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View Full Version : Is there something with rogue crits...?



UndeadJudge
08-31-2014, 09:11 PM
I was just monkeying around in pvp with a friend earlier. When everyone else leaves the room, we like to try to snipe each other only charging aim (but not actually killing). My first crit aim hits 900, which is laughably low. I charge aim again and it hits 2250..what on earth? Last time I checked, 10% of 900 is 90, not like 1k+. Even with the 10% increase (only had 1 stack) there's no reason why it should hit that hard. Is there some glitch where the 10% stacks with the 250% incorrectly?


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Valkiryas
08-31-2014, 09:16 PM
Maybe U didn't see your Crit, 900 x %250 Crit = 2250, also It didn't stack ...

UndeadJudge
08-31-2014, 09:52 PM
No. It crit otherwise I wouldn't have posted this thread lol. It crit 900-950 second one did upwards of 2250.


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Instanthumor
08-31-2014, 09:53 PM
No. It crit otherwise I wouldn't have posted this thread lol. It crit 900-950 second one did upwards of 2250.


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"Lucky crit" ?

Zeus
08-31-2014, 10:05 PM
900-950 on the first, then the 10% damage boost kicks in which in the algorithmic equation comes before the 250x multiplier which is why your first aimed always hits harder than the first - especially if it crits.

Lidless
09-01-2014, 12:24 AM
900-950 on the first, then the 10% damage boost kicks in which in the algorithmic equation comes before the 250x multiplier which is why your first aimed always hits harder than the first - especially if it crits.

Lol this makes no sense to me. Do the math bro.

phillyr
09-01-2014, 06:40 AM
He means the second hits harder than the first because the 10% dmg boost gets factored in before the 250x multiplier. And I may be mistaken but I believe they stack. Same with the armor reduction upgrade

kixkaxx
09-01-2014, 08:19 AM
He means the second hits harder than the first because the 10% dmg boost gets factored in before the 250x multiplier. And I may be mistaken but I believe they stack. Same with the armor reduction upgrade
mutiplication is commutative ....

UndeadJudge
09-01-2014, 10:16 AM
900-950 on the first, then the 10% damage boost kicks in which in the algorithmic equation comes before the 250x multiplier which is why your first aimed always hits harder than the first - especially if it crits.

Yes but...1300 more? A little bit insane.


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Anarchial
09-01-2014, 10:47 AM
According to my calculations when factoring the 250% damage factoring is correct along with the 10%.
Since the first crit is always low it is safe to assume that ur aim skill damage was in 700 range. Since you critted in first shot your next skill damage is 770(10% extra). Also you critted so 250% extra more. That is equal to 2695. So I think it all makes sense

Zeus
09-01-2014, 10:49 AM
Lol this makes no sense to me. Do the math bro.

I did. Do me a favor and remove the 10% upgrade and then try using your aimed shot. Let me know how it goes!

PodercriticaL
09-03-2014, 09:46 PM
Didn't know people do math for this stuff.. I just play

Ebezaanec
09-03-2014, 10:08 PM
Didn't know people do math for this stuff.. I just play

You would be surprised how dedicated our player base is. The more people research and analyze these values, we will benefit by learning what skills are the best, where to allocate stat points, and what pets to use.

Knowledge is power :p

PodercriticaL
09-03-2014, 10:10 PM
You would be surprised how dedicated our player base is. The more people research and analyze these values, we will benefit by learning what skills are the best, where to allocate stat points, and what pets to use.

Knowledge is power :p
I guess I'm different I like learning things by playing the game not calculating things it just makes things less fun for me when you do **** like that

Caabatric
09-04-2014, 12:34 AM
I guess I'm different I like learning things by playing the game not calculating things it just makes things less fun for me when you do **** like that
hehe same respeced like 30 times already.

Szangheili
09-04-2014, 12:40 AM
Didn't know people do math for this stuff.. I just play
I'm with ya there dude, I just play the game , and although I do a bit of math when selling since I don't wanna sell too low , I usually just play and sell what I don't need .. Buy whatever benefits me , and then keep the cycle going..

Arachnophobik
09-04-2014, 02:33 AM
I hate math.

GoodSyntax
09-05-2014, 01:34 AM
Without the players constantly analyzing the game, we would still think DMG and Armor passives stack with pet and elixirs, we would still think that the 15‰ added damage upgrade to Nox adds +15% (instead of -15%) and we would still think that extended duration upgrade on Razor shouldn't cancel out the Spinning Freedom upgrade.

So, thank those people who do math for this stuff. Without them, imagine what we would think we know.

extrapayah
09-05-2014, 12:48 PM
as far as i know, the '+10% damage' upgrade on AS is reflected directly to the damage shown in the skill description

so assuming this one correct, it shouldn't have any stacking effect, because it only increase base damage of the skill (even though with vague upgrade description)

also, assuming this only increase base skill damage, i'm guessing that charging AS is what make it different, probably there is a bonus of charging AS, like 20% chance to do double damage, and this doubled damage will stack with 250% damage on critical

as far as i know, critical does 150% of any damage, so the 250% critical bonus is basically do a 100% more than normal critical, cmiiw

Caabatric
09-06-2014, 05:38 PM
hehe i do analyze the game though

Madbride
09-07-2014, 12:30 PM
I also have problem on my 27 twink rogue...Normal dmg on aimed goes from 400-1.1k no mather is it 1st 2nd or any with 10% buff on skill. Also crit goes from 1.1k to 3k just randomly and i cant understand it. There is also another problem that im facing on this lvl...dunno how i can crit warrs easy from 2k-3k and top crits on rogues r under 2k

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phillyr
09-07-2014, 08:02 PM
Pvp main problem is rogues atm. You rogues can argue all u want, bur one shotting even an undergeared tank is totally ridiculous. The devs need to visit madnex forum on current reported bugs before workin on any plat sink content for the future. ROGUE CRIT IS OUTTA CONTROL