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View Full Version : NEW CRAFTING PET RARITY : UNKNOWN a pet for everyone!



Elner
08-02-2014, 10:42 AM
Give us an Unknown Rarity pet crafting, it doesn't have to be so good, but just make it no locked grand or at least very easy to get like 5-20% chance. This pet would NOT be tradable, these quests would not be farming for hours, this quest would involve killing some bosses from The Dead City and Kraken Isles. Also a visit to Aegir Island.

Questline
It would come from Paracelsus or a new NPC. He tells you to kill Bael to find an Ancient Parchment in the portal. He would then tell you that you would have to kill bosses of The Dead City and get more materials and information on how the dead can live. ( the artifact ). You would have to kill Ann ( Elite Dead City Outskirts ), you would then get her undead necroplasm. Kill Elite Captain Rutger 5 times to destroy the artifact 5 times, each time you would get a shard. <continuing>

journey of a typical non plat user
Common -> Rare -> Epic -> Legendary || Mythic -> Arcane

journey of a typical plat user
Common -> Rare -> Epic -> Legendary -> Mythic -> Arcane

Unknown Rarity is a bit like an extension of a bridge to be a but closer to plat users.
Common -> Rare -> Epic -> Legendary -> Unknown || Mythic -> Arcane

Elner
08-02-2014, 11:29 PM
[UNDER CONSTRUCTION]

This pet's stats are between legendary and mythic.

<edited> Arcane Ability: Smoke: a bit similar to the skill shadow veil.

Lvl 1:Mist, 2% chance to confuse enemy for 1 seconds and deal damage
Lvl 10: Fog, 5% chance to confuse enemy for 2 seconds and deal damage
Lvl 20:Thick Fog, 10% chance to confuse enemy for 3 seconds
Lvl 30: Smoke Fog, 15% chance to confuse enemy for 4 seconds and chance to increase your dodge by 20%
Lvl 40+: Poisonous Smoke, 20% chance to confuse enemy for 5 seconds and deal poison damage and chance to increase dodge

[UNDER CONSTRUCTION]

SacredKnight
08-03-2014, 12:20 AM
Firstly, terrible AA and Passive. Malison is better, secondly it will have to be Elite Bosses otherwise it would be too easy if there is no grinding of any way, shape or form.

Alhuntrazeck
08-03-2014, 01:05 AM
100% dodge?! do you have any idea what that means...

If you don't, it means rogues will dodge every pet stun/panic, all auto attacks and pet attacks; not to mention how this would be in pve if 4 rogues run elites twisting this pet. 100% dodge forever = mobs can't hit you...not a good idea.

Otherwise overall I like the idea of crafting a pet. :)

Elner
08-04-2014, 12:31 AM
Firstly, terrible AA and Passive. Malison is better, secondly it will have to be Elite Bosses otherwise it would be too easy if there is no grinding of any way, shape or form.

Sorry i didn't mean it like that.

Elner
08-04-2014, 12:33 AM
100% dodge?! do you have any idea what that means...

If you don't, it means rogues will dodge every pet stun/panic, all auto attacks and pet attacks; not to mention how this would be in pve if 4 rogues run elites twisting this pet. 100% dodge forever = mobs can't hit you...not a good idea.

Otherwise overall I like the idea of crafting a pet. :)

Hmm sorry i don't really know how to make pet stats it just sprung from an idea. So I'm doing the best i can, i figured people would want to see its ability so I didn't check thoroughly.

Rebelation
08-04-2014, 01:26 AM
Firstly, terrible AA and Passive. Malison is better, secondly it will have to be Elite Bosses otherwise it would be too easy if there is no grinding of any way, shape or form.

Geez guys give the guy a break! He said he had an idea and he put it out there. You dont have to bash of every single thread you see Sacredknight. Its getting ridiculous and starting to annoy a ton of people. If you dont like the thread that someone posts, then dont comment on it and if you do have something to say, dont make it so hateful. Give constructive criticism. Dont bash his thread because he was trying and didnt have the perfect idea that you would like!

About this thread: I think it wouldnt be a bad idea for new pet to be crafted that EVERYONE could use. Now the stats maybe a bit unreal but the though of the new pet isnt so bad. Im for it as well. Would make the game alot more fun for everyone! (:

Elner
08-04-2014, 01:39 AM
Geez guys give the guy a break! He said he had an idea and he put it out there. You dont have to bash of every single thread you see Sacredknight. Its getting ridiculous and starting to annoy a ton of people. If you dont like the thread that someone posts, then dont comment on it and if you do have something to say, dont make it so hateful. Give constructive criticism. Dont bash his thread because he was trying and didnt have the perfect idea that you would like!

About this thread: I think it wouldnt be a bad idea for new pet to be crafted that EVERYONE could use. Now the stats maybe a bit unreal but the though of the new pet isnt so bad. Im for it as well. Would make the game alot more fun for everyone! (:

Thanks, I'm not good at making pet stats cause i don't really know how to even everything out just wanted to list out these abilities out first to get opinions.