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View Full Version : New Skill and Class



xNightmaredx
01-11-2011, 07:59 PM
They should make a NEW Class

BlasterBird
01-12-2011, 07:34 AM
Why is this posted in warrior class, and what would you want? We already have a tank, dps, buff/unbuff/heal class.

Kortaar
01-12-2011, 12:41 PM
have a pally type individul that offers the party constant buffs thru auras, sweet?

StompArtist
01-12-2011, 12:42 PM
Thieves. I want thieves that can steal from other players. :D

pretticlan
01-12-2011, 01:20 PM
assassins? closer range than archers, but more dmg. and a bit faster movement.
AND if we have new classes, new skills should be interesting to try ;]

yesIManoob
01-12-2011, 06:16 PM
imo there should be an Assassin/anti-mage class. They could steal mana, have an ability where they can temporarily move faster, do high damage when attacking from behind, be able to nuke a single target but no mob control whatsoever, and so on. They would have to be melee so that they don't just annihilate all else in PvP, or at least have less range than archers and mages. Also, they would have to be made so that they require substantial support. This could probably be a human class.

StompArtist
01-12-2011, 06:17 PM
Assassins = Squirrels

[Lt] Shiny
01-12-2011, 06:32 PM
Just go for hybrids. The Devs are too busy with increasing the level cap, constructing AO4 and new Townes to make a new class. XD

BlueMagma
01-12-2011, 06:38 PM
Assassins = Squirrels

I like the way you think :P

BlasterBird
01-12-2011, 07:23 PM
Ditto with stomp, squirrels would be dang cool I have to admit.

Kossi
01-12-2011, 07:25 PM
leopluradons.

Ersana
01-12-2011, 07:36 PM
Just here me out what about some sort of shapeshifting class. That has the ability to gain certain bonuses based on what it changes into

Blaquehaaart
01-12-2011, 11:23 PM
They already have mages and they can do everything...

Zeus
01-13-2011, 01:44 AM
They already have mages and they can do everything...

Not with the new ELITE A03 campaign out. I'm telling you... You NEED at least one bear, if not two in that campaign or you will plan on wiping a lot!

xNightmaredx
01-13-2011, 12:42 PM
assassin would b pretty cool!

Zerious
01-13-2011, 09:19 PM
I'd like to add to the assassin squirrel: HASTE! increases movement speed, duration and mana use depends on rank of haste. And maybe like a rush attack that actually causes the Toon to move while striking. To describe it better, it would be like a ninja strike; not exactly teleporting, more like a jump or pounce (love that as it's skill name). And it could stun/root :D idk just my idea.

If not a squirrel, a possum or raccoon. :D

krowssin
01-13-2011, 10:44 PM
The assassin would have to be a raccoon or a skunk. LOL...they don't need new classes...they just need to implement secondary classes...with the way this game is set up as far as the 3 characters...its possible to have a choice of 2 secondary classes per starting class...IMPLEMENT KNUCKLES!

ranonman
01-14-2011, 12:02 AM
Assassin = Rogue. :) FYI

We somehow can create a rogue by using dex bird - they just have to use dual bloody dagger then you got rogue! :D

Elyseon
01-17-2011, 02:03 PM
I think since now archers an dmages can be close combat or ranged the warriors should be able to as well; There need to be javelins or throwing axes i think.

TheLaw
01-18-2011, 02:07 AM
I'll stick to squirrels. But i heard that humans are next class.

Ersana
01-18-2011, 10:16 AM
I could make a list a mile and a half long of weapons.

pendulu
02-23-2011, 12:46 PM
well, i got a char which is pretty similar to assa in guild wars.. hell of damage to single target, if you catch aggro from the whole mob you will instagib.. fun though

StompArtist
02-23-2011, 01:00 PM
http://www.moogieman.com/wp-content/uploads/killer_squirrel1.jpg


I rest my case.

Barbamitsos
02-23-2011, 01:12 PM
hmm... pretty wrong position for this thread

Xiaou
02-23-2011, 01:58 PM
I'd be all over playing a BARD! Say NO to humans!

KaotiicxDream
02-24-2011, 03:29 AM
I think this should be posted under the idea section...