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View Full Version : Another Shady & Surge Glitch



Zeus
07-26-2014, 12:31 AM
To add on to the previous thread I created, there is another glitch!

- Outer edge of rings do not work. So, if someone stands away from the epicenter, they are able to avoid the DoT.

Ravager
07-26-2014, 01:14 AM
To add on to the previous thread I created, there is another glitch!

- Outer edge of rings do not work. So, if someone stands away from the epicenter, they are able to avoid the DoT.

I think its like this with a lot of things too unfortunately. Warrior heal, etc etc.

sevenpain
07-26-2014, 02:49 AM
I wonder how long will it take to fix

will0
07-26-2014, 09:01 AM
The circle should explode when it ends like time bomb will be good

Excuses
07-27-2014, 10:40 PM
I wonder how long will it take to fix

Ikr. Sold with bad after care. :/

Spell
07-27-2014, 11:05 PM
Sigh just make the circles two huge ones with 500-600 heal\dmg per tic =p it would help a lot more while doing elites aaaaand in PvP

Or Make s&s AA create a Huge Elodrian tree that Saps health from enemies,which is returned to user and allies,while buffing allies with Armor+mana regen huhu ^3^

Volt
07-28-2014, 07:20 PM
Sigh just make the circles two huge ones with 500-600 heal\dmg per tic =p it would help a lot more while doing elites aaaaand in PvP

Or Make s&s AA create a Huge Elodrian tree that Saps health from enemies,which is returned to user and allies,while buffing allies with Armor+mana regen huhu ^3^

Huhu :3

sevenpain
07-28-2014, 07:47 PM
I just want the pet to be fix asap
Cause I can easily avoid the dmg even when I stand in the ring circle

will0
07-28-2014, 08:58 PM
Please make the ring circles stack more together in wide area like PVE i,e Oltgar, tindrin wilds... the circles are all over the place.

sevenpain
07-31-2014, 12:14 AM
So this thread is not lock does that mean it not gonna b fix?

Excuses
08-02-2014, 08:35 PM
I just tested this pet for two day, and yes I agree, the pools are too random for its size.
Hope it has bigger pools or stronger, or drops pool not tooooo random. I can't prepare a plan for its aa cuz it's too radom
And it's passive attack is ridiculously slow, almost twice slower than Samael. Hope it has higher slow chance on passive or aa pools themselves, or(and XD) low stun chance on passive to actually make it worthy.
And please fix its glitches. Not healing or damaging on the edges of pool which makes its range too small

Has good potential but not solid.

sevenpain
08-04-2014, 04:24 AM
I wonder if any dev have even read this lolol

will0
08-04-2014, 09:33 PM
i wonder Dev is looking at it ?

inkredible
08-04-2014, 11:43 PM
I wonder how long will it take to fix

Never..............................

inkredible
08-04-2014, 11:44 PM
I think its like this with a lot of things too unfortunately. Warrior heal, etc etc.

agreed with this, hor fail on a moving target too (like walking away from you but still in the diameter)

Excuses
08-05-2014, 07:36 PM
agreed with this, hor fail on a moving target too (like walking away from you but still in the diameter)

Kind of yes kind of no.
I tested a lot, when I stand on the edge(line) it doesn't heal me. I have to completely step in to circle to get heals which makes the actual pool effective area smaller than its look. When they are crossed not enough (even it looks like enough space to fit one person), they don't heal me cuz I'm stepping on both edges which makes me agegffshgsgvehdhdbdhhd.

I said kind of yes cuz when the pool(heal/dmg) stacks it works little differently(I think)

And it Ks like the troll. You know. Meh.

sevenpain
08-10-2014, 03:44 AM
Still waiting