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radagan
09-10-2014, 09:01 AM
We waited many mins this shaman here all totems were destroyed but this shaman got shield at the end we parked it
http://i1331.photobucket.com/albums/w595/jakulmala/PicsArt_1410357517232_zpsry099elp.jpg (http://s1331.photobucket.com/user/jakulmala/media/PicsArt_1410357517232_zpsry099elp.jpg.html)

And in boss room there was a bossea trap wich stayed whole boss killing time and didnt trap anyone but took our hits
http://i1331.photobucket.com/albums/w595/jakulmala/PicsArt_1410357517232_zpsry099elp.jpg (http://s1331.photobucket.com/user/jakulmala/media/PicsArt_1410357517232_zpsry099elp.jpg.html)

So idk wich kind of bugs these are but could u fix them?

GoodSyntax
09-10-2014, 09:04 AM
This happens from time to time. Not sure what the actual cause is, but I've seen it a handful of times.

Fortunately, it is a low probability, but still, it's a real drag when it does happen, since it turns the run into pure chaos!

Dex Scene
09-10-2014, 09:10 AM
Yes its a very common bug seen in almost every map. Hopefully stg fixes it in new planer patch.

Madnex
09-10-2014, 10:03 AM
If the shaman is out of screen sight while you break totem, the shield will not go away. And yeah I've reported the Arachna coocoon bugs but not many damns were given. Generally, unless it involves platinum or there's a lot of forum commotion over a certain glitch, little things like that won't be patched.

GoodSyntax
09-10-2014, 10:14 AM
Glitched red zones, what?

Madnex
09-10-2014, 10:16 AM
Clarification. The shield stays on if there's an inanimate object like a rock or a map corner between the straight line of the shaman and the totem you break.