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View Full Version : Reduce time that idle dugeons exist



nerdherd
05-11-2010, 10:35 AM
I saw posted in another thread the following:


Empty (but not completed) instances stay around for 5 minutes before they close.

Can you change the time to one minute or less? I find that when I'm looking for a group to join I have to scroll through a lot of empty dungeons before I find one that I want to join. Honestly, I'm trying to think of a reason to keep them around at all once the last player leaves, but I can't think of one. I would be all for removing them immediately once the last player leaves, unless someone can explain why that would be a bad idea.

As always, thanks to the devs for this great game!

Jovians
05-11-2010, 10:43 AM
I can see one reason as someone being kicked from a game due to connection issuses. It would suck to hav that happen and loose your progress. But that's all I can think of. I hav one idea to add tho the filter system can we make the way we filters games save until we close the or change them. Because ATM when I filter the games and try to join one and it fills up before I get in I go back to the games list and I have to reapply all the filters I use. It's not a big deal but it would make filtering a lot more easy. :)

nerdherd
05-11-2010, 05:30 PM
Ok, I suppose if you're soloing and you get disconnected you might want to be able to rejoin your game. That's not bad. But I'd say one minute would be enough time for someone to log back in and get back into their game if it's just a minor connection issue.

Rannos
05-11-2010, 06:35 PM
They already have buttons to hide password protected games and only show towns. Would it be possible to have a button to hide empty games or show recommended zones (find games around your level)?

Xervitude
05-11-2010, 06:50 PM
For that matter the 'quick play' button is completely useless. You should be able to change filters or settings telling the game what kinda games you want to connect to via quick play. For example if it isnt the swamp, I am not interested.

asommers
05-11-2010, 06:58 PM
We'll change it to one minute.

-ALS

Endless
05-11-2010, 07:10 PM
And on the eighth day, he patched it and said, "I like this even better." And, lo, it was good.