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View Full Version : [GUIDE] Skill Effect Duration and Cool Down Time (delay)



Kimpling
08-08-2014, 06:30 AM
how long my vengeful blood active ?
how long my juggernaut active ?
how long my shield active ?
how long my trap active ?
how long my shadow active ?
how long my medic pack stay on the floor before dissapear ?





AS we know, information about the skill effect duration is not given in detail, only about cool down time.
I try to provide detailed data regarding the duration, including skill upgrades that affect the duration of the skill.

Idk if this helps, just enjoy.


100381

Xeusx
08-08-2014, 07:53 AM
Good job, Kimp! Hope your guide moved to the guide section ;)

Rhaindra
08-08-2014, 08:12 AM
Nice bro...

-----Sorry for my English-----

JaytB
08-08-2014, 08:19 AM
Nice overview!

One remark though, doesn't trap last only 10 seconds by default? It does last about 13sec (the time in your chart) when charged but only 10sec uncharged.

At least that's how it used to be, I haven't played much these last few months.

jiph
08-08-2014, 01:03 PM
The cool down is not 15 seconds for rouges ia about 11- 12s and I tested making it unfair for all warriors this needs to be fix asap it might be a bug or something

Jurmans
08-08-2014, 01:04 PM
Cool

Hoardseeker
08-09-2014, 07:21 AM
Duration of Clock is = The CD, which is 10Sec

Elner
08-09-2014, 07:37 AM
It's Rogue not Rouge

Serancha
08-09-2014, 03:56 PM
Love you Kimp but you know spelling rogue that way makes my head explode.... Nice guide in any case.

Would be nice to see charged durations too.

Zeus
08-09-2014, 04:34 PM
Love you Kimp but you know spelling rogue that way makes my head explode.... Nice guide in any case.

Would be nice to see charged durations too.

As a fellow rouge, I'd love to see charged durations as well! Seconded!

Please don't hurt me, Serancha!

Serancha
08-13-2014, 02:43 AM
As a fellow rouge ...... Please don't hurt me, Serancha!

You think I didn't see that.....