IamBored
01-21-2011, 09:45 AM
Could we increase the HP of each character so people don't get one shot anymore? With more HP it take longer for player to die and in a way more skills will be used. I would like to see a team where bear, archer, and enchantress work together to setup combo (beckon, nightmare/weakness, scream, root, lighting, etc...). Right now I think it's impossible because player die so fast from one shot combo. With more HP it require more team work to win. To offset the increase of HP, we can also increase the damage from NPC hit to not affect PVE. For example if bear have 100HP and NPC hit for 10 damage. If we increase the HP to 1000 also increase NPC hit to 100, so when everything is equal 10 hits will get the bear killed with 1000 or 100 HP.