knockback. This prevents scattering. (unlocked at lvl 3)

Level 1: 10 energy, 8 sec. cool-down, 6m point blank AE, 11-15 damage + AE knockdown.
Best thread ever made in forums?
Level 2: 10 energy, 8 sec. cool-down, 6m point blank AE, 12-18 damage + AE knockdown.
Best for Com L51: 6661 6660 066 or 1666 6660 066
Level 3: 10 energy, 8 sec. cool-down, 6m point blank AE, 14-22 damage + AE knockdown.

Level 4: 10 energy, 8 sec. cool-down, 6m point blank AE, 16-24 damage + AE knockdown.

Level 5: 10 energy, 8 sec. cool-down, 6m point blank AE, 18-28 damage + AE knockdown.

Level 6: 10 energy, 8 sec. cool-down, 6m point blank AE, 20-30 damage + AE knockdown.

130562

Vigor - Increases health regeneration for a short period of time. More points in this skill means a higher boost in regeneration per second.(unlocked at lvl 4)

Level 1: 10 energy, 20 sec. cool-down, + self regen buff. (+5 Health/Sec)

Level 2: 10 energy, 20 sec. cool-down, + self regen buff. (+7 Health/Sec)

Level 3: 10 energy, 20 sec. cool-down, + self regen buff. (+9 Health/Sec)

Level 4: 10 energy, 20 sec. cool-down, + self regen buff. (+11 Health/Sec)

Level 5: 10 energy, 20 sec. cool-down, + self regen buff. (+13 Health/Sec)

Level 6: 10 energy, 20 sec. cool-down, + self regen buff. (+15 Health/Sec)

130564

Singularity - A ranged equivalent of PL's stomp. This move is cast on a singular target. After a few seconds, the target will produce an AoE blast that knocks back and stuns all enemies within range. (unlocked at lvl 6)

Level 1: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.

Level 2: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.
My nickname is Ian.
Level 3: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.

Level 4: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.

Level 5: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.
Go to "Numa" Map, farm there for a month, you'll be lucky.
Level 6: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.

130566

Graviton Slam - Another taunt/damage ranged attack that has the added benefit of slowing the movement speed of the target. Casts as a cone AoE that can hit multiple targets. (unlocked at lvl 8)
Click here to see all my old friends!Can you find me? (http://www.spacetimestudios.com/showthread.php?81680-Reminder-Winter-Fest-Ends-Next-Week!)
Level 1: 10 energy, 8 sec. cool-down, 12m range, 11-18 damage + taunt and slow.

Level 2: 10 energy, 8 sec. cool-down, 12m range, 12-20 damage + taunt and slow.

Level 3: 10 energy, 8 sec. cool-down, 12m range, 14-25 damage + taunt and slow.

Level 4: 10 energy, 8 sec. cool-down, 12m range, 17-30 damage + taunt and slow.

Level 5: 10 energy, 8 sec. cool-down, 12m range, 20-35 damage + taunt and slow.

Level 6:

130567

Increase Mass - Provides an increase in armour, whilst decreasing dodge and hit %. Buff appears to last for approx 4-5 seconds. (unlocked at lvl 10)

Level 1: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+100 armour, -10 dodge, -15 hit %)

Level 2: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+140 armour, -10 dodge, -10 hit %)

Level 3: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+180 armour, -10 dodge, -8 hit %)

Level 4: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+220 armour, -10 dodge, -5 hit %)
Commando is the Strongest Class.
Level 5: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+260 armour, -5 dodge, -5 hit %)

Level 6: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+300 armour, -0 dodge, -0 hit %)

130568

Kinetic Reservoir - Increases energy regeneration for a short period of time, whilst reducing the damage and dps for the duration. A boost to damage and dps is gained for a few seconds once complete. (unlocked at lvl 13)

Level 1: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +2 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +10-10 damage, +13 dps)

Level 2: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +5 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +15-15 damage, +19 dps)

Level 3: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +6 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +20-20 damage, +23 dps)
I should be rich in SL when i keep those 81 Napalms. ;-;
Level 4: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +7 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +25-25 damage, +32 dps)

Level 5: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +8 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +30-30 damage, +38 dps)

Level 6: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +10 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +35-35 damage, +44 dps)

130569

Gravity Well - Has the added benefit of taunting. Also provides a bonus damage effect on the enemies pulled. Each point added increases the pull effect. (unlocked at lvl 16)

Level 1: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

Level 2: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

Level 3: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

Level 4: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

Level 5: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

Level 6: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

130570

Nebula - Places an aura around the Commando, causing any enemies within a 6m range to take damage. Works like a DoT while they remain in range. (unlocked at lvl 20)

Level 1: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.
I didn't know what Arbiter is when i capped at 41.
Level 2: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.

Level 3: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.

Level 4: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.

Level 5: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.
Zenxpro was made in April 30,2012
Level 6: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.

130580
Operative, it is the single target damage dealers that can do hundreds of damage per second,
it has the power to use three weapon types,they use light armor and are the only
class that can use dual pistols.


PvP Status

130576


Skills

130592

130636

Mind Wrack

Level 1: 10 energy, 6 sec. cool-down, 12m range, 5 - 10 damage

Level 2: 10 energy, 6 sec. cool-down, 12m range, 7 - 13 damage

Level 3: 10 energy, 6 sec. cool-down, 12m range, 9 - 16 damage
My favorite Class? Operative.
Level 4: 10 energy, 6 sec. cool-down, 12m range, 11 - 19 damage

Level 5: 10 energy, 6 sec. cool-down, 12m range, 13 - 22 damage

Level 6: 10 energy, 6 sec. cool-down, 12m range, 15 - 25 damage

130637

Flames of Insanity

Level 1:10 energy, 8 sec. cool-down,4 sec. duration, 2 - 3 damage per second + chance to stun.

Level 2:10 energy, 8 sec. cool-down,4 sec. duration, 3 - 5 damage per second + chance to stun.

Level 3:10 energy, 8 sec. cool-down,4 sec. duration, 5 - 7 damage per second + chance to stun.

Level 4:10 energy, 8 sec. cool-down,4 sec. duration, 7 - 9 damage per second + chance to stun.

Level 5:10 energy, 8 sec. cool-down,4 sec. duration, 9 - 10 damage per second + chance to stun.

Level 6:10 energy, 8 sec. cool-down,4 sec. duration, 11 - 12 damage per second + chance to stun.

130638

Lurch

Level 1: 10 energy, 6 sec. cool-down, 12m range, 1 - 5 damage + push and knockdown.

Level 2: 10 energy, 6 sec. cool-down, 12m range, 2 - 7 damage + push and knockdown.

Level 3: 10 energy, 6 sec. cool-down, 12m range, 3 - 9 damage + push and knockdown.

Level 4: 10 energy, 6 sec. cool-down, 12m range, 5 - 13 damage + push and knockdown.

Level 5: 10 energy, 6 sec. cool-down, 12m range, 6 - 15 damage + push and knockdown.

Level 6: 10 energy, 6 sec. cool-down, 12m range, 7 - 17 damage + push and knockdown.

130639

Inner Focus

Level 1: 0 energy, 30 sec. cool-down, 10 sec. duration, +3 health and mana regen, -5 damage.

Level 2: 0 energy, 30 sec. cool-down, 10 sec. duration, +4 health and mana regen, -5 damage.

Level 3: 0 energy, 30 sec. cool-down, 10 sec. duration, +5 health and mana regen, -5 damage.

Level 4: 0 energy, 30 sec. cool-down, 10 sec. duration, +6 health and mana regen, -5 damage.

Level 5: 0 energy, 30 sec. cool-down, 10 sec. duration, +7 health and mana regen, -5 damage.

Level 6: 0 energy, 30 sec. cool-down, 10 sec. duration, +8 health and mana regen, -5 damage.

130640

Amplify Pain

Level 1: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +5 crit chance and +5 damage to caster, -20 armor value to target.

Level 2: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +6 crit chance and +7 damage to caster, -40 armor value to target.

Level 3: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +7 crit chance and +9 damage to caster, -60 armor value to target.

Level 4: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +8 crit chance and +10 damage to caster, -80 armor value to target.

Level 5: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +9 crit chance and +12 damage to caster, -100 armor value to target.
Skill for Op L51: 6666 6660 006 or 0666 6666 006 or 6626 6666 006(9 skills build)
Level 6: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +10 crit chance and +15 damage to caster, -120 armor value to target.

130641

Psychic Lash
PM me, when you found the Secrets here. I'll give a reward.
Level 1: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 1 - 2 damage every 2 sec. + root.

Level 2: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 3 - 4 damage every 2 sec. + root.

Level 3: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 5 - 7 damage every 2 sec. + root.

Level 4: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 7 - 8 damage every 2 sec. + root.
I made my Original account in December 21,2011, forgot my IGN.
Level 5: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 9 - 11 damage every 2 sec. + root.

Level 6: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 11 - 13 damage every 2 sec. + root.

130642

Blur

Level 1: 15 energy, 30 sec. cool-down, 6 sec. duration, +15% dodge chance.

Level 2: 15 energy, 30 sec. cool-down, 6 sec. duration, +20% dodge chance.

Level 3: 15 energy, 30 sec. cool-down, 6 sec. duration, +25% dodge chance.

Level 4: 15 energy, 30 sec. cool-down, 6 sec. duration, +30% dodge chance.

Level 5: 15 energy, 30 sec. cool-down, 6 sec. duration, +35% dodge chance.

Level 6: 15 energy, 30 sec. cool-down, 6 sec. duration, +40% dodge chance.

130643

Neural Shock

Level 1: 10 energy, 7 sec. cool-down, 12m range 3 - 8 damage, -5 hit chance and -2 critical chance to target for 5 sec.

Level 2: 10 energy, 7 sec. cool-down, 12m range 5 - 12 damage, -7 hit chance and -2 critical chance to target for 5 sec.

Level 3: 10 energy, 7 sec. cool-down, 12m range 6 - 15 damage, -10 hit chance and -4 critical chance to target for 5 sec.

Level 4: 10 energy, 7 sec. cool-down, 12m range 8 - 18 damage, -13 hit chance and -4 critical chance to target for 5 sec.

Level 5: 10 energy, 7 sec. cool-down, 12m range 10 - 22 damage, -16 hit chance and -4 critical chance to target for 5 sec.

Level 6: 10 energy, 7 sec. cool-down, 12m range 12 - 26 damage, -20 hit chance and -4 critical chance to target for 5 sec.

130644

Precision

Level 1: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +5 hit%, +10% critical.

Level 2: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +7 hit%, +20% critical.

Level 3: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +9 hit%, +30% critical.

Level 4: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +11 hit%, +40% critical.

Level 5: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +13 hit%, +50% critical.

Level 6: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +14 hit%, +60% critical.

130645

Sympathetic Anguish

Level 1: 15, energy, 10 sec. cool-down,12m range, 1-6 damage,can jump targets up to 2 times -20% damage per jump.

Level 2: 15, energy, 10 sec. cool-down,12m range, 1-6 damage,can jump targets up to 2 times -20% damage per jump.

Level 3: 15, energy, 10 sec. cool-down,12m range, 3-10 damage,can jump targets up to 2 times -20% damage per jump.

Level 4: 15, energy, 10 sec. cool-down,12m range, 4-13 damage,can jump targets up to 2 times -20% damage per jump.

Level 5: 15, energy, 10 sec. cool-down,12m range, 5-16 damage,can jump targets up to 2 times -20% damage per jump.

Level 6: 15, energy, 10 sec. cool-down,12m range, 7-20 damage,can jump targets up to 2 times -20% damage per jump.

130646

Psychic Binding

Level 1: 15 energy, 30 sec. cool-down, 4 sec. duration, 12m range, 40% area effect slow.

Level 2: 15 energy, 30 sec. cool-down, 4 sec. duration, 12m range, 50% area effect slow.

Level 3: 15 energy, 30 sec. cool-down, 4 sec. duration, 12m range, 60% area effect slow.

Level 4: 15 energy, 30 sec. cool-down, 4 sec. duration, 12m range, 70% area effect slow.

Level 5: 15 energy, 30 sec. cool-down, 5 sec. duration, 12m range, 70% area effect slow.

Level 6: 15 energy, 30 sec. cool-down, 6 sec. duration, 12m range, 70% area effect slow.




Thread will be updated, its incomplete.

Conquered
05-24-2014, 01:30 AM
List of Edited Date:

5/26/14

- Added Evicted's Vanity Items with Pictures Thread
- Minor Fixed

6/15/14

- Added Zodiarck's How to Merch Thread

4/16/15

- Added Operative Skills
- Operative Skills Added.
- Better Pie Chart Description.
- Added Jblazer's Guide to be Successful Guild Owner.
- Added Avril's Guide on how to Set Zyra Roh
- Added Spaces for a better view.
- Added Kanozaki's Guide XP Gain Team effectiveness.
- Special Note for Healing Skill of Engineer Class.
- Image of Engineer is High Detail.

4/17/15
- Added Hidden Secrets
- Image of Commando is High Detail and converted to PNG format.
- Text of each Class Change to Image for a better view.
- Pie Chart JPG format converted to PNG format.
- Quick Start's new look.

4/18/15

- Operative's Skills Images Added.

4/19/15

- Added Sympathetic Anguish Skill (Operative) Description.
- Added Psychic Binding Skill (Operative) Description.
- Added Neural Shock Skill (Operative) Description.

130592 4/21/15

- Decay (Engineer) Skill Description (LvL 1 - 5).
- Graviton Slam Skill (Commando) missing Level Description (6).
- Force Hammer Skill (Commando) missing Level Description (6).

Conquered
05-24-2014, 01:33 AM
Updates on thread coming soon:
- Best Skill Builds for Level 15,16,20,21,25,31,35,36,40,41,45,46,50.
- Advanced & Basic Mode will be available (when this thread is finish)
- Better Description of each class
- PvP Basic Rules.
- Class Mechanics.
- Best Combo of each class.
- Level Earned Skills for Operative.
- Description of each skills for Operative.
130592 - Pros and Cons of each class.

Evicted
05-26-2014, 05:11 AM
Nice Guide :o Thanks for The Credits :D

Evicted
05-26-2014, 05:27 AM
This Guide is for those who cant find the Vular Squishers, it is needed at LvL 13-19
How to Find Vular Tickers(by Dracula) (http://www.spacetimestudios.com/showthread.php?39808-OOD-Tutorial-Video-How-to-find-Vular-Ticker)






Lol :D

Conquered
05-26-2014, 05:32 AM
Lol :D

Oh, I think too much of that Legendary Item XD.

Edited. thanks a ton! :D

Azi
06-11-2014, 08:11 AM
Congratulations and well deserved. I fear the accolade will go unnoticed as the developers remain silent and dont evern pay 'lip service' to SL players. The no longer update the game and I fear they never will. Sorry no one will really notice.

Azisceasaboz.

Sent from my SAMSUNG-SM-N900A using Tapatalk

Slant
06-11-2014, 08:17 AM
hey great guide thanks
but I dont understand how to read the status pie charts. donno what the charts are showing? how much these classes win? deal damage? or just popularity of selection for those modes... or something else.

Conquered
06-11-2014, 08:27 AM
hey great guide thanks
but I dont understand how to read the status pie charts. donno what the charts are showing? how much these classes win? deal damage? or just popularity of selection for those modes... or something else.

Average Popularity base from the players choices. Thank you for asking

Dashbroo
06-11-2014, 09:59 AM
:eagerness: nicely done bruh wish I had this when I started.

Conquered
04-28-2015, 10:58 PM
THREAD IS UPDATED!
check first page to see new updates and added features.


Updates on thread coming soon:

- Advanced & Basic Mode will be available (when this thread is finish)
- Better Description of each class
- 2 incomplete Operative Skills
- Images of Operative Skills

New:
- Hidden Secrets
- Operative Skills Added.
- Better Pie Chart Description.
- Jblazer's Guide to be Successful Guild Owner.
- Spaces for a better view.
- Avril's Guide on how to Set Zyra Roh.
- Kanozaki's Guide pm How to be an effective team in XP gaining.
- Shaocalur's Guide on How to Deal with Rushers in PvP.
- Special Note for Engineer's Healing Skill in PvP.
- Engineer's Images skills changed for High Detail.
- Image of Commando is High Detail and converted to PNG format.
- Text of each Class Change to Image for a better view.
- Pie Chart JPG format converted to PNG format.
- Quick start's new look.
- Operative's Skills Images.
- Added Sympathetic Anguish Skill (Operative) Description.
- Added Psychic Binding Skill (Operative) Description.
- Added Neural Shock Skill (Operative) Description.
131460 - Decay (Engineer) Skill Description (LvL 1 - 5).
131460 - Graviton Slam Skill (Commando) missing Level Description (6).
131460 - Force Hammer Skill (Commando) missing Level Description (6).

Devilstar
05-04-2015, 12:44 PM
Its Really Helpful Zen Bro....👍👌

Conquered
01-25-2016, 10:04 AM
Will fix this when the game updates.

Dragoonclaws
01-25-2016, 08:49 PM
Will fix this when the game updates.

wait what? Update?

Conquered
12-18-2016, 06:35 AM
wait what? Update?

Slr. Xmas update 2016.