breachedmoral
01-14-2011, 05:06 PM
So my question is, can anyone critically explain why which of these is more favorable?
Right now I am approaching the 25 mark. I enjoy pvp a lot, and plan on resting at 29 for a while.
I am having trouble deciding which pieces to go with for my set up.
level 25 Wicked Winker of the Owl : (Epic)
5 int, 2% Crit, 2 M/s, 2 Damage, 10 Armor
level 25 Winter Festival Ornament: (Legendary)
4 int, 2% hit, 2M/s, 5 Damage, 9 armor
level 25 Skull Bracer of Master: (Legendary)
6 int, 2% dodge, 3% hit, 1% crit, 2H/s, 2M/s, 9 armor
These roughly cost the same in market, and most often the pinks cost more, but I generally don't know why.
I am using an epic level 25 christmas wand until I can afford a pink one for a reasonable price, and am having to choose a shield, I think the ornament is best provided I can find one but, my dilemma is common amongst a lot of items.
Do 1int, 2% dodge, 3%hit, 2H/s really outweigh 1% crit 2 damage and 1 armor? (comparing the non-winter items)
1 int i would think is almost a negligible difference. For pure int the extra damage would be better used,
and for main stat int, with a trailing dex, as I am even 2% dodge isn't that much an increase is it?
I am already resting at about 85% hit though, and my overall h/s regen isn't so high that 2H/s is going to do anything in a battle that you die a few hits in. Plus I would heal while in transit anyways.
So.. why is the pink classified as better?
Next,
Dreamer's Bone Staff - lvl 29 (pink)
59-75 Damage, 1.2 Speed, 7 int, 1% Dodge, 3% hit, 2% crit, 2H/s, 3M/s 2 Armor
Winter Festival Toy Man Wand - lvl 25 (pink)
55-81, 1.2 speed, 4 int, 2% hit, 2m/s
Dreamer's Gem Staff of Lightning - lvl 25 (pink)
43-75 Damage, 1.1 Speed, 7 int, 1% Dodge, 3% hit, 2% crit, 2h/s, 3 M/s
From what I understand... The Wand will far out damage the bone staff and with the introduction of a shield I could have the same extra stats it gives and more.
Next, why the heck is the gem staff so expensive?? it is .1 second faster than the other two items.. so between that and rarity is is vastly more expensive????
So in result, what is the best set-up for, well any realm really, survivability, damage and so forth, and WHICH shield (damage,crit oriented or h/s,dodge,hit,int) is better and why?
Type 1 - Winter Festival Toy Man Wand + Winter Festival Ornament
55-81, 1.2 speed, 8 int, 4% hit, 4m/s, 5 Damage, 9 armor
Type 2 - Winter Festival Toy Man Wand + Skull Bracer of Master
55-81, 1.2 speed, 10 int, 5% hit, 1% crit, 2h/s, 4m/s, 2% dodge, 9 armor
Type 3 - Winter Festival Toy Man Wand + Wicked Winker of the Owl
55-81, 1.2 speed, 9 int, 2% hit, 2% crit, 4m/s, 2 Damage, 10 Armor
Type 4 - Dreamer's Gem Staff of Lightning
43-75, 1.1 Speed, 7 int, 3% hit, 2% crit, 2h/s, 3 M/s, 1% Dodge,
Right now I am approaching the 25 mark. I enjoy pvp a lot, and plan on resting at 29 for a while.
I am having trouble deciding which pieces to go with for my set up.
level 25 Wicked Winker of the Owl : (Epic)
5 int, 2% Crit, 2 M/s, 2 Damage, 10 Armor
level 25 Winter Festival Ornament: (Legendary)
4 int, 2% hit, 2M/s, 5 Damage, 9 armor
level 25 Skull Bracer of Master: (Legendary)
6 int, 2% dodge, 3% hit, 1% crit, 2H/s, 2M/s, 9 armor
These roughly cost the same in market, and most often the pinks cost more, but I generally don't know why.
I am using an epic level 25 christmas wand until I can afford a pink one for a reasonable price, and am having to choose a shield, I think the ornament is best provided I can find one but, my dilemma is common amongst a lot of items.
Do 1int, 2% dodge, 3%hit, 2H/s really outweigh 1% crit 2 damage and 1 armor? (comparing the non-winter items)
1 int i would think is almost a negligible difference. For pure int the extra damage would be better used,
and for main stat int, with a trailing dex, as I am even 2% dodge isn't that much an increase is it?
I am already resting at about 85% hit though, and my overall h/s regen isn't so high that 2H/s is going to do anything in a battle that you die a few hits in. Plus I would heal while in transit anyways.
So.. why is the pink classified as better?
Next,
Dreamer's Bone Staff - lvl 29 (pink)
59-75 Damage, 1.2 Speed, 7 int, 1% Dodge, 3% hit, 2% crit, 2H/s, 3M/s 2 Armor
Winter Festival Toy Man Wand - lvl 25 (pink)
55-81, 1.2 speed, 4 int, 2% hit, 2m/s
Dreamer's Gem Staff of Lightning - lvl 25 (pink)
43-75 Damage, 1.1 Speed, 7 int, 1% Dodge, 3% hit, 2% crit, 2h/s, 3 M/s
From what I understand... The Wand will far out damage the bone staff and with the introduction of a shield I could have the same extra stats it gives and more.
Next, why the heck is the gem staff so expensive?? it is .1 second faster than the other two items.. so between that and rarity is is vastly more expensive????
So in result, what is the best set-up for, well any realm really, survivability, damage and so forth, and WHICH shield (damage,crit oriented or h/s,dodge,hit,int) is better and why?
Type 1 - Winter Festival Toy Man Wand + Winter Festival Ornament
55-81, 1.2 speed, 8 int, 4% hit, 4m/s, 5 Damage, 9 armor
Type 2 - Winter Festival Toy Man Wand + Skull Bracer of Master
55-81, 1.2 speed, 10 int, 5% hit, 1% crit, 2h/s, 4m/s, 2% dodge, 9 armor
Type 3 - Winter Festival Toy Man Wand + Wicked Winker of the Owl
55-81, 1.2 speed, 9 int, 2% hit, 2% crit, 4m/s, 2 Damage, 10 Armor
Type 4 - Dreamer's Gem Staff of Lightning
43-75, 1.1 Speed, 7 int, 3% hit, 2% crit, 2h/s, 3 M/s, 1% Dodge,