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View Full Version : Energy kits are here to stay



NJaNear
06-05-2014, 04:02 PM
The reason behind these new energy kits is pretty simple, more plat spending. As if crates, inventory, respawns and elixers were not enough to force players to purchase platinum. These kits have helped bring in revenue by allowing non plat spenders to purchase more with in-game currency. Now, before I go on a rant, I am all for supporting games that I enjoy playing.

But....
We need more people to speak out about these energy balls. It's apparent that this type of energy system is here for the long run, otherwise why would they sell kits for platinum that would become useless. I'm afraid it may be to late for the community to change the developers minds about these energy balls. So, where do we go from here? Who here is willing to continue supporting a game that tells you when to play, how to play and how much to pay?

So please, voice your opinions about these energy balls, otherwise it's time to pack up and move on.

Samdegreat
06-05-2014, 04:06 PM
As said before they need wages to support this game and their own life's, without new content less platinum is bought meaning they have less to spend updating this game and paying there bills.

Without platinum buyers this game wouldn't exsist as they couldn't afford to support it.

This is not bias as i don't purchase platinum :)

Thrindal
06-05-2014, 04:16 PM
Just reading the forums it is clear STS is getting an ear full. I agree that the Energy balls are a part of the game now but that doesn't mean STS can't change how they are implemented (considerably). I have enjoyed AL more than any mobile game I have ever played and I won't leave right away but at some point there is a line that if STS crosses anyone would leave. Without change I think that line was just crossed for a large number of players. Hopefully STS can adjust quickly.

This probably hasn't been the week STS was hoping for between the Client issues and the wide spread dissatisfaction with their event/event system.

ccristiano
06-05-2014, 04:21 PM
Si no me dices no me doy cuenta weon xD

Thrindal
06-05-2014, 04:24 PM
This is not bias as i don't purchase platinum :)

But here is the problem, they have alienated mid range platinum buyers. That is a problem. Maybe they satisfied the Whales, haven't heard much positive or negative from them. Maybe all STS needs are the Whales, or maybe there are more Whales than Guppies so the Guppies don't matter. I have no insight into STS's balance sheet. I just know a certain class(es) of player are not happy right now.

NJaNear
06-05-2014, 04:25 PM
As said before they need wages to support this game and their own life's, without new content less platinum is bought meaning they have less to spend updating this game and paying there bills.

Without platinum buyers this game wouldn't exsist as they couldn't afford to support it.

This is not bias as i don't purchase platinum :)

You're telling me that AL being the bread winner of the family wasn't bringing home the bacon before energy arrived? This is just one more addition that alienates the moderate and no plat spenders. Energy is a slap in the face to all AL supporters and players. It's a tactic used to get people spending money to keep playing, plain and simple.

Samdegreat
06-05-2014, 04:31 PM
You're telling me that AL being the bread winner of the family wasn't bringing home the bacon before energy arrived? This is just one more addition that alienates the moderate and no plat spenders. Energy is a slap in the face to all AL supporters and players. It's a tactic used to get people spending money to keep playing, plain and simple.

Hahahaha 24/7 portal now, this is just so plat is spent and bought faster :p

Fyrce
06-05-2014, 04:37 PM
I haven't bought any energy kits, but I am happy someone is because that's how I get to play this game even if I choose not to spend any money. So yay, whales, dolphins, tuna, penguins!

For normal players:
Now that energy kits are fairly cheap, farm gold, items, sell, buy a kit, enter portal. Rinse, repeat.

(I haven't bought any kits yet, though. I guess I'm a purest. I only have so much playtime anyways.)

Kakashis
06-05-2014, 04:46 PM
It's a ridiculous system. As if elites weren't hard enough and bad loot rates sometimes bankrupting players. I will just ignore these plat sinks and stick with elites as those are actually cheaper than these events by comparison!

falmear
06-05-2014, 05:31 PM
The game has become pay to win it two aspects:

1) Convert plat to gold by selling stuff bought with plat. So this option is ever increasing, vanities, elixir kits and now energy kits. So for 25 plat you make something like 75,000 gold. So for $90 you are looking to get around 5m gold. So going forward the best way to convert plat to gold is by selling people energy because people can't play this event without it. And you only get 1 energy replenished every 8 hours. And the demand for these kits is high for now because people are chasing the LB. Without this carrot no one would be farming this event.

2) Buying energy with plat for entry into portal. If you can't fork over the high cost in gold to farm these portals for the ultimate prize, then you have to buy entry with plat. Before with other events like tarlok you could run maps looking for portals without spending any plat even if you were poor. And be invited by other people. But now its required that someone pays.

Wutzgood
06-05-2014, 05:38 PM
My only problem with them is the rewards are given to only the top people on the leaderboard. In the Tarlok and Halloween events anyone that completed the event got a banner and things like breezaga were in the event chests so anyone even non plat spenders could get them. Now only the major plat spenders will get the best rewards and because if this its now the worst event IMO released yet.

Even Mother's Day event which was my previous worst event was available to everyone so it now ranks higher in my eyes than this one. They were better off with event chests dropping the best stuff instead of a leaderboard IMO.

aarrgggggg
06-05-2014, 06:57 PM
Watch the player base dwindle even further than it already has.
Soon the whales will have noone to play with but themselves
Bad move by sts

Roberto077
06-05-2014, 07:30 PM
The forgotten event was way better, and that's saying A LOT.

Leonut
06-05-2014, 08:48 PM
To sum it up. The event itself is OK (it is after all meant to be a preview of a larger event to come). The delivery however was very poor.

STS has to learn from this as they had many times, heard and done something for the community in the past (with the exception of fixing arcane staff).

Else I feel this contents in this thread has been said in many other threads and should be closed.

Samdegreat
06-06-2014, 09:53 AM
To sum it up. The event itself is OK (it is after all meant to be a preview of a larger event to come). The delivery however was very poor.

STS has to learn from this as they had many times, heard and done something for the community in the past (with the exception of fixing arcane staff).

Else I feel this contents in this thread has been said in many other threads and should be closed.

Learn?
Look at the leaderboards, imagine how much plat it must of cost them to get there.
Overall for sts it was a success haha

Leonut
06-06-2014, 10:08 AM
Learn?
Look at the leaderboards, imagine how much plat it must of cost them to get there.
Overall for sts it was a success haha

Yeah you are right. They made a lot this time round. But it will be very short sighted. The player base might just dwindle.

utpal
06-06-2014, 10:51 AM
I m a whale and I found this offensive

Bigboyblue
06-06-2014, 11:43 AM
Energy itself could be a good thing for the game. It clearly brings in some serious revenue. The problem I'm having is that you MUST spend plat to get the token rewards. There is no free element to this event other than 3 junk rings that are instantly liquidated. I'm all for STS increasing revenue. The more revenue, the more time spent on the game, the more content, it's a win all around. These events need to be changed to offer something to free players as well. If a free to play player tries everyday they should be able to get ALL the token rewards. Let the lb players get their rewards to keep the plat flowing. Whether STS has reduce the energy cool down, add free to enter portals or whatever they need to fix this. If not they jeopardize losing a large player base.

basketholic209
06-06-2014, 01:28 PM
Energy itself could be a good thing for the game. It clearly brings in some serious revenue. The problem I'm having is that you MUST spend plat to get the token rewards. There is no free element to this event other than 3 junk rings that are instantly liquidated. I'm all for STS increasing revenue. The more revenue, the more time spent on the game, the more content, it's a win all around. These events need to be changed to offer something to free players as well. If a free to play player tries everyday they should be able to get ALL the token rewards. Let the lb players get their rewards to keep the plat flowing. Whether STS has reduce the energy cool down, add free to enter portals or whatever they need to fix this. If not they jeopardize losing a large player base.

Very well said :)

Sent from my SM-N900 using Tapatalk

Crowsfoot
06-06-2014, 08:41 PM
The energy kit system is brilliant in my opinion. It has satisfied me in that I can compete in the event without directly buying plat.

I create a demand for the energy kits (I've used like a thousand, lol) which removes an item worth 5 plat from the game. If players pthat are buying with gold hadn't used the kits, less kits would have been bought with plat. STS has created a system that both caters to high wealth non plat players as well as plat players in a way that benefits than as well.

Yes, the insane rate at which kits are being used due to instant portals needs to be fixed. However, the energy kit idea is a great addition to the game that I hope is expanded upon. Same goes for elixir kits which opened up timed runs to nonplat players and helped elite runners get better loot without spending plat (which is great since few elite runners buy plat).

Haligali
06-07-2014, 02:29 AM
The energy kit system is brilliant in my opinion. It has satisfied me in that I can compete in the event without directly buying plat.

I create a demand for the energy kits (I've used like a thousand, lol) which removes an item worth 5 plat from the game. If players pthat are buying with gold hadn't used the kits, less kits would have been bought with plat. STS has created a system that both caters to high wealth non plat players as well as plat players in a way that benefits than as well.

Yes, the insane rate at which kits are being used due to instant portals needs to be fixed. However, the energy kit idea is a great addition to the game that I hope is expanded upon. Same goes for elixir kits which opened up timed runs to nonplat players and helped elite runners get better loot without spending plat (which is great since few elite runners buy plat).

I disagree, everything is worth less now.

Energizeric
06-07-2014, 02:38 AM
The idea of the energy kits is really no different than the portals that existed during the Tarlok event. The difference here is that free energy balls only seen to drop from the event bosses in the portals. All they would have to do to satisfy me would be to make the free energy balls drop from other bosses too.

So just like you had the free portals that would spawn after beating a boss during the tarlok event, but you also had the portal in town that could be entered for plat, now you would have the free energy balls that drop from bosses and the plat energy balls that can be purchased for 5 plat or from the consignment shop.

Derezzzed
06-07-2014, 02:51 AM
The idea of the energy kits is really no different than the portals that existed during the Tarlok event. The difference here is that free energy balls only seen to drop from the event bosses in the portals. All they would have to do to satisfy me would be to make the free energy balls drop from other bosses too.

So just like you had the free portals that would spawn after beating a boss during the tarlok event, but you also had the portal in town that could be entered for plat, now you would have the free energy balls that drop from bosses and the plat energy balls that can be purchased for 5 plat or from the consignment shop.


^this

If energy balls were to drop from world bosses and not just the event bosses it'd even things out, or maybe even make idk "energy essence" collect 10, craft for 8 hours to get one energy ball

falmear
06-07-2014, 03:01 AM
The energy system is entirely flawed. Tarlok had only two ways of getting into a portal. Finding a portal randomly or paying plat. Now there is a third way which is using gold to get into a portal. Because of this you can enter any time to farm. So I predict that the drop rate will have to suck to maintain any value on items & because people have so much gold on the side lines the value of items will quickly drop. Just like now the items you get from tokens is basically worthless and Gyrm egg is heading in that direction. I am pretty sure there is a lot of people hording this egg. This egg is only really allowing people who are seriously farming this new event to more or less break even. The costs work like this:

14k-16k for energy kit
9k for luck elixir

Lets say it takes you 2 minutes to finish this map. Basically in 30 minutes its costing you 249k plus pots and pet feed. Rich people who can afford to put up the huge cost in the long run can make some profit but its like bank rolling a huge expenditure with a long term pay off. Not everyone can do this. So people who are going to get squeezed out are the middle class because they can't afford to put up this kind of gold on the off chance to loot the one or two things worth anything. Right now I am on the LB and have been farming non-stop for a few hours and I can tell you the profit is not that much. I long to play elites back when you could farm and loot something people wanted and sell it for 1m+. Before this event I was bored and was hardly logging in. I gave this event a chance but its repetitive and boring in its own way. Its like someone thought they should turn free flagging into an event. Because this is what it is just run the same map over and over. They should not have introduced the energy system and stuck to the tarlok model. It worked and everyone liked it. By continually adding artificial timers to the game that have to be paid off is the worst direction. However from what I can discern this is a popular model for mobile games. And when I see this I only play them casually and don't spend any money on these type of games.

deadcobain
06-07-2014, 04:38 AM
The energy system is entirely flawed. Tarlok had only two ways of getting into a portal. Finding a portal randomly or paying plat. Now there is a third way which is using gold to get into a portal. Because of this you can enter any time to farm. So I predict that the drop rate will have to suck to maintain any value on items & because people have so much gold on the side lines the value of items will quickly drop. Just like now the items you get from tokens is basically worthless and Gyrm egg is heading in that direction. I am pretty sure there is a lot of people hording this egg. This egg is only really allowing people who are seriously farming this new event to more or less break even. The costs work like this:

14k-16k for energy kit
9k for luck elixir

Lets say it takes you 2 minutes to finish this map. Basically in 30 minutes its costing you 249k plus pots and pet feed. Rich people who can afford to put up the huge cost in the long run can make some profit but its like bank rolling a huge expenditure with a long term pay off. Not everyone can do this. So people who are going to get squeezed out are the middle class because they can't afford to put up this kind of gold on the off chance to loot the one or two things worth anything. Right now I am on the LB and have been farming non-stop for a few hours and I can tell you the profit is not that much. I long to play elites back when you could farm and loot something people wanted and sell it for 1m+. Before this event I was bored and was hardly logging in. I gave this event a chance but its repetitive and boring in its own way. Its like someone thought they should turn free flagging into an event. Because this is what it is just run the same map over and over. They should not have introduced the energy system and stuck to the tarlok model. It worked and everyone liked it. By continually adding artificial timers to the game that have to be paid off is the worst direction. However from what I can discern this is a popular model for mobile games. And when I see this I only play them casually and don't spend any money on these type of games.

Out of thanks, very very cool post.
+1

NJaNear
06-07-2014, 08:29 PM
The energy system is entirely flawed. Tarlok had only two ways of getting into a portal. Finding a portal randomly or paying plat. Now there is a third way which is using gold to get into a portal. Because of this you can enter any time to farm. So I predict that the drop rate will have to suck to maintain any value on items & because people have so much gold on the side lines the value of items will quickly drop. Just like now the items you get from tokens is basically worthless and Gyrm egg is heading in that direction. I am pretty sure there is a lot of people hording this egg. This egg is only really allowing people who are seriously farming this new event to more or less break even. The costs work like this:

14k-16k for energy kit
9k for luck elixir

Lets say it takes you 2 minutes to finish this map. Basically in 30 minutes its costing you 249k plus pots and pet feed. Rich people who can afford to put up the huge cost in the long run can make some profit but its like bank rolling a huge expenditure with a long term pay off. Not everyone can do this. So people who are going to get squeezed out are the middle class because they can't afford to put up this kind of gold on the off chance to loot the one or two things worth anything. Right now I am on the LB and have been farming non-stop for a few hours and I can tell you the profit is not that much. I long to play elites back when you could farm and loot something people wanted and sell it for 1m+. Before this event I was bored and was hardly logging in. I gave this event a chance but its repetitive and boring in its own way. Its like someone thought they should turn free flagging into an event. Because this is what it is just run the same map over and over. They should not have introduced the energy system and stuck to the tarlok model. It worked and everyone liked it. By continually adding artificial timers to the game that have to be paid off is the worst direction. However from what I can discern this is a popular model for mobile games. And when I see this I only play them casually and don't spend any money on these type of games.

Very well said, this is exactly what I am trying to convey to everyone. People think that big changes will come, but what can be changed about energy kits as they are? Surely kits will be left over from this event and if prices drop because they are no longer a must have to participate, they will drop in value in a hurry.

I don't expect big changes unless this community puts their foot down. STG had a great thing going for them, you could buy plat to gain end game items quickly or you could farm your way and buy with gold. The energy concepts for this event resemble many p2w games I know of. Those games always have that end game carrot item dangling in front of the most spenders.